* Revert Darwin specific changes to GSocket_destroy.

* In GSocket_Shutdown do not call close on Darwin since gsockosx.c will do
  it during CFInvalidate which will be called from GSocket_Disable_Events


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@25167 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
David Elliott
2004-01-14 02:42:38 +00:00
parent fda20787fc
commit 9d8278ea64

View File

@@ -261,7 +261,10 @@ GSocket *GSocket_new(void)
void GSocket_close(GSocket *socket)
{
_GSocket_Disable_Events(socket);
// gsockosx.c calls CFSocketInvalidate which closes the socket for us
#if !(defined(__DARWIN__) && (defined(__WXMAC__) || defined(__WXCOCOA__)))
close(socket->m_fd);
#endif
socket->m_fd = INVALID_SOCKET;
}
@@ -269,20 +272,12 @@ void GSocket_destroy(GSocket *socket)
{
assert(socket != NULL);
/* When using CFSocket we MUST invalidate before closing the fd */
#ifdef __DARWIN__
/* Per-socket GUI-specific cleanup */
_GSocket_GUI_Destroy_Socket(socket);
#endif
/* Check that the socket is really shutdowned */
if (socket->m_fd != INVALID_SOCKET)
GSocket_Shutdown(socket);
#ifndef __DARWIN__
/* Per-socket GUI-specific cleanup */
_GSocket_GUI_Destroy_Socket(socket);
#endif
/* Destroy private addresses */
if (socket->m_local)