applied SourceForge patch #479670 (fixes for OpenGL samples) by Paul Thiessen

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12442 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Gilles Depeyrot
2001-11-16 07:17:37 +00:00
parent a7c7c1549c
commit 9d705dfa81
4 changed files with 58 additions and 31 deletions

View File

@@ -133,20 +133,21 @@ unsigned long wxStopWatch( unsigned long *sec_base )
{
unsigned long secs,msec;
#ifndef __WXMSW__ // think every unice has gettimeofday
#if defined(__WXMSW__)
struct timeb tb;
ftime( &tb );
secs = tb.time;
msec = tb.millitm;
#elif defined(__WXMAC__) && !defined(__DARWIN__)
wxLongLong tl = wxGetLocalTimeMillis();
secs = (unsigned long) (tl.GetValue() / 1000);
msec = (unsigned long) (tl.GetValue() - secs*1000);
#else
// think every unice has gettimeofday
struct timeval tv;
gettimeofday( &tv, (struct timezone *)NULL );
secs = tv.tv_sec;
msec = tv.tv_usec/1000;
#else
struct timeb tb;
ftime( &tb );
secs = tb.time;
msec = tb.millitm;
#endif
if( *sec_base == 0 )
@@ -214,6 +215,11 @@ void TestGLCanvas::Render()
m_init = TRUE;
}
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glFrustum(-0.5F, 0.5F, -0.5F, 0.5F, 1.0F, 3.0F);
glMatrixMode(GL_MODELVIEW);
/* clear color and depth buffers */
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -269,15 +275,18 @@ void TestGLCanvas::OnPaint( wxPaintEvent& event )
void TestGLCanvas::OnSize(wxSizeEvent& event)
{
int width, height;
GetClientSize(& width, & height);
// this is also necessary to update the context on some platforms
wxGLCanvas::OnSize(event);
// set GL viewport (not called by wxGLCanvas::OnSize on all platforms...)
int w, h;
GetClientSize(&w, &h);
#ifndef __WXMOTIF__
if (GetContext())
#endif
{
SetCurrent();
glViewport(0, 0, width, height);
glViewport(0, 0, (GLint) w, (GLint) h);
}
}
@@ -375,7 +384,11 @@ void TestGLCanvas::OnKeyDown( wxKeyEvent& event )
{
Action( m_Key, m_LastTime-m_StartTime, currTime-m_StartTime );
#if defined(__WXMAC__) && !defined(__DARWIN__)
m_LastRedraw = currTime; // wxStopWatch() doesn't work on Mac...
#else
m_LastRedraw = wxStopWatch(&m_secbase) - m_gsynct;
#endif
m_LastTime = currTime;
}
@@ -452,7 +465,7 @@ void MyFrame::OnNewWindow(wxCommandEvent& event)
frame->SetMenuBar(menuBar);
frame->m_canvas = new TestGLCanvas( frame, *m_canvas, -1,
wxPoint(0, 0), wxSize(200, 200) );
wxDefaultPosition, wxDefaultSize );
// Show the frame
frame->Show(TRUE);
@@ -508,7 +521,7 @@ bool MyApp::OnInit(void)
frame->SetMenuBar(menuBar);
frame->m_canvas = new TestGLCanvas(frame, -1, wxPoint(0, 0), wxSize(200, 200));
frame->m_canvas = new TestGLCanvas(frame, -1, wxDefaultPosition, wxDefaultSize);
// Show the frame
frame->Show(TRUE);