extracted GUI-specific part of utilsunx.cpp to a new unix/apptraits.cpp file and don't include utilsunx.cpp in both base and GUI libraries now so that we can get rid of BASE_AND_GUI_UNIX_SRC in files.bkl entirely

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52676 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2008-03-22 03:46:04 +00:00
parent 3c80703554
commit 9d3845e884
4 changed files with 184 additions and 150 deletions

View File

@@ -66,8 +66,6 @@
#endif // HAS_PIPE_INPUT_STREAM
#if wxUSE_BASE
#if defined(__MWERKS__) && defined(__MACH__)
#ifndef WXWIN_OS_DESCRIPTION
#define WXWIN_OS_DESCRIPTION "MacOS X"
@@ -1310,6 +1308,29 @@ int wxAppTraits::AddProcessCallback(wxEndProcessData *data, int fd)
return fd; // unused, but return something unique for the tag
}
bool wxAppTraits::CheckForRedirectedIO(wxExecuteData& execData)
{
#if HAS_PIPE_INPUT_STREAM
bool hasIO = false;
if ( execData.bufOut )
{
execData.bufOut->Update();
hasIO = true;
}
if ( execData.bufErr )
{
execData.bufErr->Update();
hasIO = true;
}
return hasIO;
#else // !HAS_PIPE_INPUT_STREAM
return false;
#endif // HAS_PIPE_INPUT_STREAM/!HAS_PIPE_INPUT_STREAM
}
int wxAppTraits::WaitForChild(wxExecuteData& execData)
{
if ( execData.flags & wxEXEC_SYNC )
@@ -1409,78 +1430,3 @@ void wxHandleProcessTermination(wxEndProcessData *proc_data)
}
}
#endif // wxUSE_BASE
#if wxUSE_GUI
int wxGUIAppTraits::WaitForChild(wxExecuteData& execData)
{
const int flags = execData.flags;
if ( !(flags & wxEXEC_SYNC) || (flags & wxEXEC_NOEVENTS) )
{
// async or blocking sync cases are already handled by the base class
// just fine, no need to duplicate its code here
return wxAppTraits::WaitForChild(execData);
}
// here we're dealing with the case of synchronous execution when we want
// to process the GUI events while waiting for the child termination
wxEndProcessData endProcData;
// we may have process for capturing the program output, but it's
// not used in wxEndProcessData in the case of sync execution
endProcData.process = NULL;
// sync execution: indicate it by negating the pid
endProcData.pid = -execData.pid;
endProcData.tag = AddProcessCallback
(
&endProcData,
execData.pipeEndProcDetect.Detach(wxPipe::Read)
);
execData.pipeEndProcDetect.Close();
// prepare to wait for the child termination: show to the user that we're
// busy and refuse all input unless explicitly told otherwise
wxBusyCursor bc;
wxWindowDisabler wd(!(flags & wxEXEC_NODISABLE));
// endProcData.pid will be set to 0 from wxHandleProcessTermination() when
// the process terminates
while ( endProcData.pid != 0 )
{
#if HAS_PIPE_INPUT_STREAM
bool idle = true;
if ( execData.bufOut )
{
execData.bufOut->Update();
idle = false;
}
if ( execData.bufErr )
{
execData.bufErr->Update();
idle = false;
}
// don't consume 100% of the CPU while we're sitting in this
// loop
if ( idle )
#endif // HAS_PIPE_INPUT_STREAM
wxMilliSleep(1);
// give the toolkit a chance to call wxHandleProcessTermination() here
// and also repaint the GUI and handle other accumulated events
wxYield();
}
return endProcData.exitcode;
}
#endif //wxUSE_GUI