GTK's toolbar class has no OnPaint
Added missing bitmap in mdi sample Added OpenGL support (I Get segv on my Debian/Mesa system, don't know why). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@568 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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161
utils/glcanvas/src/glcanvas.cpp
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161
utils/glcanvas/src/glcanvas.cpp
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/////////////////////////////////////////////////////////////////////////////
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// Name: glcanvas.cpp
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// Purpose: wxGLCanvas, for using OpenGL/Mesa with wxWindows and GTK
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// Author: Robert Roebling
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// Modified by:
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// Created: 17/08/98
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// RCS-ID: $Id$
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// Copyright: (c) Robert Roebling
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation "glcanvas.h"
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#endif
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#include "wx/wxprec.h"
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#include "wx/frame.h"
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#include "wx/colour.h"
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#include "glcanvas.h"
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#include <gdk/gdkx.h>
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//---------------------------------------------------------------------------
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// wxGLContext
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//---------------------------------------------------------------------------
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IMPLEMENT_CLASS(wxGLContext,wxObject)
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wxGLContext::wxGLContext( bool WXUNUSED(isRGB), wxWindow *win, const wxPalette& WXUNUSED(palette) )
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{
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m_window = win;
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m_widget = win->m_wxwindow;
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int data[] = {GLX_RGBA,GLX_RED_SIZE,1,GLX_GREEN_SIZE,1,
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GLX_BLUE_SIZE,1,GLX_DOUBLEBUFFER,None};
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Display *display = GDK_WINDOW_XDISPLAY( m_widget->window );
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XVisualInfo *visual_info = glXChooseVisual( display, DefaultScreen(display), data );
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wxCHECK_RET( visual_info != NULL, "Couldn't choose visual for OpenGl" );
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m_glContext = glXCreateContext( display, visual_info, None, GL_TRUE );
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wxCHECK_RET( m_glContext != NULL, "Couldn't create OpenGl context" );
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glXMakeCurrent( display, GDK_WINDOW_XWINDOW(m_widget->window), m_glContext );
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}
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wxGLContext::~wxGLContext()
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{
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if (m_glContext)
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{
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Display *display = GDK_WINDOW_XDISPLAY( m_widget->window );
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glXMakeCurrent( display, GDK_WINDOW_XWINDOW(m_widget->window), m_glContext );
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glXDestroyContext( display, m_glContext );
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}
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}
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void wxGLContext::SwapBuffers()
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{
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if (m_glContext)
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{
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Display *display = GDK_WINDOW_XDISPLAY( m_widget->window );
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glXSwapBuffers( display, GDK_WINDOW_XWINDOW( m_widget->window ) );
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}
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}
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void wxGLContext::SetCurrent()
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{
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if (m_glContext)
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{
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Display *display = GDK_WINDOW_XDISPLAY( m_widget->window );
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glXMakeCurrent( display, GDK_WINDOW_XWINDOW(m_widget->window), m_glContext );
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}
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}
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void wxGLContext::SetColour(const char *colour)
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{
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float r = 0.0;
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float g = 0.0;
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float b = 0.0;
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wxColour *col = wxTheColourDatabase->FindColour(colour);
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if (col)
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{
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r = (float)(col->Red()/256.0);
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g = (float)(col->Green()/256.0);
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b = (float)(col->Blue()/256.0);
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glColor3f( r, g, b);
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}
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}
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void wxGLContext::SetupPixelFormat()
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{
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}
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void wxGLContext::SetupPalette( const wxPalette& WXUNUSED(palette) )
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{
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}
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wxPalette wxGLContext::CreateDefaultPalette()
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{
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return wxNullPalette;
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}
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//---------------------------------------------------------------------------
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// wxGlCanvas
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//---------------------------------------------------------------------------
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IMPLEMENT_CLASS(wxGLCanvas, wxScrolledWindow)
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BEGIN_EVENT_TABLE(wxGLCanvas, wxScrolledWindow)
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EVT_SIZE(wxGLCanvas::OnSize)
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END_EVENT_TABLE()
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wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id,
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const wxPoint& pos, const wxSize& size, long style, const wxString& name,
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int *WXUNUSED(attribList), const wxPalette& palette):
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wxScrolledWindow(parent, id, pos, size, style, name)
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{
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m_glContext = new wxGLContext( TRUE, this, palette );
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}
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wxGLCanvas::~wxGLCanvas()
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{
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if (m_glContext) delete m_glContext;
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}
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void wxGLCanvas::SwapBuffers()
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{
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if (m_glContext) m_glContext->SwapBuffers();
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}
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void wxGLCanvas::OnSize(wxSizeEvent& WXUNUSED(event))
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{
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int width, height;
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GetClientSize(& width, & height);
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if (m_glContext)
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{
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m_glContext->SetCurrent();
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glViewport(0, 0, (GLint)width, (GLint)height);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 15.0 );
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glMatrixMode(GL_MODELVIEW);
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}
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}
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void wxGLCanvas::SetCurrent()
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{
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if (m_glContext) m_glContext->SetCurrent();
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}
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void wxGLCanvas::SetColour( const char *colour )
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{
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if (m_glContext) m_glContext->SetColour( colour );
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}
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