Include wx/gauge.h according to precompiled headers of wx/wx.h (with other minor cleaning).

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@39607 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Włodzimierz Skiba
2006-06-06 22:02:01 +00:00
parent b2e178485a
commit 9d2c19f136
10 changed files with 89 additions and 87 deletions

View File

@@ -1,14 +1,19 @@
/////////////////////////////////////////////////////////////////////////////
// Name: gauge.cpp
// Name: src/mac/classic/gauge.cpp
// Purpose: wxGauge class
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// RCS-ID: $Id$
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
#if wxUSE_GAUGE
#include "wx/gauge.h"
IMPLEMENT_DYNAMIC_CLASS(wxGauge, wxControl)
@@ -16,12 +21,12 @@ IMPLEMENT_DYNAMIC_CLASS(wxGauge, wxControl)
#include "wx/mac/uma.h"
bool wxGauge::Create(wxWindow *parent, wxWindowID id,
int range,
const wxPoint& pos,
const wxSize& s,
long style,
const wxValidator& validator,
const wxString& name)
int range,
const wxPoint& pos,
const wxSize& s,
long style,
const wxValidator& validator,
const wxString& name)
{
if ( !wxGaugeBase::Create(parent, id, range, pos, s, style, validator, name) )
return false;
@@ -31,20 +36,20 @@ bool wxGauge::Create(wxWindow *parent, wxWindowID id,
Str255 title ;
m_rangeMax = range ;
m_gaugePos = 0 ;
if ( size.x == wxDefaultCoord && size.y == wxDefaultCoord)
{
size = wxSize( 200 , 16 ) ;
}
MacPreControlCreate( parent , id , wxEmptyString , pos , size ,style & 0xE0FFFFFF /* no borders on mac */ , validator , name , &bounds , title ) ;
m_macControl = (WXWidget) ::NewControl( MAC_WXHWND(parent->MacGetRootWindow()) , &bounds , title , false , 0 , 0 , range,
m_macControl = (WXWidget) ::NewControl( MAC_WXHWND(parent->MacGetRootWindow()) , &bounds , title , false , 0 , 0 , range,
kControlProgressBarProc , (long) this ) ;
MacPostControlCreate() ;
return TRUE;
return true;
}
void wxGauge::SetShadowWidth(int w)
@@ -87,3 +92,4 @@ int wxGauge::GetValue() const
return m_gaugePos;
}
#endif // wxUSE_GAUGE