add wxImage::SetType() and use it in animation decoders (#9639)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54932 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2008-08-02 20:13:41 +00:00
parent ff3050e17a
commit 9d1c7e8474
5 changed files with 36 additions and 0 deletions

View File

@@ -1027,6 +1027,25 @@ public:
unsigned char green,
unsigned char blue);
/**
Set the type of image returned by GetType().
This method is mostly used internally by the library but can also be
called from the user code if the image was created from data in the
given bitmap format without using LoadFile() (which would set the type
correctly automatically).
Notice that the image must be created before this function is called.
@since 2.9.0
@param type
One of bitmap type constants, @c wxBITMAP_TYPE_INVALID is a valid
value for it and can be used to reset the bitmap type to default
but @c wxBITMAP_TYPE_MAX is not allowed here.
*/
void SetType(wxBitmapType type);
/**
Returns a resized version of this image without scaling it by adding either a
border