add wxImage::SetType() and use it in animation decoders (#9639)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54932 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2008-08-02 20:13:41 +00:00
parent ff3050e17a
commit 9d1c7e8474
5 changed files with 36 additions and 0 deletions

View File

@@ -361,6 +361,11 @@ public:
// Gets the type of image found by LoadFile or specified with SaveFile
wxBitmapType GetType() const;
// Set the image type, this is normally only called if the image is being
// created from data in the given format but not using LoadFile() (e.g.
// wxGIFDecoder uses this)
void SetType(wxBitmapType type);
// these functions provide fastest access to wxImage data but should be
// used carefully as no checks are done
unsigned char *GetData() const;