removed work around for 16 bit compilers not defining LPTSTR which was breaking Unicode build unless WIN32 was defined

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26852 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2004-04-18 12:33:05 +00:00
parent 568883a45d
commit 9c9aec6143

View File

@@ -110,20 +110,6 @@
/* compiler defects workarounds */ /* compiler defects workarounds */
/* ---------------------------------------------------------------------------- */ /* ---------------------------------------------------------------------------- */
#if defined(__VISUALC__) && !defined(WIN32) && !defined(__WXWINCE__)
/* VC1.5 does not have LPTSTR type */
#define LPTSTR LPSTR
#define LPCTSTR LPCSTR
#elif defined(__BORLANDC__) && !defined(__WIN32__)
#ifndef LPTSTR
#define LPTSTR LPSTR
#endif
#ifndef LPCTSTR
#define LPCTSTR LPSTR
#endif
#endif
/* /*
Digital Unix C++ compiler only defines this symbol for .cxx and .hxx files, Digital Unix C++ compiler only defines this symbol for .cxx and .hxx files,
so define it ourselves (newer versions do it for all files, though, and so define it ourselves (newer versions do it for all files, though, and