Version 0.4 of wxPython for MSW.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@796 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -10,7 +10,7 @@ extremly cool object oriented language. It's easier than Perl and
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nearly as powerful. It runs on more platforms than Java, and by some
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reports, is even faster than Java with a JIT compiler!
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So why would you wan to use wxPython over just C++ and wxWindows?
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So why would you want to use wxPython over just C++ and wxWindows?
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Personally I prefer using Python for everything. I only use C++ when
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I absolutly have to eek more performance out of an algorithm, and even
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then I ususally code it as an extension module and leave the majority
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@@ -41,6 +41,20 @@ application will cause problems. However there is a plan to support
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this in the future.
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What's New in 0.4
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-----------------
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1. Worked on wxGTK compatibility. It is partially working. On a
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Solaris/Sparc box wxPython is working but only when it is statically
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linked with the Python interpreter. When built as a dyamically loaded
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extension module, things acting weirdly and it soon seg-faults. And on
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Linux ??????? (I don't know. I can't get wxGTK to build right now.
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I'll have to look into that... :-)
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2. Added Toolbar, StatusBar and SplitterWindow classes.
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3. Varioius bug fixes, enhancements, etc.
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Build Instructions
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------------------
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@@ -65,8 +79,9 @@ PYTHONPATH, such as the site-packages directory on Unix systems.
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Win32
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-----
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1. Build wxWindows with USE_RESOURCE_LOADING_IN_MSW set to 1 in
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include/wx/msw/setup.h so icons can be loaded dynamically.
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1. Build wxWindows with wxUSE_RESOURCE_LOADING_IN_MSW set to 1 in
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include/wx/msw/setup.h so icons can be loaded dynamically. While
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there, make sure wxUSE_OWNER_DRAWN is also set to 1.
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2. Change into the $(WXWIN)/utils/wxPython/src directory.
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