added d2d

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@77559 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor
2014-09-08 14:12:04 +00:00
parent a87501b4f2
commit 9be91c8d67
2 changed files with 57 additions and 3 deletions

View File

@@ -795,6 +795,17 @@ public:
static wxGraphicsRenderer* GetDefaultRenderer();
static wxGraphicsRenderer* GetCairoRenderer();
#ifdef __WXMSW__
#if wxUSE_GRAPHICS_GDIPLUS
static wxGraphicsRenderer* GetGDIPlusRenderer();
#endif
#if wxUSE_GRAPHICS_DIRECT2D
static wxGraphicsRenderer* GetDirect2DRenderer();
#endif
#endif
// Context
virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc) = 0;

View File

@@ -731,6 +731,23 @@
// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
// 2D drawing API. (Still somewhat experimental)
//
// Recommended setting: 1 if supported by the compilation environment
//
// notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
// included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
#ifdef _MSC_VER
# define wxUSE_GRAPHICS_CONTEXT 1
#else
// Disable support for other Windows compilers, enable it if your compiler
// comes with new enough SDK or you installed the headers manually.
//
// Notice that this will be set by configure under non-Windows platforms
// anyhow so the value there is not important.
# define wxUSE_GRAPHICS_CONTEXT 0
#endif
// Enable wxGraphicsContext implementation using the GDI+ API.
//
// Please note that on Windows gdiplus.dll is loaded dynamically which means
// that nothing special needs to be done as long as you don't use
// wxGraphicsContext at all or only use it on XP and later systems but you
@@ -743,18 +760,44 @@
// yourself. If you do, change the setting below manually.
//
// Recommended setting: 1 if supported by the compilation environment
//
// notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
// included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
#ifdef _MSC_VER
# define wxUSE_GRAPHICS_CONTEXT 1
# define wxUSE_GRAPHICS_GDIPLUS 1
#else
// Disable support for other Windows compilers, enable it if your compiler
// comes with new enough SDK or you installed the headers manually.
//
// Notice that this will be set by configure under non-Windows platforms
// anyhow so the value there is not important.
# define wxUSE_GRAPHICS_CONTEXT 0
# define wxUSE_GRAPHICS_GDIPLUS 0
#endif
// Enable wxGraphicsContext implementation using the Direct2D API.
//
// The Direct2D API requires Windows 7 or Windows Vista with Service
// Pack 2 (SP2) and Platform Update for Windows Vista and later.
//
// Default is 1 when available
//
// Recommended setting: 1 if supported by the Windows platform.
//
// notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
// included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
#ifdef _MSC_VER
# if _MSC_VER >= 1500
# define wxUSE_GRAPHICS_DIRECT2D 1
# else
# define wxUSE_GRAPHICS_DIRECT2D 0
# endif
#else
// Disable support for other Windows compilers, enable it if your compiler
// comes with new enough SDK or you installed the headers manually.
//
// Notice that this will be set by configure under non-Windows platforms
// anyhow so the value there is not important.
# define wxUSE_GRAPHICS_DIRECT2D 0
#endif
// Enable wxGraphicsContext implementation using Cairo library.