Merge the changes from 3.0 branch.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@75178 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2013-11-12 18:06:37 +00:00
parent e4d0bc4bb1
commit 9b31387508
100 changed files with 7289 additions and 1390 deletions

View File

@@ -22,7 +22,7 @@ and another one, which only uses X11 calls and which draws its
widgets entirely itself, without using any outside library. This port
is called wxX11 or sometimes more generally wxUniv (short for
wxUniversal), since this widget set (implemented entirely within
wxWidgets) is available whereever wxWidgets is available. Since this
wxWidgets) is available wherever wxWidgets is available. Since this
short overview is mainly about how to write wxWidgets applications
for the GNOME<A HREF="http://www.gnome.org/"><SUP>[3]</SUP></A>
desktop, I will focus on the GTK+ port, which is generally referred
@@ -43,11 +43,11 @@ most aspects of GUI and non-GUI application programming. Sometimes,
various aspects of these design goals contradict each other and this
holds true especially for the Linux platform which &ndash; from the
point of view of the desktop environment integration &ndash; is
lagging behind the other two major desktops (Windows and MacOS X)
lagging behind the other two major desktops (Windows and OS X)
mostly because of the schism between the GTK+ based GNOME desktop and
the Qt<A HREF="http://www.trolltech.com/"><SUP>[5]</SUP></A> based
KDE<A HREF="http://www.kde.org/"><SUP>[6]</SUP></A> desktop. So far,
the typical wxWidgets user targeted Windows, maybe MacOS X and Linux
the typical wxWidgets user targeted Windows, maybe OS X and Linux
<I>in general</I>, so the aim was to make wxGTK applications run as
well as possible on as many versions of Linux as possible, including
those using the KDE environment. Luckily, most of these distributions