Merge the changes from 3.0 branch.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@75178 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -22,7 +22,7 @@ and another one, which only uses X11 calls and which draws its
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widgets entirely itself, without using any outside library. This port
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is called wxX11 or sometimes more generally wxUniv (short for
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wxUniversal), since this widget set (implemented entirely within
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wxWidgets) is available whereever wxWidgets is available. Since this
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wxWidgets) is available wherever wxWidgets is available. Since this
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short overview is mainly about how to write wxWidgets applications
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for the GNOME<A HREF="http://www.gnome.org/"><SUP>[3]</SUP></A>
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desktop, I will focus on the GTK+ port, which is generally referred
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@@ -43,11 +43,11 @@ most aspects of GUI and non-GUI application programming. Sometimes,
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various aspects of these design goals contradict each other and this
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holds true especially for the Linux platform which – from the
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point of view of the desktop environment integration – is
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lagging behind the other two major desktops (Windows and MacOS X)
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lagging behind the other two major desktops (Windows and OS X)
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mostly because of the schism between the GTK+ based GNOME desktop and
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the Qt<A HREF="http://www.trolltech.com/"><SUP>[5]</SUP></A> based
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KDE<A HREF="http://www.kde.org/"><SUP>[6]</SUP></A> desktop. So far,
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the typical wxWidgets user targeted Windows, maybe MacOS X and Linux
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the typical wxWidgets user targeted Windows, maybe OS X and Linux
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<I>in general</I>, so the aim was to make wxGTK applications run as
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well as possible on as many versions of Linux as possible, including
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those using the KDE environment. Luckily, most of these distributions
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