use wxOVERRIDE in wxMSW sources
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@@ -23,8 +23,8 @@ public:
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virtual ~wxProgressDialog();
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virtual bool Update(int value, const wxString& newmsg = wxEmptyString, bool *skip = NULL);
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virtual bool Pulse(const wxString& newmsg = wxEmptyString, bool *skip = NULL);
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virtual bool Update(int value, const wxString& newmsg = wxEmptyString, bool *skip = NULL) wxOVERRIDE;
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virtual bool Pulse(const wxString& newmsg = wxEmptyString, bool *skip = NULL) wxOVERRIDE;
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void Resume();
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@@ -38,15 +38,15 @@ public:
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bool WasSkipped() const;
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bool WasCancelled() const;
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virtual void SetTitle(const wxString& title);
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virtual wxString GetTitle() const;
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virtual void SetTitle(const wxString& title) wxOVERRIDE;
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virtual wxString GetTitle() const wxOVERRIDE;
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virtual bool Show( bool show = true );
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virtual bool Show( bool show = true ) wxOVERRIDE;
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// Must provide overload to avoid hiding it (and warnings about it)
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virtual void Update() { wxGenericProgressDialog::Update(); }
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virtual void Update() wxOVERRIDE { wxGenericProgressDialog::Update(); }
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virtual WXWidget GetHandle() const;
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virtual WXWidget GetHandle() const wxOVERRIDE;
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private:
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// Performs common routines to Update() and Pulse(). Requires the
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