use wxOVERRIDE in wxMSW sources
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@@ -28,30 +28,30 @@ public:
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virtual ~wxAnyButton();
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// overridden base class methods
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virtual void SetLabel(const wxString& label);
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virtual bool SetBackgroundColour(const wxColour &colour);
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virtual bool SetForegroundColour(const wxColour &colour);
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virtual void SetLabel(const wxString& label) wxOVERRIDE;
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virtual bool SetBackgroundColour(const wxColour &colour) wxOVERRIDE;
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virtual bool SetForegroundColour(const wxColour &colour) wxOVERRIDE;
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// implementation from now on
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virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
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virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) wxOVERRIDE;
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virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
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virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item) wxOVERRIDE;
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// returns true if the platform should explicitly apply a theme border
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virtual bool CanApplyThemeBorder() const { return false; }
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virtual bool CanApplyThemeBorder() const wxOVERRIDE { return false; }
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protected:
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// usually overridden base class virtuals
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virtual wxSize DoGetBestSize() const;
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virtual wxSize DoGetBestSize() const wxOVERRIDE;
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virtual wxBitmap DoGetBitmap(State which) const;
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virtual void DoSetBitmap(const wxBitmap& bitmap, State which);
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virtual wxSize DoGetBitmapMargins() const;
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virtual void DoSetBitmapMargins(wxCoord x, wxCoord y);
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virtual void DoSetBitmapPosition(wxDirection dir);
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virtual wxBitmap DoGetBitmap(State which) const wxOVERRIDE;
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virtual void DoSetBitmap(const wxBitmap& bitmap, State which) wxOVERRIDE;
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virtual wxSize DoGetBitmapMargins() const wxOVERRIDE;
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virtual void DoSetBitmapMargins(wxCoord x, wxCoord y) wxOVERRIDE;
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virtual void DoSetBitmapPosition(wxDirection dir) wxOVERRIDE;
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#if wxUSE_MARKUP
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virtual bool DoSetLabelMarkup(const wxString& markup);
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virtual bool DoSetLabelMarkup(const wxString& markup) wxOVERRIDE;
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#endif // wxUSE_MARKUP
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// Increases the passed in size to account for the button image.
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