made IsMainLoopRunning() static and implemented it for wxAppConsole too
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@29655 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -209,7 +209,7 @@ to do it.
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\membersection{wxApp::IsMainLoopRunning}\label{wxappismainlooprunning}
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\membersection{wxApp::IsMainLoopRunning}\label{wxappismainlooprunning}
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\constfunc{bool}{IsMainLoopRunning}{\void}
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\func{static bool}{IsMainLoopRunning}{\void}
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Returns \true if the main event loop is currently running, i.e. if the
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Returns \true if the main event loop is currently running, i.e. if the
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application is inside \helpref{OnRun}{wxapponrun}.
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application is inside \helpref{OnRun}{wxapponrun}.
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@@ -251,6 +251,10 @@ public:
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// make sure that idle events are sent again
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// make sure that idle events are sent again
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virtual void WakeUpIdle() { }
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virtual void WakeUpIdle() { }
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// this is just a convenience: by providing its implementation here we
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// avoid #ifdefs in the code using it
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static bool IsMainLoopRunning() { return false; }
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// debugging support
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// debugging support
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// -----------------
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// -----------------
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@@ -378,10 +382,11 @@ public:
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// return true if we're running main loop, i.e. if the events can
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// return true if we're running main loop, i.e. if the events can
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// (already) be dispatched
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// (already) be dispatched
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bool IsMainLoopRunning() const
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static bool IsMainLoopRunning()
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{
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{
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#if wxUSE_EVTLOOP_IN_APP
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#if wxUSE_EVTLOOP_IN_APP
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return m_mainLoop != NULL;
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wxAppBase *app = wx_static_cast(wxAppBase *, GetInstance());
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return app && app->m_mainLoop != NULL;
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#else
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#else
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return false;
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return false;
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#endif
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#endif
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@@ -239,9 +239,8 @@ bool wxHTTP::BuildRequest(const wxString& path, wxHTTP_Req req)
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SaveState();
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SaveState();
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// we may use non blocking sockets only if we can dispatch events from them
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// we may use non blocking sockets only if we can dispatch events from them
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SetFlags( wxIsMainThread() && (wxTheApp && wxTheApp->IsMainLoopRunning())
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SetFlags( wxIsMainThread() && wxApp::IsMainLoopRunning() ? wxSOCKET_NONE
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? wxSOCKET_NONE
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: wxSOCKET_BLOCK );
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: wxSOCKET_BLOCK );
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Notify(false);
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Notify(false);
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wxString buf;
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wxString buf;
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