added wxEventLoop::DispatchTimeout()

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57571 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2008-12-26 22:28:34 +00:00
parent aa8cbe0b64
commit 9af42efda6
14 changed files with 216 additions and 38 deletions

View File

@@ -149,30 +149,34 @@ bool wxConsoleEventLoop::Pending() const
bool wxConsoleEventLoop::Dispatch()
{
// calculate the timeout until the next timer expiration
int timeout;
DispatchTimeout(wxFDIODispatcher::TIMEOUT_INFINITE);
return true;
}
int wxConsoleEventLoop::DispatchTimeout(unsigned long timeout)
{
#if wxUSE_TIMER
// check if we need to decrease the timeout to account for a timer
wxUsecClock_t nextTimer;
if ( wxTimerScheduler::Get().GetNext(&nextTimer) )
{
// timeout is in ms
timeout = (nextTimer / 1000).ToLong();
unsigned long timeUntilNextTimer = wxMilliClockToLong(nextTimer / 1000);
if ( timeUntilNextTimer < timeout )
timeout = timeUntilNextTimer;
}
else // no timers, we can block forever
#endif // wxUSE_TIMER
{
timeout = wxFDIODispatcher::TIMEOUT_INFINITE;
}
m_dispatcher->Dispatch(timeout);
bool hadEvent = m_dispatcher->Dispatch(timeout);
#if wxUSE_TIMER
wxTimerScheduler::Get().NotifyExpired();
#endif
if ( wxTimerScheduler::Get().NotifyExpired() )
hadEvent = true;
#endif // wxUSE_TIMER
wxTheApp->ProcessPendingEvents();
return true;
return hadEvent ? 1 : -1;
}
void wxConsoleEventLoop::WakeUp()