wxCreateGreyedImage() deprecated, use wxImage::ConvertToGreyscale() directly instead
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44604 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -14,6 +14,8 @@ Changes in behaviour which may result in compilation errors
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Deprecated methods and their replacements
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-----------------------------------------
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- wxCreateGreyedImage() deprecated, use wxImage::ConvertToGreyscale() instead
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Major new features in this release
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----------------------------------
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@@ -603,8 +603,14 @@ private:
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DECLARE_NO_COPY_CLASS(wxToolBarBase)
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};
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// Helper function for creating the image for disabled buttons
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bool wxCreateGreyedImage(const wxImage& in, wxImage& out) ;
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// deprecated function for creating the image for disabled buttons, use
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// wxImage::ConvertToGreyscale() instead
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#if WXWIN_COMPATIBILITY_2_8
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wxDEPRECATED( bool wxCreateGreyedImage(const wxImage& in, wxImage& out) );
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#endif // WXWIN_COMPATIBILITY_2_8
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#endif // wxUSE_TOOLBAR
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@@ -32,7 +32,9 @@
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#include "wx/control.h"
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#include "wx/frame.h"
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#include "wx/settings.h"
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#include "wx/image.h"
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#if WXWIN_COMPATIBILITY_2_8
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#include "wx/image.h"
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#endif // WXWIN_COMPATIBILITY_2_8
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#endif
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// ----------------------------------------------------------------------------
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@@ -674,73 +676,19 @@ void wxToolBarBase::UpdateWindowUI(long flags)
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}
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}
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#if wxUSE_IMAGE
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#if WXWIN_COMPATIBILITY_2_8
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/*
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* Make a greyed-out image suitable for disabled buttons.
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* This code is adapted from wxNewBitmapButton in FL.
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*/
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bool wxCreateGreyedImage(const wxImage& src, wxImage& dst)
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bool wxCreateGreyedImage(const wxImage& in, wxImage& out)
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{
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dst = src.Copy();
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unsigned char rBg, gBg, bBg;
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if ( src.HasMask() )
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{
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src.GetOrFindMaskColour(&rBg, &gBg, &bBg);
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dst.SetMaskColour(rBg, gBg, bBg);
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}
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else // assuming the pixels along the edges are of the background color
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{
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rBg = src.GetRed(0, 0);
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gBg = src.GetGreen(0, 0);
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bBg = src.GetBlue(0, 0);
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}
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const wxColour colBg(rBg, gBg, bBg);
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const wxColour colDark = wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW);
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const wxColour colLight = wxSystemSettings::GetColour(wxSYS_COLOUR_3DHIGHLIGHT);
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// Second attempt, just making things monochrome
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const int width = src.GetWidth();
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const int height = src.GetHeight();
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for ( int x = 0; x < width; x++ )
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{
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for ( int y = 0; y < height; y++ )
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{
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const int r = src.GetRed(x, y);
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const int g = src.GetGreen(x, y);
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const int b = src.GetBlue(x, y);
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if ( r == rBg && g == gBg && b == bBg )
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{
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// Leave the background colour as-is
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continue;
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}
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// Change light things to the background colour
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wxColour col;
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if ( r >= (colLight.Red() - 50) &&
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g >= (colLight.Green() - 50) &&
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b >= (colLight.Blue() - 50) )
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{
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col = colBg;
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}
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else // Change dark things to really dark
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{
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col = colDark;
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}
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dst.SetRGB(x, y, col.Red(), col.Green(), col.Blue());
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}
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}
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return true;
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}
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#if wxUSE_IMAGE
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out = in.ConvertToGreyscale();
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if ( out.Ok() )
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return true;
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#endif // wxUSE_IMAGE
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return false;
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}
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#endif // WXWIN_COMPATIBILITY_2_8
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#endif // wxUSE_TOOLBAR
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@@ -680,8 +680,8 @@ bool wxToolBar::Realize()
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// no disabled bitmap specified but we still need to
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// fill the space in the image list with something, so
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// we grey out the normal bitmap
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wxImage imgGreyed;
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wxCreateGreyedImage(bmp.ConvertToImage(), imgGreyed);
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wxImage
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imgGreyed = bmp.ConvertToImage().ConvertToGreyscale();
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#ifdef wxREMAP_BUTTON_COLOURS
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if ( remapValue == Remap_Buttons )
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