Change variables naming convention in wxAUI code.

Use the standard wxWidgets camelCase convention instead of the
old_one_using_underscores for all the private variables.

Closes #13476.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@69590 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2011-10-30 14:20:03 +00:00
parent ea10101a15
commit 9a29fe70bc
12 changed files with 1772 additions and 1772 deletions

View File

@@ -33,7 +33,7 @@ class WXDLLIMPEXP_AUI wxAuiFloatingFrame : public wxAuiFloatingFrameBaseClass
{
public:
wxAuiFloatingFrame(wxWindow* parent,
wxAuiManager* owner_mgr,
wxAuiManager* ownerMgr,
const wxAuiPaneInfo& pane,
wxWindowID id = wxID_ANY,
long style = wxRESIZE_BORDER | wxSYSTEM_MENU | wxCAPTION |
@@ -46,7 +46,7 @@ public:
protected:
virtual void OnMoveStart();
virtual void OnMoving(const wxRect& window_rect, wxDirection dir);
virtual void OnMoving(const wxRect& windowRect, wxDirection dir);
virtual void OnMoveFinished();
private:
@@ -58,16 +58,16 @@ private:
static bool isMouseDown();
private:
wxWindow* m_pane_window; // pane window being managed
bool m_solid_drag; // true if system uses solid window drag
wxWindow* m_paneWindow; // pane window being managed
bool m_solidDrag; // true if system uses solid window drag
bool m_moving;
wxRect m_last_rect;
wxRect m_last2_rect;
wxRect m_last3_rect;
wxSize m_last_size;
wxRect m_lastRect;
wxRect m_last2Rect;
wxRect m_last3Rect;
wxSize m_lastSize;
wxDirection m_lastDirection;
wxWeakRef<wxAuiManager> m_owner_mgr;
wxWeakRef<wxAuiManager> m_ownerMgr;
wxAuiManager m_mgr;
#ifndef SWIG