Change variables naming convention in wxAUI code.
Use the standard wxWidgets camelCase convention instead of the old_one_using_underscores for all the private variables. Closes #13476. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@69590 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -33,7 +33,7 @@ class WXDLLIMPEXP_AUI wxAuiFloatingFrame : public wxAuiFloatingFrameBaseClass
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{
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public:
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wxAuiFloatingFrame(wxWindow* parent,
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wxAuiManager* owner_mgr,
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wxAuiManager* ownerMgr,
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const wxAuiPaneInfo& pane,
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wxWindowID id = wxID_ANY,
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long style = wxRESIZE_BORDER | wxSYSTEM_MENU | wxCAPTION |
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@@ -46,7 +46,7 @@ public:
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protected:
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virtual void OnMoveStart();
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virtual void OnMoving(const wxRect& window_rect, wxDirection dir);
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virtual void OnMoving(const wxRect& windowRect, wxDirection dir);
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virtual void OnMoveFinished();
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private:
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@@ -58,16 +58,16 @@ private:
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static bool isMouseDown();
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private:
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wxWindow* m_pane_window; // pane window being managed
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bool m_solid_drag; // true if system uses solid window drag
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wxWindow* m_paneWindow; // pane window being managed
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bool m_solidDrag; // true if system uses solid window drag
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bool m_moving;
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wxRect m_last_rect;
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wxRect m_last2_rect;
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wxRect m_last3_rect;
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wxSize m_last_size;
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wxRect m_lastRect;
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wxRect m_last2Rect;
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wxRect m_last3Rect;
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wxSize m_lastSize;
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wxDirection m_lastDirection;
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wxWeakRef<wxAuiManager> m_owner_mgr;
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wxWeakRef<wxAuiManager> m_ownerMgr;
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wxAuiManager m_mgr;
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#ifndef SWIG
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