rename wxRendererNative::DrawRadioButton() to DrawOptionButton() to avoid conflict with wxUniv function with the same name

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58481 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2009-01-28 13:55:51 +00:00
parent 3b7fa2069b
commit 99c4be6806
4 changed files with 92 additions and 62 deletions

View File

@@ -254,19 +254,34 @@ public:
// draw the focus rectangle around the label contained in the given rect
//
// only wxCONTROL_SELECTED makes sense in flags here
virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0) = 0;
virtual void DrawFocusRect(wxWindow* win,
wxDC& dc,
const wxRect& rect,
int flags = 0) = 0;
// Draw a native wxChoice
virtual void DrawChoice(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0) = 0;
virtual void DrawChoice(wxWindow* win,
wxDC& dc,
const wxRect& rect,
int flags = 0) = 0;
// Draw a native wxComboBox
virtual void DrawComboBox(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0) = 0;
virtual void DrawComboBox(wxWindow* win,
wxDC& dc,
const wxRect& rect,
int flags = 0) = 0;
// Draw a native wxTextCtrl frame
virtual void DrawTextCtrl(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0) = 0;
virtual void DrawTextCtrl(wxWindow* win,
wxDC& dc,
const wxRect& rect,
int flags = 0) = 0;
// Draw a native wxRadioButton (just the graphical portion)
virtual void DrawRadioButton(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0) = 0;
virtual void DrawOptionButton(wxWindow* win,
wxDC& dc,
const wxRect& rect,
int flags = 0) = 0;
// geometry functions
// ------------------
@@ -386,7 +401,7 @@ public:
virtual void DrawCheckBox(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0 )
int flags = 0)
{ m_rendererNative.DrawCheckBox( win, dc, rect, flags ); }
virtual wxSize GetCheckBoxSize(wxWindow *win)
@@ -395,29 +410,44 @@ public:
virtual void DrawPushButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0 )
int flags = 0)
{ m_rendererNative.DrawPushButton( win, dc, rect, flags ); }
virtual void DrawItemSelectionRect(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0 )
int flags = 0)
{ m_rendererNative.DrawItemSelectionRect( win, dc, rect, flags ); }
virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0)
virtual void DrawFocusRect(wxWindow* win,
wxDC& dc,
const wxRect& rect,
int flags = 0)
{ m_rendererNative.DrawFocusRect( win, dc, rect, flags ); }
virtual void DrawChoice(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0)
virtual void DrawChoice(wxWindow* win,
wxDC& dc,
const wxRect& rect,
int flags = 0)
{ m_rendererNative.DrawChoice( win, dc, rect, flags); }
virtual void DrawComboBox(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0)
virtual void DrawComboBox(wxWindow* win,
wxDC& dc,
const wxRect& rect,
int flags = 0)
{ m_rendererNative.DrawComboBox( win, dc, rect, flags); }
virtual void DrawTextCtrl(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0)
virtual void DrawTextCtrl(wxWindow* win,
wxDC& dc,
const wxRect& rect,
int flags = 0)
{ m_rendererNative.DrawTextCtrl( win, dc, rect, flags); }
virtual void DrawRadioButton(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0)
{ m_rendererNative.DrawRadioButton( win, dc, rect, flags); }
virtual void DrawOptionButton(wxWindow* win,
wxDC& dc,
const wxRect& rect,
int flags = 0)
{ m_rendererNative.DrawOptionButton( win, dc, rect, flags); }
virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win)
{ return m_rendererNative.GetSplitterParams(win); }