Some doc tweaks
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13802 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -12,6 +12,12 @@ and customized. FL handles many decoration and dragging
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issues, giving applications the kind of docking facilities
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that Visual C++ and Netscape Navigator possess.
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FL was written by Aleksandras Gluchovas, and is heavily used in
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wxWorkshop which he also wrote the bulk of.
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{\bf Please note} that this guide is in its infancy, and contributions
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from FL users are very welcome.
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The following screenshot (from fl\_demo1) shows a frame with a number of
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bars that can be dragged around. The vertical grippers with
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two lines allow a bar to be dragged in that row, changing the
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@@ -30,7 +36,7 @@ to it when required.
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A close button (x) hides a bar completely. You can get it back again
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by right-clicking and selecting the appropriate menu item.
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A left or right pointing arrow button expands the pane in that direction.
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A left, right, up or down arrow button expands the pane in that direction.
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\center{\image{}{screen01.bmp}}
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@@ -42,7 +48,7 @@ FL can be found under the 'contrib' hierarchy, in the following directories:
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contrib/src/fl
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contrib/include/wx/fl
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contrib/samples/fl
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contrib/docs/latex/wx
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contrib/docs/latex/fl
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docs/html/fl
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docs/htmlhelp/fl.chm
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docs/pdf/fl.pdf
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@@ -56,7 +62,9 @@ To compile FL:
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and compile.
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\item Under Unix, FL should be configured when you configured
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wxWindows. Make FL by changing directory to contrib/src/fl and
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type 'make'.
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type 'make'. {\bf Note:} there is currently a
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problem with the wxWindows build system that means that
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only the static version of library can be built at present.
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\end{itemize}
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To use FL:
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@@ -68,21 +76,38 @@ To use FL:
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\section{FL concepts}
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These are typical steps when adding FL functionality to your application.
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\begin{itemize}\itemsep=0pt
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\item include the appropriate header files;
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\item create a new \helpref{wxFrameLayout}{wxframelayout} passing the top-level frame and the window that
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is interpreted as the main 'client' window;
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\item set an updates manager for optimizing drag operations;
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\item add plugins for implementing various features;
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\item add bars;
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\item enable floating mode for the layout if required;
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\item delete the frame layout in the main frame's destructor.
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\end{itemize}
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The following is taken from fl\_demo1 and shows the main code implementing the
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user interface as illustrated in \helpref{What is FL?}{whatisfl}.
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Notable points in the code:
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\begin{itemize}\itemsep=0pt
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\item creating a new \helpref{wxFrameLayout}{wxframelayout} passing the top-level frame and the window that
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is interpreted as the main 'client' window;
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\item setting an updates manager for optimizing drag operations;
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\item adding plugins for implementing various features;
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\item adding bars;
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\item enabling floating mode.
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\end{itemize}
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\begin{verbatim}
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// fl headers
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#include "wx/fl/controlbar.h" // core API
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// extra plugins
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#include "wx/fl/barhintspl.h" // bevel for bars with "X"s and grooves
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#include "wx/fl/rowdragpl.h" // NC-look with draggable rows
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#include "wx/fl/cbcustom.h" // customization plugin
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#include "wx/fl/hintanimpl.h"
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// beauty-care
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#include "wx/fl/gcupdatesmgr.h" // smooth d&d
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#include "wx/fl/antiflickpl.h" // double-buffered repaint of decorations
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#include "wx/fl/dyntbar.h" // auto-layout toolbar
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#include "wx/fl/dyntbarhnd.h" // control-bar dimension handler for it
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MyFrame::MyFrame(wxFrame *frame)
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: wxFrame( frame, -1, "wxWindows 2.0 wxFrameLayout Test Application", wxDefaultPosition,
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wxSize( 700, 500 ),
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@@ -135,7 +160,7 @@ MyFrame::MyFrame(wxFrame *frame)
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sizes0, FL_ALIGN_TOP, // alignment ( 0-top,1-bottom, etc)
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0, // insert into 0th row (vert. position)
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0, // offset from the start of row (in pixels)
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"InfoViewer1", // name to refere in customization pop-ups
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"InfoViewer1", // name for reference in customization pop-ups
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TRUE
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);
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@@ -143,7 +168,7 @@ MyFrame::MyFrame(wxFrame *frame)
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sizes0, FL_ALIGN_TOP, // alignment ( 0-top,1-bottom, etc)
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1, // insert into 0th row (vert. position)
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0, // offset from the start of row (in pixels)
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"InfoViewer2", // name to refere in customization pop-ups
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"InfoViewer2", // name for reference in customization pop-ups
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TRUE
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);
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@@ -151,7 +176,7 @@ MyFrame::MyFrame(wxFrame *frame)
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sizes1, FL_ALIGN_TOP, // alignment ( 0-top,1-bottom, etc)
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0, // insert into 0th row (vert. position)
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0, // offset from the start of row (in pixels)
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"ToolBar1", // name to refer in customization pop-ups
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"ToolBar1", // name for reference in customization pop-ups
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TRUE
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);
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@@ -173,13 +198,17 @@ MyFrame::MyFrame(wxFrame *frame)
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sizes2, FL_ALIGN_TOP, // alignment ( 0-top,1-bottom, etc)
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0, // insert into 0th row (vert. position)
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0, // offset from the start of row (in pixels)
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"ToolBar2", // name to refere in customization pop-ups
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"ToolBar2", // name for reference in customization pop-ups
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FALSE
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);
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mpLayout->EnableFloating( TRUE ); // off, thinking about wxGtk...
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}
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MyFrame::~MyFrame()
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{
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if ( mpLayout)
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delete mpLayout; // should be destroyed manually
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}
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\end{verbatim}
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@@ -26,7 +26,7 @@
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\parskip=10pt
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\parindent=0pt
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\title{FL: a Frame Layout Framework}
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\author{by Aleksandras Gluchovas}
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\author{by Aleksandras Gluchovas and others}
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\date{January 2nd 2002}
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\makeindex
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@@ -31,15 +31,15 @@
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#include "wx/fl/controlbar.h" // core API
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// extra plugins
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#include "wx/fl/barhintspl.h" // beveal for bars with "X"s and grooves
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#include "wx/fl/rowdragpl.h" // NC-look with dragable rows
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#include "wx/fl/barhintspl.h" // bevel for bars with "X"s and grooves
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#include "wx/fl/rowdragpl.h" // NC-look with draggable rows
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#include "wx/fl/cbcustom.h" // customization plugin
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#include "wx/fl/hintanimpl.h"
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// beuty-care
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// beauty-care
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#include "wx/fl/gcupdatesmgr.h" // smooth d&d
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#include "wx/fl/antiflickpl.h" // double-buffered repaint of decorations
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#include "wx/fl/dyntbar.h" // auto-layouting toolbar
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#include "wx/fl/dyntbar.h" // auto-layout toolbar
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#include "wx/fl/dyntbarhnd.h" // control-bar dimension handler for it
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#include "fl_demo1.h"
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@@ -151,7 +151,7 @@ MyFrame::MyFrame(wxFrame *frame)
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// setup plugins for testing
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mpLayout->PushDefaultPlugins();
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mpLayout->AddPlugin( CLASSINFO( cbBarHintsPlugin ) ); // facny "X"es and beveal for bars
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mpLayout->AddPlugin( CLASSINFO( cbBarHintsPlugin ) ); // fancy "X"es and bevel for bars
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mpLayout->AddPlugin( CLASSINFO( cbHintAnimationPlugin ) );
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mpLayout->AddPlugin( CLASSINFO( cbRowDragPlugin ) );
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mpLayout->AddPlugin( CLASSINFO( cbAntiflickerPlugin ) );
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@@ -187,7 +187,7 @@ MyFrame::MyFrame(wxFrame *frame)
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sizes0, FL_ALIGN_TOP, // alignment ( 0-top,1-bottom, etc)
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0, // insert into 0th row (vert. position)
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0, // offset from the start of row (in pixels)
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"InfoViewer1", // name to refere in customization pop-ups
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"InfoViewer1", // name to refer in customization pop-ups
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TRUE
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);
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@@ -195,7 +195,7 @@ MyFrame::MyFrame(wxFrame *frame)
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sizes0, FL_ALIGN_TOP, // alignment ( 0-top,1-bottom, etc)
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1, // insert into 0th row (vert. position)
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0, // offset from the start of row (in pixels)
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"InfoViewer2", // name to refere in customization pop-ups
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"InfoViewer2", // name to refer in customization pop-ups
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TRUE
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);
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@@ -226,11 +226,11 @@ MyFrame::MyFrame(wxFrame *frame)
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sizes2, FL_ALIGN_TOP, // alignment ( 0-top,1-bottom, etc)
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0, // insert into 0th row (vert. position)
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0, // offset from the start of row (in pixels)
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"ToolBar2", // name to refere in customization pop-ups
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"ToolBar2", // name to refer in customization pop-ups
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FALSE
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);
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mpLayout->EnableFloating( TRUE ); // off, thinking bout wxGtk...
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mpLayout->EnableFloating( TRUE ); // off, thinking about wxGtk...
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}
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MyFrame::~MyFrame()
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@@ -144,6 +144,10 @@ SOURCE=.\xh_gauge.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\xh_gdctl.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\xh_html.cpp
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# End Source File
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# Begin Source File
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@@ -144,6 +144,10 @@ SOURCE=.\xh_gauge.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\xh_gdctl.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\xh_html.cpp
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# End Source File
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# Begin Source File
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