Some doc tweaks

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13802 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2002-01-25 14:37:18 +00:00
parent 9cf2855015
commit 99718b1776
5 changed files with 67 additions and 30 deletions

View File

@@ -12,6 +12,12 @@ and customized. FL handles many decoration and dragging
issues, giving applications the kind of docking facilities issues, giving applications the kind of docking facilities
that Visual C++ and Netscape Navigator possess. that Visual C++ and Netscape Navigator possess.
FL was written by Aleksandras Gluchovas, and is heavily used in
wxWorkshop which he also wrote the bulk of.
{\bf Please note} that this guide is in its infancy, and contributions
from FL users are very welcome.
The following screenshot (from fl\_demo1) shows a frame with a number of The following screenshot (from fl\_demo1) shows a frame with a number of
bars that can be dragged around. The vertical grippers with bars that can be dragged around. The vertical grippers with
two lines allow a bar to be dragged in that row, changing the two lines allow a bar to be dragged in that row, changing the
@@ -30,7 +36,7 @@ to it when required.
A close button (x) hides a bar completely. You can get it back again A close button (x) hides a bar completely. You can get it back again
by right-clicking and selecting the appropriate menu item. by right-clicking and selecting the appropriate menu item.
A left or right pointing arrow button expands the pane in that direction. A left, right, up or down arrow button expands the pane in that direction.
\center{\image{}{screen01.bmp}} \center{\image{}{screen01.bmp}}
@@ -42,7 +48,7 @@ FL can be found under the 'contrib' hierarchy, in the following directories:
contrib/src/fl contrib/src/fl
contrib/include/wx/fl contrib/include/wx/fl
contrib/samples/fl contrib/samples/fl
contrib/docs/latex/wx contrib/docs/latex/fl
docs/html/fl docs/html/fl
docs/htmlhelp/fl.chm docs/htmlhelp/fl.chm
docs/pdf/fl.pdf docs/pdf/fl.pdf
@@ -56,7 +62,9 @@ To compile FL:
and compile. and compile.
\item Under Unix, FL should be configured when you configured \item Under Unix, FL should be configured when you configured
wxWindows. Make FL by changing directory to contrib/src/fl and wxWindows. Make FL by changing directory to contrib/src/fl and
type 'make'. type 'make'. {\bf Note:} there is currently a
problem with the wxWindows build system that means that
only the static version of library can be built at present.
\end{itemize} \end{itemize}
To use FL: To use FL:
@@ -68,21 +76,38 @@ To use FL:
\section{FL concepts} \section{FL concepts}
These are typical steps when adding FL functionality to your application.
\begin{itemize}\itemsep=0pt
\item include the appropriate header files;
\item create a new \helpref{wxFrameLayout}{wxframelayout} passing the top-level frame and the window that
is interpreted as the main 'client' window;
\item set an updates manager for optimizing drag operations;
\item add plugins for implementing various features;
\item add bars;
\item enable floating mode for the layout if required;
\item delete the frame layout in the main frame's destructor.
\end{itemize}
The following is taken from fl\_demo1 and shows the main code implementing the The following is taken from fl\_demo1 and shows the main code implementing the
user interface as illustrated in \helpref{What is FL?}{whatisfl}. user interface as illustrated in \helpref{What is FL?}{whatisfl}.
Notable points in the code:
\begin{itemize}\itemsep=0pt
\item creating a new \helpref{wxFrameLayout}{wxframelayout} passing the top-level frame and the window that
is interpreted as the main 'client' window;
\item setting an updates manager for optimizing drag operations;
\item adding plugins for implementing various features;
\item adding bars;
\item enabling floating mode.
\end{itemize}
\begin{verbatim} \begin{verbatim}
// fl headers
#include "wx/fl/controlbar.h" // core API
// extra plugins
#include "wx/fl/barhintspl.h" // bevel for bars with "X"s and grooves
#include "wx/fl/rowdragpl.h" // NC-look with draggable rows
#include "wx/fl/cbcustom.h" // customization plugin
#include "wx/fl/hintanimpl.h"
// beauty-care
#include "wx/fl/gcupdatesmgr.h" // smooth d&d
#include "wx/fl/antiflickpl.h" // double-buffered repaint of decorations
#include "wx/fl/dyntbar.h" // auto-layout toolbar
#include "wx/fl/dyntbarhnd.h" // control-bar dimension handler for it
MyFrame::MyFrame(wxFrame *frame) MyFrame::MyFrame(wxFrame *frame)
: wxFrame( frame, -1, "wxWindows 2.0 wxFrameLayout Test Application", wxDefaultPosition, : wxFrame( frame, -1, "wxWindows 2.0 wxFrameLayout Test Application", wxDefaultPosition,
wxSize( 700, 500 ), wxSize( 700, 500 ),
@@ -135,7 +160,7 @@ MyFrame::MyFrame(wxFrame *frame)
sizes0, FL_ALIGN_TOP, // alignment ( 0-top,1-bottom, etc) sizes0, FL_ALIGN_TOP, // alignment ( 0-top,1-bottom, etc)
0, // insert into 0th row (vert. position) 0, // insert into 0th row (vert. position)
0, // offset from the start of row (in pixels) 0, // offset from the start of row (in pixels)
"InfoViewer1", // name to refere in customization pop-ups "InfoViewer1", // name for reference in customization pop-ups
TRUE TRUE
); );
@@ -143,7 +168,7 @@ MyFrame::MyFrame(wxFrame *frame)
sizes0, FL_ALIGN_TOP, // alignment ( 0-top,1-bottom, etc) sizes0, FL_ALIGN_TOP, // alignment ( 0-top,1-bottom, etc)
1, // insert into 0th row (vert. position) 1, // insert into 0th row (vert. position)
0, // offset from the start of row (in pixels) 0, // offset from the start of row (in pixels)
"InfoViewer2", // name to refere in customization pop-ups "InfoViewer2", // name for reference in customization pop-ups
TRUE TRUE
); );
@@ -151,7 +176,7 @@ MyFrame::MyFrame(wxFrame *frame)
sizes1, FL_ALIGN_TOP, // alignment ( 0-top,1-bottom, etc) sizes1, FL_ALIGN_TOP, // alignment ( 0-top,1-bottom, etc)
0, // insert into 0th row (vert. position) 0, // insert into 0th row (vert. position)
0, // offset from the start of row (in pixels) 0, // offset from the start of row (in pixels)
"ToolBar1", // name to refer in customization pop-ups "ToolBar1", // name for reference in customization pop-ups
TRUE TRUE
); );
@@ -173,13 +198,17 @@ MyFrame::MyFrame(wxFrame *frame)
sizes2, FL_ALIGN_TOP, // alignment ( 0-top,1-bottom, etc) sizes2, FL_ALIGN_TOP, // alignment ( 0-top,1-bottom, etc)
0, // insert into 0th row (vert. position) 0, // insert into 0th row (vert. position)
0, // offset from the start of row (in pixels) 0, // offset from the start of row (in pixels)
"ToolBar2", // name to refere in customization pop-ups "ToolBar2", // name for reference in customization pop-ups
FALSE FALSE
); );
mpLayout->EnableFloating( TRUE ); // off, thinking about wxGtk... mpLayout->EnableFloating( TRUE ); // off, thinking about wxGtk...
} }
MyFrame::~MyFrame()
{
if ( mpLayout)
delete mpLayout; // should be destroyed manually
}
\end{verbatim} \end{verbatim}

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@@ -26,7 +26,7 @@
\parskip=10pt \parskip=10pt
\parindent=0pt \parindent=0pt
\title{FL: a Frame Layout Framework} \title{FL: a Frame Layout Framework}
\author{by Aleksandras Gluchovas} \author{by Aleksandras Gluchovas and others}
\date{January 2nd 2002} \date{January 2nd 2002}
\makeindex \makeindex

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@@ -31,15 +31,15 @@
#include "wx/fl/controlbar.h" // core API #include "wx/fl/controlbar.h" // core API
// extra plugins // extra plugins
#include "wx/fl/barhintspl.h" // beveal for bars with "X"s and grooves #include "wx/fl/barhintspl.h" // bevel for bars with "X"s and grooves
#include "wx/fl/rowdragpl.h" // NC-look with dragable rows #include "wx/fl/rowdragpl.h" // NC-look with draggable rows
#include "wx/fl/cbcustom.h" // customization plugin #include "wx/fl/cbcustom.h" // customization plugin
#include "wx/fl/hintanimpl.h" #include "wx/fl/hintanimpl.h"
// beuty-care // beauty-care
#include "wx/fl/gcupdatesmgr.h" // smooth d&d #include "wx/fl/gcupdatesmgr.h" // smooth d&d
#include "wx/fl/antiflickpl.h" // double-buffered repaint of decorations #include "wx/fl/antiflickpl.h" // double-buffered repaint of decorations
#include "wx/fl/dyntbar.h" // auto-layouting toolbar #include "wx/fl/dyntbar.h" // auto-layout toolbar
#include "wx/fl/dyntbarhnd.h" // control-bar dimension handler for it #include "wx/fl/dyntbarhnd.h" // control-bar dimension handler for it
#include "fl_demo1.h" #include "fl_demo1.h"
@@ -151,7 +151,7 @@ MyFrame::MyFrame(wxFrame *frame)
// setup plugins for testing // setup plugins for testing
mpLayout->PushDefaultPlugins(); mpLayout->PushDefaultPlugins();
mpLayout->AddPlugin( CLASSINFO( cbBarHintsPlugin ) ); // facny "X"es and beveal for bars mpLayout->AddPlugin( CLASSINFO( cbBarHintsPlugin ) ); // fancy "X"es and bevel for bars
mpLayout->AddPlugin( CLASSINFO( cbHintAnimationPlugin ) ); mpLayout->AddPlugin( CLASSINFO( cbHintAnimationPlugin ) );
mpLayout->AddPlugin( CLASSINFO( cbRowDragPlugin ) ); mpLayout->AddPlugin( CLASSINFO( cbRowDragPlugin ) );
mpLayout->AddPlugin( CLASSINFO( cbAntiflickerPlugin ) ); mpLayout->AddPlugin( CLASSINFO( cbAntiflickerPlugin ) );
@@ -187,7 +187,7 @@ MyFrame::MyFrame(wxFrame *frame)
sizes0, FL_ALIGN_TOP, // alignment ( 0-top,1-bottom, etc) sizes0, FL_ALIGN_TOP, // alignment ( 0-top,1-bottom, etc)
0, // insert into 0th row (vert. position) 0, // insert into 0th row (vert. position)
0, // offset from the start of row (in pixels) 0, // offset from the start of row (in pixels)
"InfoViewer1", // name to refere in customization pop-ups "InfoViewer1", // name to refer in customization pop-ups
TRUE TRUE
); );
@@ -195,7 +195,7 @@ MyFrame::MyFrame(wxFrame *frame)
sizes0, FL_ALIGN_TOP, // alignment ( 0-top,1-bottom, etc) sizes0, FL_ALIGN_TOP, // alignment ( 0-top,1-bottom, etc)
1, // insert into 0th row (vert. position) 1, // insert into 0th row (vert. position)
0, // offset from the start of row (in pixels) 0, // offset from the start of row (in pixels)
"InfoViewer2", // name to refere in customization pop-ups "InfoViewer2", // name to refer in customization pop-ups
TRUE TRUE
); );
@@ -226,11 +226,11 @@ MyFrame::MyFrame(wxFrame *frame)
sizes2, FL_ALIGN_TOP, // alignment ( 0-top,1-bottom, etc) sizes2, FL_ALIGN_TOP, // alignment ( 0-top,1-bottom, etc)
0, // insert into 0th row (vert. position) 0, // insert into 0th row (vert. position)
0, // offset from the start of row (in pixels) 0, // offset from the start of row (in pixels)
"ToolBar2", // name to refere in customization pop-ups "ToolBar2", // name to refer in customization pop-ups
FALSE FALSE
); );
mpLayout->EnableFloating( TRUE ); // off, thinking bout wxGtk... mpLayout->EnableFloating( TRUE ); // off, thinking about wxGtk...
} }
MyFrame::~MyFrame() MyFrame::~MyFrame()

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@@ -144,6 +144,10 @@ SOURCE=.\xh_gauge.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\xh_gdctl.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_html.cpp SOURCE=.\xh_html.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File

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@@ -144,6 +144,10 @@ SOURCE=.\xh_gauge.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\xh_gdctl.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_html.cpp SOURCE=.\xh_html.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File