guarding against calls in the destruction sequence of a window
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@33167 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -798,7 +798,7 @@ Rect* UMAGetControlBoundsInWindowCoords(ControlRef theControl, Rect *bounds)
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WindowRef tlwref = GetControlOwner( theControl ) ;
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WindowRef tlwref = GetControlOwner( theControl ) ;
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wxTopLevelWindowMac* tlwwx = wxFindWinFromMacWindow( tlwref ) ;
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wxTopLevelWindowMac* tlwwx = wxFindWinFromMacWindow( tlwref ) ;
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if ( tlwwx->MacUsesCompositing() )
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if ( tlwwx != NULL && tlwwx->MacUsesCompositing() )
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{
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{
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ControlRef rootControl = tlwwx->GetPeer()->GetControlRef() ;
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ControlRef rootControl = tlwwx->GetPeer()->GetControlRef() ;
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HIPoint hiPoint = CGPointMake( 0 , 0 ) ;
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HIPoint hiPoint = CGPointMake( 0 , 0 ) ;
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