Refactor owner-drawing code.
Only keep common code in the base class and extract all menu/listbox-specific stuff into derived classes. This makes the code cleaner and more maintainable but introduces some problems in wxCheckListBox appearance which will be fixed by the next patch. Closes #10635. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@63220 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -82,11 +82,6 @@ wxMenuItem::wxMenuItem(
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,eKind
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,pSubMenu
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)
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#if wxUSE_OWNER_DRAWN
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, wxOwnerDrawn( wxPMTextToLabel(rsText)
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,eKind == wxITEM_CHECK
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)
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#endif // owner drawn
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{
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wxASSERT_MSG(pParentMenu != NULL, wxT("a menu item should have a parent"));
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memset(&m_vMenuData, '\0', sizeof(m_vMenuData));
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@@ -110,11 +105,6 @@ wxMenuItem::wxMenuItem(
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,bIsCheckable ? wxITEM_CHECK : wxITEM_NORMAL
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,pSubMenu
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)
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#if wxUSE_OWNER_DRAWN
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, wxOwnerDrawn( wxPMTextToLabel(rsText)
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,bIsCheckable
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)
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#endif // owner drawn
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{
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wxASSERT_MSG(pParentMenu != NULL, wxT("a menu item should have a parent"));
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memset(&m_vMenuData, '\0', sizeof(m_vMenuData));
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@@ -132,21 +122,13 @@ void wxMenuItem::Init()
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//
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// Set default menu colors
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//
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#define SYS_COLOR(c) (wxSystemSettings::GetColour(wxSYS_COLOUR_##c))
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SetTextColour(SYS_COLOR(MENUTEXT));
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SetBackgroundColour(SYS_COLOR(MENU));
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SetTextColour(wxNullColour);
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SetBackgroundColour(wxNullColour);
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//
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// We don't want normal items be owner-drawn
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//
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ResetOwnerDrawn();
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#undef SYS_COLOR
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//
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// Tell the owner drawing code to to show the accel string as well
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//
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SetAccelString(m_text.AfterFirst(wxT('\t')));
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SetOwnerDrawn(false);
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#endif // wxUSE_OWNER_DRAWN
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} // end of wxMenuItem::Init
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@@ -376,18 +358,7 @@ void wxMenuItem::SetItemLabel( const wxString& rText )
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// wxMenuItemBase will do stock ID checks
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wxMenuItemBase::SetItemLabel(sText);
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// m_text could now be different from 'text' if we are a stock menu item,
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// so use only m_text below
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OWNER_DRAWN_ONLY(wxOwnerDrawn::SetName(m_text));
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#if wxUSE_OWNER_DRAWN
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if (rText.IsEmpty())
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SetAccelString(m_text.AfterFirst(wxT('\t')));
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else
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SetAccelString(rText.AfterFirst(wxT('\t')));
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#endif // wxUSE_OWNER_DRAWN
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HWND hMenu = GetHmenuOf(m_parentMenu);
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HWND hMenu = GetHmenuOf(m_parentMenu);
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wxCHECK_RET(hMenu, wxT("menuitem without menu"));
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@@ -456,13 +427,370 @@ void wxMenuItem::SetItemLabel( const wxString& rText )
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}
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} // end of wxMenuItem::SetText
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void wxMenuItem::SetCheckable(
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bool bCheckable
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)
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#if wxUSE_OWNER_DRAWN
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wxString wxMenuItem::GetName() const
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{
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wxMenuItemBase::SetCheckable(bCheckable);
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OWNER_DRAWN_ONLY(wxOwnerDrawn::SetCheckable(bCheckable));
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} // end of wxMenuItem::SetCheckable
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return GetItemLabelText();
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}
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bool wxMenuItem::OnMeasureItem( size_t* pWidth, size_t* pHeight )
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{
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wxMemoryDC vDC;
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wxString sStr = GetName();
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//
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// If we have a valid accel string, then pad out
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// the menu string so that the menu and accel string are not
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// placed on top of each other.
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wxString accel = GetItemLabel().AfterFirst(wxT('\t'));
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if (!accel.empty() )
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{
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sStr.Pad(sStr.length()%8);
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sStr += accel;
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}
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vDC.SetFont(GetFont());
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vDC.GetTextExtent( sStr
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,(wxCoord *)pWidth
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,(wxCoord *)pHeight
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);
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if (!accel.empty())
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{
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//
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// Measure the accelerator string, and add its width to
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// the total item width, plus 16 (Accelerators are right justified,
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// with the right edge of the text rectangle 16 pixels left of
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// the right edge of the menu)
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//
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int nAccelWidth;
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int nAccelHeight;
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vDC.GetTextExtent( m_strAccel
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,&nAccelWidth
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,&nAccelHeight
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);
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*pWidth += nAccelWidth;
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}
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//
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// Add space at the end of the menu for the submenu expansion arrow.
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// This will also allow offsetting the accel string from the right edge
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//
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*pWidth = (size_t)(*pWidth + GetDefaultMarginWidth() * 1.5);
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//
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// JACS: items still look too tightly packed, so adding 5 pixels.
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//
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(*pHeight) += 5;
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//
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// Ray Gilbert's changes - Corrects the problem of a BMP
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// being placed next to text in a menu item, and the BMP does
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// not match the size expected by the system. This will
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// resize the space so the BMP will fit. Without this, BMPs
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// must be no larger or smaller than 16x16.
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//
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if (m_bmpChecked.Ok())
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{
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//
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// Is BMP height larger then text height?
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//
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size_t nAdjustedHeight = m_bmpChecked.GetHeight() +
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wxSystemSettings::GetMetric(wxSYS_EDGE_Y);
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if (*pHeight < nAdjustedHeight)
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*pHeight = nAdjustedHeight;
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//
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// Does BMP encroach on default check menu position?
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//
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size_t nAdjustedWidth = m_bmpChecked.GetWidth() +
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(wxSystemSettings::GetMetric(wxSYS_EDGE_X) * 2);
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//
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// Do we need to widen margin to fit BMP?
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//
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if ((size_t)GetMarginWidth() < nAdjustedWidth)
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SetMarginWidth(nAdjustedWidth);
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//
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// Add the size of the bitmap to our total size...
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//
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*pWidth += GetMarginWidth();
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}
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//
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// Add the size of the bitmap to our total size - even if we don't have
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// a bitmap we leave room for one...
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//
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*pWidth += GetMarginWidth();
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//
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// Make sure that this item is at least as
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// tall as the user's system settings specify
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//
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const size_t heightStd = 6; // FIXME: get value from the system
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if ( *pHeight < heightStd )
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*pHeight = heightStd;
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m_nHeight = *pHeight; // remember height for use in OnDrawItem
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return true;
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} // end of wxOwnerDrawn::OnMeasureItem
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bool wxMenuItem::OnDrawItem( wxDC& rDC,
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const wxRect& rRect,
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wxODAction eAction,
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wxODStatus eStatus )
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{
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//
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// Select the font and draw the text
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// ---------------------------------
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//
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CHARBUNDLE vCbnd;
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wxPMDCImpl *impl = (wxPMDCImpl*) rDC.GetImpl();
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HPS hPS= impl->GetHPS();
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wxFont vFont;
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wxColour vColBack;
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wxColour vColText;
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COLORREF vRef;
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RECTL vRect = {rRect.x + 4, rRect.y + 1, rRect.x + (rRect.width - 2), rRect.y + rRect.height};
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memset(&vCbnd, 0, sizeof(CHARBUNDLE));
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GetFontToUse(vFont);
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GetColourToUse(eStatus, vColText, vColBack);
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rDC.SetFont(vFont);
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rDC.SetTextBackground(vColBack);
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rDC.SetTextForeground(vColText);
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rDC.SetBackgroundMode(wxTRANSPARENT);
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vCbnd.lColor = vColText.GetPixel();
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vCbnd.lBackColor = vColBack.GetPixel();
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::GpiSetAttrs( hPS
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,PRIM_CHAR
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,CBB_BACK_COLOR | CBB_COLOR
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,0
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,&vCbnd
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);
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::GpiSetBackMix( hPS
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,BM_LEAVEALONE
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);
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//
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// Paint the background
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//
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::WinFillRect(hPS, &vRect, vColBack.GetPixel());
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//
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// Determine where to draw and leave space for a check-mark.
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//
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int nX = rRect.x + GetMarginWidth();
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//
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// Unfortunately, unlike Win32, PM has no owner drawn specific text
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// drawing methods like ::DrawState that can cleanly handle accel
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// mnemonics and deal, automatically, with various states, so we have
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// to handle them ourselves. Notice Win32 can't handle \t in ownerdrawn
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// strings either. We cannot handle mnemonics either. We display
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// them, though, in the hope we can figure them out some day.
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//
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//
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// Display main text and accel text separately to align better
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//
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wxString sTgt = wxT("\t");
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wxString sFullString = GetItemLabel(); // need to save the original text
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wxString sAccel;
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int nIndex;
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size_t nWidth;
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size_t nCharWidth;
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size_t nHeight;
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bool bFoundMnemonic = false;
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bool bFoundAccel = false;
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//
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// Deal with the tab, extracting the Accel text
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//
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nIndex = sFullString.Find(sTgt);
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if (nIndex != -1)
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{
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bFoundAccel = true;
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sAccel = sFullString.Mid(nIndex + 1);
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sFullString.Remove(nIndex);
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}
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//
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// Deal with the mnemonic character
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//
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sTgt = wxT("~");
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nIndex = sFullString.Find(sTgt);
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if (nIndex != -1)
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{
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wxString sTmp = sFullString;
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bFoundMnemonic = true;
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sTmp.Remove(nIndex);
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rDC.GetTextExtent( sTmp
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,(wxCoord *)&nWidth
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,(wxCoord *)&nHeight
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);
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sTmp = sFullString[(size_t)(nIndex + 1)];
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rDC.GetTextExtent( sTmp
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,(wxCoord *)&nCharWidth
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,(wxCoord *)&nHeight
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);
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sFullString.Replace(sTgt.c_str(), wxEmptyString, true);
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}
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//
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// Draw the main item text sans the accel text
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//
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POINTL vPntStart = {nX, rRect.y + 4};
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::GpiCharStringAt( impl->GetHPS()
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,&vPntStart
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,sFullString.length()
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,sFullString.char_str()
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);
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if (bFoundMnemonic)
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{
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//
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// Underline the mnemonic -- still won't work, but at least it "looks" right
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//
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wxPen vPen;
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POINTL vPntEnd = {nX + nWidth + nCharWidth - 3, rRect.y + 2}; //CharWidth is bit wide
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vPntStart.x = nX + nWidth - 1;
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vPntStart.y = rRect.y + 2; // Make it look pretty!
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vPen = wxPen(vColText, 1, wxSOLID); // Assuming we are always black
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rDC.SetPen(vPen);
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::GpiMove(hPS, &vPntStart);
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::GpiLine(hPS, &vPntEnd);
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}
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//
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// Now draw the accel text
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//
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if (bFoundAccel)
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{
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size_t nWidth;
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size_t nHeight;
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rDC.GetTextExtent( sAccel
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,(wxCoord *)&nWidth
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,(wxCoord *)&nHeight
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);
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//
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// Back off the starting position from the right edge
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//
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vPntStart.x = rRect.width - (nWidth + 7);
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vPntStart.y = rRect.y + 4;
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::GpiCharStringAt( impl->GetHPS()
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,&vPntStart
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,sAccel.length()
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,sAccel.char_str()
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);
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}
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//
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// Draw the bitmap
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// ---------------
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//
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if (IsCheckable() && !m_bmpChecked.Ok())
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{
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if (eStatus & wxODChecked)
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{
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RECTL vRect;
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HBITMAP hBmpCheck = ::WinGetSysBitmap(HWND_DESKTOP, SBMP_MENUCHECK);
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vRect.xLeft = rRect.x;
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vRect.xRight = rRect.x + GetMarginWidth();
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vRect.yBottom = rRect.y;
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vRect.yTop = rRect.y + m_nHeight - 3;
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::WinDrawBitmap( hPS // PS for this menuitem
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,hBmpCheck // system checkmark
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,NULL // draw the whole bitmap
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,(PPOINTL)&vRect // destination -- bottom left corner of the menuitem area
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,0L // ignored
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,0L // draw a bitmap
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,DBM_NORMAL // draw normal size
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);
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}
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}
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else
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{
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//
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// For uncheckable item we use only the 'checked' bitmap
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//
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wxBitmap vBmp(GetBitmap(IsCheckable() ? ((eStatus & wxODChecked) != 0) : TRUE));
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if (vBmp.Ok())
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{
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wxMemoryDC vDCMem(&rDC);
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wxMemoryDC* pOldDC = (wxMemoryDC*)vBmp.GetSelectedInto();
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if(pOldDC != NULL)
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{
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vBmp.SetSelectedInto(NULL);
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}
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vDCMem.SelectObject(vBmp);
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//
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// Center bitmap
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//
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int nBmpWidth = vBmp.GetWidth();
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int nBmpHeight = vBmp.GetHeight();
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//
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// There should be enough space!
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//
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wxASSERT((nBmpWidth <= rRect.width) && (nBmpHeight <= rRect.height));
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int nHeightDiff = m_nHeight - nBmpHeight;
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rDC.Blit( rRect.x + (GetMarginWidth() - nBmpWidth) / 2
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,rRect.y + nHeightDiff / 2
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,nBmpWidth
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,nBmpHeight
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,&vDCMem
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,0
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,0
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,wxCOPY
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,true
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);
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if (eStatus & wxODSelected)
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{
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POINTL vPnt1 = {rRect.x + 1, rRect.y + 3}; // Leave a little background border
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POINTL vPnt2 = {rRect.x + GetMarginWidth(), rRect.y + m_nHeight - 3};
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LINEBUNDLE vLine;
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vLine.lColor = vColBack.GetPixel();
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::GpiSetAttrs( hPS
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,PRIM_LINE
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,LBB_COLOR
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,0
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,&vLine
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);
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::GpiMove(hPS, &vPnt1);
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::GpiBox( hPS
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,DRO_OUTLINE
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,&vPnt2
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,0L
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,0L
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);
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}
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vBmp.SetSelectedInto(NULL);
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}
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}
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return true;
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} // end of wxOwnerDrawn::OnDrawItem
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#endif // wxUSE_OWNER_DRAWN
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// ----------------------------------------------------------------------------
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// wxMenuItemBase
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Reference in New Issue
Block a user