1. wxMenu{Item|Bar} modifications for wxMotif
2. corrected a crash on startup if wxDataObject is used in Motif git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4212 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -115,7 +115,9 @@ public:
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void SetHelpString(int id, const wxString& helpString);
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wxString GetHelpString(int id) const;
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// need to override this one to avoid virtual function hiding
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// need to override these ones to avoid virtual function hiding
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virtual bool Enable(bool enable = TRUE) { return wxWindow::Enable(enable); }
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virtual void SetLabel(const wxString& s) { wxWindow::SetLabel(s); }
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virtual wxString GetLabel() const { return wxWindow::GetLabel(); }
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// compatibility only: these functions are deprecated, use the new ones
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@@ -9,28 +9,23 @@
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MENU_H_
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#define _WX_MENU_H_
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#ifndef _WX_MOTIF_MENU_H_
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#define _WX_MOTIF_MENU_H_
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#ifdef __GNUG__
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#pragma interface "menu.h"
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#pragma interface "menu.h"
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#endif
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#include "wx/defs.h"
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#include "wx/event.h"
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#include "wx/colour.h"
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#include "wx/font.h"
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#include "wx/gdicmn.h"
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class WXDLLEXPORT wxMenuItem;
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class WXDLLEXPORT wxMenuBar;
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class WXDLLEXPORT wxMenu;
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WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
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class wxFrame;
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// ----------------------------------------------------------------------------
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// Menu
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxMenu: public wxEvtHandler
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class wxMenu : public wxEvtHandler
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{
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DECLARE_DYNAMIC_CLASS(wxMenu)
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@@ -106,7 +101,6 @@ public:
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void Callback(const wxFunction func) { m_callback = func; }
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#endif // WXWIN_COMPATIBILITY
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virtual void SetParent(wxEvtHandler *parent) { m_parent = parent; }
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void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
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wxEvtHandler *GetEventHandler() { return m_eventHandler; }
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@@ -160,7 +154,6 @@ public:
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wxString m_title;
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wxMenuBar * m_menuBar;
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wxList m_menuItems;
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wxEvtHandler * m_parent;
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wxEvtHandler * m_eventHandler;
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void* m_clientData;
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wxWindow* m_pInvokingWindow;
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@@ -191,54 +184,36 @@ private:
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};
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// ----------------------------------------------------------------------------
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// Menu Bar (a la Windows)
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// Menu Bar
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxFrame;
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class WXDLLEXPORT wxMenuBar : public wxEvtHandler
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class wxMenuBar : public wxMenuBarBase
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{
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DECLARE_DYNAMIC_CLASS(wxMenuBar)
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public:
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wxMenuBar( long style );
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wxMenuBar();
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wxMenuBar() { Init(); }
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wxMenuBar(long WXUNUSED(style)) { Init(); }
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wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
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~wxMenuBar();
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virtual ~wxMenuBar();
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void Append(wxMenu *menu, const wxString& title);
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// Must only be used AFTER menu has been attached to frame,
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// otherwise use individual menus to enable/disable items
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void Enable(int Id, bool Flag);
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bool Enabled(int Id) const ;
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bool IsEnabled(int Id) const { return Enabled(Id); };
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void EnableTop(int pos, bool Flag);
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void Check(int id, bool Flag);
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bool Checked(int id) const ;
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bool IsChecked(int Id) const { return Checked(Id); };
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void SetLabel(int id, const wxString& label) ;
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wxString GetLabel(int id) const ;
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void SetLabelTop(int pos, const wxString& label) ;
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wxString GetLabelTop(int pos) const ;
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virtual void Delete(wxMenu *menu, int index = 0); /* Menu not destroyed */
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virtual bool OnAppend(wxMenu *menu, const char *title);
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virtual bool OnDelete(wxMenu *menu, int index);
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// implement base class (pure) virtuals
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// ------------------------------------
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virtual void SetHelpString(int Id, const wxString& helpString);
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virtual wxString GetHelpString(int Id) const ;
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virtual bool Append( wxMenu *menu, const wxString &title );
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virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
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virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
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virtual wxMenu *Remove(size_t pos);
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virtual int FindMenuItem(const wxString& menuString, const wxString& itemString) const ;
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virtual int FindMenuItem(const wxString& menuString,
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const wxString& itemString) const;
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virtual wxMenuItem* FindItem( int id, wxMenu **menu = NULL ) const;
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// Find wxMenuItem for item ID, and return item's
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// menu too if itemMenu is non-NULL.
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wxMenuItem *FindItemForId(int itemId, wxMenu **menuForItem = NULL) const ;
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virtual void EnableTop( size_t pos, bool flag );
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virtual void SetLabelTop( size_t pos, const wxString& label );
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virtual wxString GetLabelTop( size_t pos ) const;
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void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
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wxEvtHandler *GetEventHandler() { return m_eventHandler; }
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// implementation only from now on
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// -------------------------------
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int GetMenuCount() const { return m_menuCount; }
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wxMenu* GetMenu(int i) const { return m_menus[i]; }
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//// Motif-specific
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wxFrame* GetMenuBarFrame() const { return m_menuBarFrame; }
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void SetMenuBarFrame(wxFrame* frame) { m_menuBarFrame = frame; }
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WXWidget GetMainWidget() const { return m_mainWidget; }
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@@ -254,24 +229,25 @@ public:
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const wxColour& GetForegroundColour() const { return m_foregroundColour; }
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const wxFont& GetFont() const { return m_font; }
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void SetBackgroundColour(const wxColour& colour);
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void SetForegroundColour(const wxColour& colour);
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void SetFont(const wxFont& colour);
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virtual bool SetBackgroundColour(const wxColour& colour);
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virtual bool SetForegroundColour(const wxColour& colour);
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virtual bool SetFont(const wxFont& colour);
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void ChangeFont(bool keepOriginalSize = FALSE);
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public:
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wxEvtHandler * m_eventHandler;
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int m_menuCount;
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wxMenu ** m_menus;
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wxString * m_titles;
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wxFrame * m_menuBarFrame;
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// common part of all ctors
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void Init();
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//// Motif-specific
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WXWidget m_mainWidget;
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wxArrayString m_titles;
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wxFrame *m_menuBarFrame;
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wxColour m_foregroundColour;
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wxColour m_backgroundColour;
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wxFont m_font;
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WXWidget m_mainWidget;
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wxColour m_foregroundColour;
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wxColour m_backgroundColour;
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wxFont m_font;
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DECLARE_DYNAMIC_CLASS(wxMenuBar)
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};
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#endif // _WX_MENU_H_
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#endif // _WX_MOTIF_MENU_H_
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@@ -9,107 +9,54 @@
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// Licence: wxWindows license
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _MENUITEM_H
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#define _MENUITEM_H
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#ifndef _WX_MOTIF_MENUITEM_H
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#define _WX_MOTIF_MENUITEM_H
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#ifdef __GNUG__
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#pragma interface "menuitem.h"
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#pragma interface "menuitem.h"
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#endif
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/setup.h"
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// an exception to the general rule that a normal header doesn't include other
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// headers - only because ownerdrw.h is not always included and I don't want
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// to write #ifdef's everywhere...
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#if wxUSE_OWNER_DRAWN
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#include "wx/ownerdrw.h"
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#endif
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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// id for a separator line in the menu (invalid for normal item)
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// #define ID_SEPARATOR (-1)
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// ----------------------------------------------------------------------------
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// wxMenuItem: an item in the menu, optionally implements owner-drawn behaviour
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxMenuItem: public wxObject
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#if wxUSE_OWNER_DRAWN
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, public wxOwnerDrawn
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#endif
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class WXDLLEXPORT wxMenuItem: public wxMenuItemBase
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{
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DECLARE_DYNAMIC_CLASS(wxMenuItem)
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public:
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// ctor & dtor
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wxMenuItem(wxMenu *pParentMenu = NULL, int id = ID_SEPARATOR,
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const wxString& strName = "", const wxString& wxHelp = "",
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bool bCheckable = FALSE, wxMenu *pSubMenu = NULL);
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virtual ~wxMenuItem();
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// ctor & dtor
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wxMenuItem(wxMenu *parentMenu = (wxMenu *)NULL,
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int id = wxID_SEPARATOR,
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const wxString& text = wxEmptyString,
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const wxString& help = wxEmptyString,
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bool isCheckable = FALSE,
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wxMenu *subMenu = (wxMenu *)NULL);
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~wxMenuItem();
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// accessors (some more are inherited from wxOwnerDrawn or are below)
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bool IsSeparator() const { return m_idItem == ID_SEPARATOR; }
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bool IsEnabled() const { return m_bEnabled; }
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bool IsChecked() const { return m_bChecked; }
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// accessors (some more are inherited from wxOwnerDrawn or are below)
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virtual void SetText(const wxString& label);
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virtual void Enable(bool enable = TRUE);
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virtual void Check(bool check = TRUE);
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int GetId() const { return m_idItem; }
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const wxString& GetHelp() const { return m_strHelp; }
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wxMenu *GetSubMenu() const { return m_pSubMenu; }
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void DeleteSubMenu();
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// operations
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void SetName(const wxString& strName) { m_strName = strName; }
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void SetHelp(const wxString& strHelp) { m_strHelp = strHelp; }
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// implementation from now on
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void CreateItem (WXWidget menu, wxMenuBar * menuBar, wxMenu * topMenu);
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void DestroyItem(bool full);
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void Enable(bool bDoEnable = TRUE);
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void Check(bool bDoCheck = TRUE);
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WXWidget GetButtonWidget() const { return m_buttonWidget; }
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void DeleteSubMenu();
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wxMenuBar* GetMenuBar() const { return m_menuBar; }
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void SetMenuBar(wxMenuBar* menuBar) { m_menuBar = menuBar; }
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//// Motif-specific
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// These two should probably exist for all ports
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void SetLabel(const wxString& label);
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wxString GetLabel() const { return m_strName; }
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void CreateItem (WXWidget menu, wxMenuBar * menuBar, wxMenu * topMenu);
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void DestroyItem(bool full);
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inline WXWidget GetButtonWidget() const { return m_buttonWidget; }
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inline void SetChecked(bool check) { m_bChecked = check; }
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inline wxMenuBar* GetMenuBar() const { return m_menuBar; }
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inline void SetMenuBar(wxMenuBar* menuBar) { m_menuBar = menuBar; }
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inline wxMenu* GetTopMenu() const { return m_topMenu; }
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inline void SetTopMenu(wxMenu* menu) { m_topMenu = menu; }
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wxMenu* GetTopMenu() const { return m_topMenu; }
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void SetTopMenu(wxMenu* menu) { m_topMenu = menu; }
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private:
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int m_idItem; // numeric id of the item
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wxString m_strHelp; // associated help string
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wxMenu *m_pSubMenu, // may be NULL
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*m_pParentMenu; // menu this item is contained in
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bool m_bEnabled, // enabled or greyed?
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m_bChecked; // checked? (only if checkable)
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WXWidget m_buttonWidget;
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wxMenuBar* m_menuBar;
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wxMenu* m_topMenu; // Top-level menu e.g. popup-menu
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//// Motif-specific
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WXWidget m_buttonWidget;
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wxMenuBar* m_menuBar;
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wxMenu* m_topMenu; // Top-level menu e.g. popup-menu
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#if wxUSE_OWNER_DRAWN
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// wxOwnerDrawn base class already has these variables - nothing to do
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#else //!owner drawn
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bool m_bCheckable; // can be checked?
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wxString m_strName; // name or label of the item
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public:
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const wxString& GetName() const { return m_strName; }
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bool IsCheckable() const { return m_bCheckable; }
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#endif //owner drawn
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DECLARE_DYNAMIC_CLASS(wxMenuItem)
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};
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#endif //_MENUITEM_H
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#endif // _WX_MOTIF_MENUITEM_H
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