Don't try testing wxNO_IMPLICIT_WXSTRING_ENCODING in ANSI build

This doesn't work and this won't change.
This commit is contained in:
Vadim Zeitlin
2020-10-18 20:15:14 +02:00
parent 577656a7d7
commit 9824d3bef3

View File

@@ -423,7 +423,10 @@
GCC_TURN_OFF(padded) GCC_TURN_OFF(padded)
#endif // gcc >= 4.6 #endif // gcc >= 4.6
#if !wxUSE_UTF8_LOCALE_ONLY // ANSI build hasn't been updated to work without implicit wxString encoding
// and never will be, as it will be removed soon anyhow. And in UTF-8-only
// build we actually want to use implicit encoding (UTF-8).
#if wxUSE_UNICODE && !wxUSE_UTF8_LOCALE_ONLY
#define wxNO_IMPLICIT_WXSTRING_ENCODING #define wxNO_IMPLICIT_WXSTRING_ENCODING
#endif #endif