use more wxOVERRIDE (#329)
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@@ -201,11 +201,11 @@ protected:
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virtual bool DoCombine(const wxRegion& region, wxRegionOp op) = 0;
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// implement some wxRegionBase pure virtuals in terms of Combine()
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virtual bool DoUnionWithRect(const wxRect& rect);
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virtual bool DoUnionWithRegion(const wxRegion& region);
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virtual bool DoIntersect(const wxRegion& region);
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virtual bool DoSubtract(const wxRegion& region);
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virtual bool DoXor(const wxRegion& region);
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virtual bool DoUnionWithRect(const wxRect& rect) wxOVERRIDE;
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virtual bool DoUnionWithRegion(const wxRegion& region) wxOVERRIDE;
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virtual bool DoIntersect(const wxRegion& region) wxOVERRIDE;
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virtual bool DoSubtract(const wxRegion& region) wxOVERRIDE;
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virtual bool DoXor(const wxRegion& region) wxOVERRIDE;
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};
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#endif // ports with wxRegion::Combine()
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