use more wxOVERRIDE (#329)

This commit is contained in:
Maarten
2016-09-25 22:21:28 +02:00
committed by paulcor
parent d0c57dbef0
commit 977a826639
66 changed files with 456 additions and 455 deletions

View File

@@ -57,12 +57,12 @@ public:
// do it (call this in response to a mouse button press, for example)
// params: if bAllowMove is false, data can be only copied
virtual wxDragResult DoDragDrop(int flags = wxDrag_CopyOnly);
virtual wxDragResult DoDragDrop(int flags = wxDrag_CopyOnly) wxOVERRIDE;
// overridable: you may give some custom UI feedback during d&d operation
// in this function (it's called on each mouse move, so it shouldn't be
// too slow). Just return false if you want default feedback.
virtual bool GiveFeedback(wxDragResult effect);
virtual bool GiveFeedback(wxDragResult effect) wxOVERRIDE;
protected:
void Init();