Don't apply bounding box adjustment when using generic tree control
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@43665 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -114,8 +114,10 @@ wxGetBestTreeSize(const wxTreeCtrlBase* treeCtrl, wxTreeItemId id, wxSize& size)
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if ( treeCtrl->GetBoundingRect(id, rect, true /* just the item */) )
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if ( treeCtrl->GetBoundingRect(id, rect, true /* just the item */) )
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{
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{
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// Translate to logical position so we get the full extent
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// Translate to logical position so we get the full extent
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#if defined(__WXMSW__) && !defined(__WXUNIVERSAL__)
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rect.x += treeCtrl->GetScrollPos(wxHORIZONTAL);
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rect.x += treeCtrl->GetScrollPos(wxHORIZONTAL);
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rect.y += treeCtrl->GetScrollPos(wxVERTICAL);
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rect.y += treeCtrl->GetScrollPos(wxVERTICAL);
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#endif
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size.IncTo(wxSize(rect.GetRight(), rect.GetBottom()));
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size.IncTo(wxSize(rect.GetRight(), rect.GetBottom()));
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}
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}
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