moving osx files (rename will follow)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54962 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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src/osx/fontutil.cpp
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88
src/osx/fontutil.cpp
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///////////////////////////////////////////////////////////////////////////////
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// Name: src/osx/fontutil.cpp
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// Purpose: font-related helper functions for OS X
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// Author: Vadim Zeitlin, Stefan Csomor
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// Modified by:
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// Created: 05.11.99
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// RCS-ID: $Id$
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// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/string.h"
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#include "wx/wxcrtvararg.h"
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#include "wx/log.h"
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#include "wx/intl.h"
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#endif
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#include "wx/fontutil.h"
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#include "wx/fontmap.h"
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#include "wx/encinfo.h"
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#include "wx/tokenzr.h"
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// convert to/from the string representation:
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// format is facename[;charset]
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//
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bool wxNativeEncodingInfo::FromString( const wxString& s )
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{
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wxStringTokenizer tokenizer(s, wxT(";"));
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facename = tokenizer.GetNextToken();
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if ( !facename )
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return false;
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wxString tmp = tokenizer.GetNextToken();
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if ( !tmp )
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{
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// default charset (don't use DEFAULT_CHARSET though because of subtle
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// Windows 9x/NT differences in handling it)
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charset = 0;
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}
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else
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{
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if ( wxSscanf( tmp, wxT("%u"), &charset ) != 1 )
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// should be a number!
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return false;
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}
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return true;
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}
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wxString wxNativeEncodingInfo::ToString() const
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{
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wxString s(facename);
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if ( charset != 0 )
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s << wxT(';') << charset;
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return s;
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}
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// ----------------------------------------------------------------------------
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// helper functions
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// ----------------------------------------------------------------------------
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bool wxGetNativeFontEncoding( wxFontEncoding encoding, wxNativeEncodingInfo *info )
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{
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wxCHECK_MSG( info, false, wxT("bad pointer in wxGetNativeFontEncoding") );
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if ( encoding == wxFONTENCODING_DEFAULT )
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encoding = wxFont::GetDefaultEncoding();
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info->encoding = encoding;
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return true;
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}
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bool wxTestFontEncoding( const wxNativeEncodingInfo& WXUNUSED(info) )
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{
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// basically we should be able to support every encoding via the OS
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return true;
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}
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