diff --git a/contrib/samples/ogl/ogledit/view.cpp b/contrib/samples/ogl/ogledit/view.cpp index 0d8e58232b..1784068187 100644 --- a/contrib/samples/ogl/ogledit/view.cpp +++ b/contrib/samples/ogl/ogledit/view.cpp @@ -292,8 +292,9 @@ void MyCanvas::OnLeftClick(double x, double y, int keys) } if (info) { - view->GetDocument()->GetCommandProcessor()->Submit(new DiagramCommand(info->GetClassName(), OGLEDIT_ADD_SHAPE, (DiagramDocument *)view->GetDocument(), info, - x, y)); + view->GetDocument()->GetCommandProcessor()->Submit( + new DiagramCommand((char*) info->GetClassName(), OGLEDIT_ADD_SHAPE, (DiagramDocument *)view->GetDocument(), info, + x, y)); } } diff --git a/contrib/samples/ogl/studio/StudioVC.dsp b/contrib/samples/ogl/studio/StudioVC.dsp index c83b18cee5..5094df73c4 100644 --- a/contrib/samples/ogl/studio/StudioVC.dsp +++ b/contrib/samples/ogl/studio/StudioVC.dsp @@ -1,6 +1,5 @@ # Microsoft Developer Studio Project File - Name="StudioVC" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 5.00 -# (Actually, generated by MakeProject, (c) Julian Smart, 1998) +# Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 @@ -8,23 +7,24 @@ CFG=StudioVC - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run -!MESSAGE +!MESSAGE !MESSAGE NMAKE /f "StudioVC.mak". -!MESSAGE +!MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE +!MESSAGE !MESSAGE NMAKE /f "StudioVC.mak" CFG="StudioVC - Win32 Debug" -!MESSAGE +!MESSAGE !MESSAGE Possible choices for configuration are: -!MESSAGE +!MESSAGE !MESSAGE "StudioVC - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "StudioVC - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE "StudioVC - Win32 Debug DLL" (based on "Win32 (x86) Application") !MESSAGE "StudioVC - Win32 Release DLL" (based on "Win32 (x86) Application") -!MESSAGE +!MESSAGE # Begin Project +# PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe @@ -47,8 +47,8 @@ RSC=rc.exe # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MD /W3 /GX /O1 /Ob2 /I "../../../../include" /I "../../../../contrib/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c # SUBTRACT CPP /YX -# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 -# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x809 /d "NDEBUG" # ADD RSC /l 0x809 /d "NDEBUG" BSC32=bscmake.exe @@ -56,7 +56,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:windows /machine:I386 -# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wx.lib xpm.lib png.lib zlib.lib jpeg.lib tiff.lib ogl.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib,libci.lib,msvcrtd.lib" /out:"Release/studio.exe" /libpath:"../../../../lib" /libpath:"../../../../contrib/lib" +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wx.lib xpm.lib png.lib zlib.lib jpeg.lib tiff.lib ogl.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /nodefaultlib:"msvcrtd.lib" /out:"Release/studio.exe" /libpath:"../../../../lib" /libpath:"../../../../contrib/lib" !ELSEIF "$(CFG)" == "StudioVC - Win32 Debug" @@ -72,9 +72,9 @@ LINK32=link.exe # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c -# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../contrib/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c -# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 -# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 +# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../../../include" /I "../../../../contrib/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x809 /d "_DEBUG" # ADD RSC /l 0x809 /d "_DEBUG" BSC32=bscmake.exe @@ -82,7 +82,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept -# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxd.lib xpmd.lib pngd.lib zlibd.lib jpegd.lib tiffd.lib ogld.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libcd.lib,libcid.lib,msvcrt.lib" /out:"Debug/studio.exe" /pdbtype:sept /libpath:"../../../../lib" /libpath:"../../../../contrib/lib" +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxd.lib xpmd.lib pngd.lib zlibd.lib jpegd.lib tiffd.lib ogld.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libcd.lib" /nodefaultlib:"libcid.lib" /nodefaultlib:"msvcrt.lib" /out:"Debug/studio.exe" /pdbtype:sept /libpath:"../../../../lib" /libpath:"../../../../contrib/lib" !ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL" @@ -98,9 +98,9 @@ LINK32=link.exe # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c -# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../contrib/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /D WXUSINGDLL=1 /Yu"wx/wxprec.h" /FD /c -# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 -# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 +# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../../../include" /I "../../../../contrib/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /D WXUSINGDLL=1 /Yu"wx/wxprec.h" /FD /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x809 /d "_DEBUG" # ADD RSC /l 0x809 /d "_DEBUG" BSC32=bscmake.exe @@ -126,8 +126,8 @@ LINK32=link.exe # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MD /W3 /GX /O1 /Ob2 /I "../../../../include" /I "../../../../contrib/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /D WXUSINGDLL=1 /FD /c # SUBTRACT CPP /YX -# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 -# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x809 /d "NDEBUG" # ADD RSC /l 0x809 /d "NDEBUG" BSC32=bscmake.exe @@ -137,7 +137,7 @@ LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:windows /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wx23_0.lib ogl.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"ReleaseDLL/studio.exe" /libpath:"../../../../lib" /libpath:"../../../../contrib/lib" -!ENDIF +!ENDIF # Begin Target @@ -147,26 +147,6 @@ LINK32=link.exe # Name "StudioVC - Win32 Release DLL" # Begin Source File -SOURCE=.\studio.cpp - -!IF "$(CFG)" == "StudioVC - Win32 Release" - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug" - -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL" - -# SUBTRACT BASE CPP /YX /Yc /Yu -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL" - -!ENDIF - -# End Source File -# Begin Source File - SOURCE=.\cspalette.cpp !IF "$(CFG)" == "StudioVC - Win32 Release" @@ -182,7 +162,31 @@ SOURCE=.\cspalette.cpp !ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL" -!ENDIF +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\cspalette.h +# End Source File +# Begin Source File + +SOURCE=.\csprint.cpp + +!IF "$(CFG)" == "StudioVC - Win32 Release" + +!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug" + +# SUBTRACT CPP /YX /Yc /Yu + +!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL" + +# SUBTRACT BASE CPP /YX /Yc /Yu +# SUBTRACT CPP /YX /Yc /Yu + +!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL" + +!ENDIF # End Source File # Begin Source File @@ -202,28 +206,12 @@ SOURCE=.\dialogs.cpp !ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL" -!ENDIF +!ENDIF # End Source File # Begin Source File -SOURCE=.\view.cpp - -!IF "$(CFG)" == "StudioVC - Win32 Release" - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug" - -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL" - -# SUBTRACT BASE CPP /YX /Yc /Yu -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL" - -!ENDIF - +SOURCE=.\dialogs.h # End Source File # Begin Source File @@ -242,11 +230,15 @@ SOURCE=.\doc.cpp !ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL" -!ENDIF +!ENDIF # End Source File # Begin Source File +SOURCE=.\doc.h +# End Source File +# Begin Source File + SOURCE=.\mainfrm.cpp !IF "$(CFG)" == "StudioVC - Win32 Release" @@ -262,11 +254,15 @@ SOURCE=.\mainfrm.cpp !ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL" -!ENDIF +!ENDIF # End Source File # Begin Source File +SOURCE=.\mainfrm.h +# End Source File +# Begin Source File + SOURCE=.\project.cpp !IF "$(CFG)" == "StudioVC - Win32 Release" @@ -282,11 +278,15 @@ SOURCE=.\project.cpp !ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL" -!ENDIF +!ENDIF # End Source File # Begin Source File +SOURCE=.\project.h +# End Source File +# Begin Source File + SOURCE=.\shapes.cpp !IF "$(CFG)" == "StudioVC - Win32 Release" @@ -302,11 +302,45 @@ SOURCE=.\shapes.cpp !ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL" -!ENDIF +!ENDIF # End Source File # Begin Source File +SOURCE=.\shapes.h +# End Source File +# Begin Source File + +SOURCE=.\studio.cpp + +!IF "$(CFG)" == "StudioVC - Win32 Release" + +!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug" + +# SUBTRACT CPP /YX /Yc /Yu + +!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL" + +# SUBTRACT BASE CPP /YX /Yc /Yu +# SUBTRACT CPP /YX /Yc /Yu + +!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\studio.h +# End Source File +# Begin Source File + +SOURCE=.\studio.rc +# ADD BASE RSC /l 0x809 +# ADD RSC /l 0x809 /i "../../../../include" /i "../../../../contrib/include" +# End Source File +# Begin Source File + SOURCE=.\symbols.cpp !IF "$(CFG)" == "StudioVC - Win32 Release" @@ -322,192 +356,16 @@ SOURCE=.\symbols.cpp !ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL" -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\csprint.cpp - -!IF "$(CFG)" == "StudioVC - Win32 Release" - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug" - -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL" - -# SUBTRACT BASE CPP /YX /Yc /Yu -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\studio.h - -!IF "$(CFG)" == "StudioVC - Win32 Release" - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug" - -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL" - -# SUBTRACT BASE CPP /YX /Yc /Yu -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\cspalette.h - -!IF "$(CFG)" == "StudioVC - Win32 Release" - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug" - -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL" - -# SUBTRACT BASE CPP /YX /Yc /Yu -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\dialogs.h - -!IF "$(CFG)" == "StudioVC - Win32 Release" - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug" - -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL" - -# SUBTRACT BASE CPP /YX /Yc /Yu -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\view.h - -!IF "$(CFG)" == "StudioVC - Win32 Release" - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug" - -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL" - -# SUBTRACT BASE CPP /YX /Yc /Yu -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\doc.h - -!IF "$(CFG)" == "StudioVC - Win32 Release" - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug" - -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL" - -# SUBTRACT BASE CPP /YX /Yc /Yu -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\mainfrm.h - -!IF "$(CFG)" == "StudioVC - Win32 Release" - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug" - -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL" - -# SUBTRACT BASE CPP /YX /Yc /Yu -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\project.h - -!IF "$(CFG)" == "StudioVC - Win32 Release" - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug" - -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL" - -# SUBTRACT BASE CPP /YX /Yc /Yu -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL" - -!ENDIF - -# End Source File -# Begin Source File - -SOURCE=.\shapes.h - -!IF "$(CFG)" == "StudioVC - Win32 Release" - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug" - -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL" - -# SUBTRACT BASE CPP /YX /Yc /Yu -# SUBTRACT CPP /YX /Yc /Yu - -!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL" - -!ENDIF +!ENDIF # End Source File # Begin Source File SOURCE=.\symbols.h +# End Source File +# Begin Source File + +SOURCE=.\view.cpp !IF "$(CFG)" == "StudioVC - Win32 Release" @@ -522,14 +380,12 @@ SOURCE=.\symbols.h !ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL" -!ENDIF +!ENDIF # End Source File # Begin Source File -SOURCE=.\studio.rc -# ADD BASE RSC /l 0x809 -# ADD RSC /l 0x809 /i "../../../../include" /i "../../../../contrib/include" +SOURCE=.\view.h # End Source File # End Target # End Project diff --git a/contrib/samples/ogl/studio/StudioVC.dsw b/contrib/samples/ogl/studio/StudioVC.dsw index 5ad37628aa..aa82567fd8 100644 --- a/contrib/samples/ogl/studio/StudioVC.dsw +++ b/contrib/samples/ogl/studio/StudioVC.dsw @@ -1,4 +1,4 @@ -Microsoft Developer Studio Workspace File, Format Version 5.00 +Microsoft Developer Studio Workspace File, Format Version 6.00 # WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! ############################################################################### diff --git a/distrib/msw/makeall.bat b/distrib/msw/makeall.bat new file mode 100755 index 0000000000..ef0aa78564 --- /dev/null +++ b/distrib/msw/makeall.bat @@ -0,0 +1,625 @@ +Rem @echo off +Rem This script compiles wxWindows and some samples/demos with +Rem a range of compilers. +Rem Note that it currently uses batch scripts local to Julian Smart's machine, +Rem to set up the environment correctly. +Rem This is a 4DOS batch file, though 4DOS dependencies have been kept to +Rem a minimum. +Rem Julian Smart, August 12th, 2000 +Rem TODO: making a Unicode distribution by modifying setup.h programmatically. +Rem TODO: check differing setup.h options, again by programmatic modification + +set WXDIR=%WXWIN% +set FATWXWIN=%WXDIR% +set FULLWXWIN=%WXDIR% +if not %@INDEX["%WXDIR%","wxWindows"] == "-1" set FATWXWIN=%@PATH[%WXDIR%]wxwind~1 +if not %@INDEX["%WXDIR%","wxWindows"] == "-1" set FULLWXWIN=%@PATH[%WXDIR%]wxWindows + +Rem The following line is for a specific environment -- edit, or comment out +Rem Not working in 4NT? +Rem if not %@INDEX["%WXDIR%","wx2stable"] == "-1" set FATWXWIN=c:\wx2sta~1\wxwind~1 + +echo Full wxWindows path is %FULLWXWIN%, FAT path is %FATWXWIN% +set BUILDDEST=%TEMP%\wxWinBuild +Rem Only carry on if we haven't specified a single target +set CARRYON=0 + +rem goto end + +if "%1" == "vc6" goto dovc6 +if "%1" == "bc55" goto dobc55 +if "%1" == "bc50" goto dobc50 +if "%1" == "ming2952" goto doming2952 +if "%1" == "cygwin11" goto docygwin11 +if "%1" == "vc1" goto dovc1 +if "%1" == "bc16" goto dobc16 + +set CARRYON=1 + +if not direxist %BUILDDEST% mkdir /S %BUILDDEST% + + +:dovc6 + +cd %WXDIR%\samples +erase /S *.exe +cd %WXDIR%\demos +erase /S *.exe +cd %WXDIR%\contrib\samples +erase /S *.exe +cd %WXDIR%\utils\dialoged\src +erase /S *.exe +cd %WXDIR%\utils\tex2rtf\src +erase /S *.exe + +echo Starting wxWindows build at %_TIME, %_DATE + +Rem First, VC++ 6. + +echo === VC++ 6 === +echo ============== + +Rem Set up the environment +call msvc6 + +echo *** VC++ Debug *** +Rem VC++ Debug +cd %WXDIR%\src\msw +nmake -f makefile.vc cleanall +nmake -f makefile.vc +if not direxist %BUILDDEST%\VC6Debug mkdir /S %BUILDDEST%\VC6Debug +erase /F /Y %BUILDDEST%\VC6Debug +cd %WXDIR%\samples +nmake -f makefile.vc clean + +Rem Make one sample, just to make sure Debug mode is OK +cd %WXDIR%\samples\controls +nmake -f makefile.vc +copy controls.exe %BUILDDEST%\VC6Debug +nmake -f makefile.vc clean + +cd %WXDIR%\src\msw +nmake -f makefile.vc cleanall + +echo *** VC++ Release *** + +nmake -f makefile.vc cleanall FINAL=1 +nmake -f makefile.vc FINAL=1 + +if not direxist %BUILDDEST%\VC6Release mkdir /S %BUILDDEST%\VC6Release +erase /F /Y %BUILDDEST%\VC6Release + +cd %WXDIR%\samples +nmake -f makefile.vc clean FINAL=1 +nmake -f makefile.vc FINAL=1 +Rem Copy all executables to VC6Release +Rem Euch, this is the only way I can think of right now +Rem to copy them to the same directory. Daft but... +erase %TEMP%\temp.zip +zip16 -r %TEMP%\temp.zip *.exe +unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\VC6Release +nmake -f makefile.vc clean FINAL=1 + +cd %WXDIR%\demos +nmake -f makefile.vc clean FINAL=1 +nmake -f makefile.vc FINAL=1 +Rem Copy all executables to VC6Release +erase %TEMP%\temp.zip +zip16 -r %TEMP%\temp.zip *.exe +unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\VC6Release +nmake -f makefile.vc clean FINAL=1 + +Rem Compile OGL +cd %WXDIR%\contrib\src\ogl +nmake -f makefile.vc clean FINAL=1 +nmake -f makefile.vc FINAL=1 +cd %WXDIR%\contrib\samples\ogl\ogledit +nmake -f makefile.vc clean FINAL=1 +nmake -f makefile.vc FINAL=1 +copy *.exe %BUILDDEST%\VC6Release +nmake -f makefile.vc clean FINAL=1 +cd %WXDIR%\contrib\samples\ogl\studio +nmake -f makefile.vc clean FINAL=1 +nmake -f makefile.vc FINAL=1 +copy *.exe %BUILDDEST%\VC6Release +nmake -f makefile.vc clean FINAL=1 +cd %WXDIR%\contrib\src\ogl +nmake -f makefile.vc clean FINAL=1 + +Rem Compile Dialog Editor +cd %WXDIR%\utils\dialoged\src +nmake -f makefile.vc clean FINAL=1 +nmake -f makefile.vc FINAL=1 +copy *.exe %BUILDDEST%\VC6Release +nmake -f makefile.vc clean FINAL=1 + +Rem Compile Tex2RTF +cd %WXDIR%\utils\tex2rtf\src +nmake -f makefile.vc clean FINAL=1 +nmake -f makefile.vc FINAL=1 +copy *.exe %BUILDDEST%\VC6Release +nmake -f makefile.vc clean FINAL=1 + +Rem Clean up + +cd %WXDIR%\src\msw +nmake -f makefile.vc cleanall FINAL=1 + +echo *** VC++ Debug DLL *** + +nmake -f makefile.vc cleanall WXMAKINGDLL=1 +nmake -f makefile.vc dll pch + +if not direxist %BUILDDEST%\VC6DebugDLL mkdir /S %BUILDDEST%\VC6DebugDLL +erase /F /Y %BUILDDEST%\VC6DebugDLL + +copy %WXDIR%\lib\*d.dll %BUILDDEST%\VC6DebugDLL + +Rem Make one sample, for a sanity check + +cd %WXDIR%\samples\controls +nmake -f makefile.vc WXUSINGDLL=1 +copy controls.exe %BUILDDEST%\VC6DebugDLL +nmake -f makefile.vc clean + +cd %WXDIR%\src\msw +nmake -f makefile.vc cleanall WXMAKINGDLL=1 + +echo *** VC++ Release DLL *** + +nmake -f makefile.vc cleanall FINAL=1 WXMAKINGDLL=1 +nmake -f makefile.vc dll pch FINAL=1 + +if not direxist %BUILDDEST%\VC6ReleaseDLL mkdir /S %BUILDDEST%\VC6ReleaseDLL +erase /F /Y %BUILDDEST%\VC6ReleaseDLL + +copy %WXDIR%\lib\*.dll %BUILDDEST%\VC6ReleaseDLL + +Rem Make one sample, for a sanity check + +cd %WXDIR%\samples\controls +nmake -f makefile.vc WXUSINGDLL=1 FINAL=1 +copy controls.exe %BUILDDEST%\VC6ReleaseDLL +nmake -f makefile.vc clean FINAL=1 + +cd %WXDIR%\src\msw +nmake -f makefile.vc cleanall WXMAKINGDLL=1 FINAL=1 + +if "%CARRYON" == "0" goto end + +:dobc55 + +echo === BC++ 5.5 === +echo ================ + +call bcb55 + +echo *** WIN32 BC++ Debug *** + +Rem WIN32 BC++ Debug +cd %WXDIR%\src\msw +make -f makefile.b32 cleanall +make -f makefile.b32 +if not direxist %BUILDDEST%\BC55Debug mkdir /S %BUILDDEST%\BC55Debug +erase /F /Y %BUILDDEST%\BC55Debug +cd %WXDIR%\samples +make -f makefile.b32 clean + +Rem Make one sample, just to make sure Debug mode is OK +cd %WXDIR%\samples\controls +make -f makefile.b32 +copy controls.exe %BUILDDEST%\BC55Debug +make -f makefile.b32 clean + +Rem Compile OGL +cd %WXDIR%\contrib\src\ogl +make -f makefile.b32 clean +make -f makefile.b32 +cd %WXDIR%\contrib\samples\ogl\ogledit +make -f makefile.b32 clean +make -f makefile.b32 +copy *.exe %BUILDDEST%\BC55Debug +make -f makefile.b32 clean +cd %WXDIR%\contrib\samples\ogl\studio +make -f makefile.b32 clean +make -f makefile.b32 +copy *.exe %BUILDDEST%\BC55Debug +make -f makefile.b32 clean +cd %WXDIR%\contrib\src\ogl +make -f makefile.b32 clean + +cd %WXDIR%\src\msw +make -f makefile.b32 cleanall + +goto bcdebugdll + +echo *** WIN32 BC++ Release *** + +make -f makefile.b32 cleanall FINAL=1 +make -f makefile.b32 FINAL=1 + +if not direxist %BUILDDEST%\BC55Release mkdir /S %BUILDDEST%\BC55Release +erase /F /Y %BUILDDEST%\BC55Release + +cd %WXDIR%\samples +make -f makefile.b32 clean FINAL=1 +make -f makefile.b32 FINAL=1 +Rem Copy all executables to BC55Release +erase %TEMP%\temp.zip +zip16 -r %TEMP%\temp.zip *.exe +unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\BC55Release +make -f makefile.b32 clean FINAL=1 + +cd %WXDIR%\demos +make -f makefile.b32 clean FINAL=1 +make -f makefile.b32 FINAL=1 +Rem Copy all executables to BC55Release +erase %TEMP%\temp.zip +zip16 -r %TEMP%\temp.zip *.exe +unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\BC55Release +make -f makefile.b32 clean FINAL=1 + +Rem Compile OGL +cd %WXDIR%\contrib\src\ogl +make -f makefile.b32 clean FINAL=1 +make -f makefile.b32 FINAL=1 +cd %WXDIR%\contrib\samples\ogl\ogledit +make -f makefile.b32 clean FINAL=1 +make -f makefile.b32 FINAL=1 +copy *.exe %BUILDDEST%\BC55Release +make -f makefile.b32 clean FINAL=1 +cd %WXDIR%\contrib\samples\ogl\studio +make -f makefile.b32 clean FINAL=1 +make -f makefile.b32 FINAL=1 +copy *.exe %BUILDDEST%\BC55Release +make -f makefile.b32 clean FINAL=1 +cd %WXDIR%\contrib\src\ogl +make -f makefile.b32 clean FINAL=1 + +Rem Compile Dialog Editor +cd %WXDIR%\utils\dialoged\src +make -f makefile.b32 clean FINAL=1 +make -f makefile.b32 FINAL=1 +copy *.exe %BUILDDEST%\BC55Release +make -f makefile.b32 clean FINAL=1 + +Rem Compile Tex2RTF +cd %WXDIR%\utils\tex2rtf\src +make -f makefile.b32 clean FINAL=1 +make -f makefile.b32 FINAL=1 +copy *.exe %BUILDDEST%\BC55Release +make -f makefile.b32 clean FINAL=1 + +Rem Clean up + +cd %WXDIR%\src\msw +make -f makefile.b32 cleanall FINAL=1 + +:bcdebugdll + +echo *** WIN32 BC++ Debug DLL *** + +make -f makefile.b32 cleanall +make -f makefile.b32 dll + +if not direxist %BUILDDEST%\BC55DebugDLL mkdir /S %BUILDDEST%\BC55DebugDLL +erase /F /Y %BUILDDEST%\BC55DebugDLL + +copy %WXDIR%\lib\*.dll %BUILDDEST%\BC55DebugDLL + +Rem Make one sample, for a sanity check + +cd %WXDIR%\samples\controls +make -f makefile.b32 WXUSINGDLL=1 +copy controls.exe %BUILDDEST%\BC55DebugDLL +make -f makefile.b32 clean + +cd %WXDIR%\src\msw +make -f makefile.b32 cleanall + +if "%CARRYON" == "0" goto end + +Rem Skip BC++ 5.0, obsolete +goto docygwin11 +:dobc50 + + +echo === BC++ 5.0 === +echo ================ + +call borland + +echo *** WIN32 BC++ Debug *** + +Rem WIN32 BC++ Debug +cd %WXDIR%\src\msw +make -f makefile.b32 cleanall +make -f makefile.b32 +if not direxist %BUILDDEST%\BC50Debug mkdir /S %BUILDDEST%\BC50Debug +erase /F /Y %BUILDDEST%\BC50Debug +cd %WXDIR%\samples +make -f makefile.b32 clean + +Rem Make one sample, just to make sure Debug mode is OK +cd %WXDIR%\samples\controls +make -f makefile.b32 +copy controls.exe %BUILDDEST%\BC50Debug +make -f makefile.b32 clean + +cd %WXDIR%\src\msw +make -f makefile.b32 cleanall + +if "%CARRYON" == "0" goto end + +:docygwin11 + + +echo === Cygwin 1.1 === +echo ================== + +call cygwin11 + +echo *** Cygwin Debug *** + +Rem Cygwin Release +cd %WXDIR%\src\msw +make -f makefile.g95 cleanall +make -f makefile.g95 FINAL=1 +if not direxist %BUILDDEST%\Cygwin11Release mkdir /S %BUILDDEST%\Cygwin11Release +erase /F /Y %BUILDDEST%\Cygwin11Release +cd %WXDIR%\samples +make -f makefile.g95 clean FINAL=1 + +if not direxist %BUILDDEST%\Cygwin11Release mkdir /S %BUILDDEST%\Cygwin11Release +erase /F /Y %BUILDDEST%\Cygwin11Release + +cd %WXDIR%\samples +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +Rem Copy all executables to Cygwin11Release +erase %TEMP%\temp.zip +zip16 -r %TEMP%\temp.zip *.exe +unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\Cygwin11Release +make -f makefile.g95 clean FINAL=1 + +cd %WXDIR%\demos +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +Rem Copy all executables to Cygwin11Release +erase %TEMP%\temp.zip +zip16 -r %TEMP%\temp.zip *.exe +unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\Cygwin11Release +make -f makefile.g95 clean FINAL=1 + +Rem Compile OGL +cd %WXDIR%\contrib\src\ogl +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +cd %WXDIR%\contrib\samples\ogl\ogledit +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +copy *.exe %BUILDDEST%\Cygwin11Release +make -f makefile.g95 clean FINAL=1 +cd %WXDIR%\contrib\samples\ogl\studio +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +copy *.exe %BUILDDEST%\Cygwin11Release +make -f makefile.g95 clean FINAL=1 +cd %WXDIR%\contrib\src\ogl +make -f makefile.g95 clean FINAL=1 + +Rem Compile Dialog Editor +cd %WXDIR%\utils\dialoged\src +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +copy *.exe %BUILDDEST%\Cygwin11Release +make -f makefile.g95 clean FINAL=1 + +Rem Compile Tex2RTF +cd %WXDIR%\utils\tex2rtf\src +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +copy *.exe %BUILDDEST%\Cygwin11Release +make -f makefile.g95 clean FINAL=1 + +echo Stripping executables... +strip %BUILDDEST%\Cygwin11Release\*.exe + +Rem Cleanup + +cd %WXDIR%\src\msw +make -f makefile.g95 cleanall + +if "%CARRYON" == "0" goto end + +:doming2952 + +echo === Mingw32 2.95.2 === +echo ====================== + +call ming2952 + +echo *** Cygwin Debug *** + +Rem Cygwin Release +cd %WXDIR%\src\msw +make -f makefile.g95 cleanall +make -f makefile.g95 FINAL=1 +if not direxist %BUILDDEST%\Ming2952Release mkdir /S %BUILDDEST%\Ming2952Release +erase /F /Y %BUILDDEST%\Ming2952Release +cd %WXDIR%\samples +make -f makefile.g95 clean FINAL=1 + +if not direxist %BUILDDEST%\Ming2952Release mkdir /S %BUILDDEST%\Ming2952Release +erase /F /Y %BUILDDEST%\Ming2952Release + +cd %WXDIR%\samples +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +Rem Copy all executables to Ming2952Release +erase %TEMP%\temp.zip +zip16 -r %TEMP%\temp.zip *.exe +unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\Ming2952Release +make -f makefile.g95 clean FINAL=1 + +cd %WXDIR%\demos +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +Rem Copy all executables to Ming2952Release +erase %TEMP%\temp.zip +zip16 -r %TEMP%\temp.zip *.exe +unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\Ming2952Release +make -f makefile.g95 clean FINAL=1 + +Rem Compile OGL +cd %WXDIR%\contrib\src\ogl +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +cd %WXDIR%\contrib\samples\ogl\ogledit +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +copy *.exe %BUILDDEST%\Ming2952Release +make -f makefile.g95 clean FINAL=1 +cd %WXDIR%\contrib\samples\ogl\studio +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +copy *.exe %BUILDDEST%\Ming2952Release +make -f makefile.g95 clean FINAL=1 +cd %WXDIR%\contrib\src\ogl +make -f makefile.g95 clean FINAL=1 + +Rem Compile Dialog Editor +cd %WXDIR%\utils\dialoged\src +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +copy *.exe %BUILDDEST%\Ming2952Release +make -f makefile.g95 clean FINAL=1 + +Rem Compile Tex2RTF +cd %WXDIR%\utils\tex2rtf\src +make -f makefile.g95 clean FINAL=1 +make -f makefile.g95 FINAL=1 +copy *.exe %BUILDDEST%\Ming2952Release +make -f makefile.g95 clean FINAL=1 + +echo Stripping executables... +strip %BUILDDEST%\Ming2952Release\*.exe + +Rem Cleanup + +cd %WXDIR%\src\msw +make -f makefile.g95 cleanall + +if "%CARRYON" == "0" goto end + +:dovc1 + +echo === 16-bit VC++ === +echo =================== + +Rem Set up the environment +call msvc1 + +Rem Needs full wxWindows path for making libraries +set WXWIN=%FULLWXWIN% + +echo *** VC++ Debug *** +Rem VC++ Debug +cd %WXDIR%\src\msw +nmake -f makefile.dos cleanall +nmake -f makefile.dos +if not direxist %BUILDDEST%\VC1Debug mkdir /S %BUILDDEST%\VC1Debug +erase /F /Y %BUILDDEST%\VC1Debug + +Rem Make one sample, just to make sure Debug mode is OK +cd %WXDIR%\samples\minimal +nmake -f makefile.dos clean +Rem Needs FAT wxWindows path for making executables +set WXWIN=%FATWXWIN% +nmake -f makefile.dos + +copy minimal.exe /S %BUILDDEST%\VC1Debug +nmake -f makefile.dos clean + +cd %WXDIR%\src\msw +nmake -f makefile.dos cleanall + +Rem Needs full wxWindows path for making libraries +set WXWIN=%FULLWXWIN% + +echo *** VC++ Release *** + +nmake -f makefile.dos cleanall FINAL=1 +nmake -f makefile.dos FINAL=1 + +if not direxist %BUILDDEST%\VC1Release mkdir /S %BUILDDEST%\VC1Release +erase /F /Y %BUILDDEST%\VC1Release + +Rem Make one sample, just to make sure Release mode is OK +cd %WXDIR%\samples\minimal +nmake -f makefile.dos clean +nmake -f makefile.dos FINAL=1 +Rem Needs FAT wxWindows path for making executables +set WXWIN=%FATWXWIN% +nmake -f makefile.dos FINAL=1 +copy minimal.exe /S %BUILDDEST%\VC1Release +nmake -f makefile.dos clean +set WXWIN=%tmpwxwin% + +Rem Clean up + +cd %WXDIR%\src\msw +nmake -f makefile.dos cleanall FINAL=1 + +if "%CARRYON" == "0" goto end + +:dobc16 + +echo === 16-bit BC++ === +echo =================== + +Rem Set up the environment +call borland + +echo *** 16-bit BC++ Debug *** +Rem 16-bit BC++ Debug +cd %WXDIR%\src\msw +make -f makefile.bcc cleanall +make -f makefile.bcc +if not direxist %BUILDDEST%\BC16Debug mkdir /S %BUILDDEST%\BC16Debug +erase /F /Y %BUILDDEST%\BC16Debug + +Rem Make one sample, just to make sure Debug mode is OK +cd %WXDIR%\samples\minimal +make -f makefile.bcc clean +make -f makefile.bcc +copy minimal.exe /S %BUILDDEST%\BC16Debug +make -f makefile.bcc clean + +cd %WXDIR%\src\msw +make -f makefile.bcc cleanall + +echo *** 16-bit BC++ Release *** + +make -f makefile.bcc cleanall FINAL=1 +make -f makefile.bcc FINAL=1 + +if not direxist %BUILDDEST%\BC16Release mkdir /S %BUILDDEST%\BC16Release +erase /F /Y %BUILDDEST%\BC16Release + +Rem Make one sample, just to make sure Release mode is OK +cd %WXDIR%\samples\minimal +make -f makefile.bcc clean +make -f makefile.bcc FINAL=1 +copy minimal.exe /S %BUILDDEST%\BC16Release +make -f makefile.bcc clean + +Rem Clean up + +cd %WXDIR%\src\msw +make -f makefile.bcc cleanall FINAL=1 + +:end + +echo Finished wxWindows build at %_TIME, %_DATE + diff --git a/docs/html/index.htm b/docs/html/index.htm index 5d23d67df3..b523b70bcb 100644 --- a/docs/html/index.htm +++ b/docs/html/index.htm @@ -259,7 +259,6 @@ dialog resource, translating the controls into wxWindows controls (Windows only)