wxMemoryDC constructor now optionally accepts a wxBitmap parameter,
calling SelectObject itself if a valid bitmap is passed. Reverted wxBuffered[Paint]DC to nearly the pre 2.7.1 state, kept wxAutoBufferedPaintDC and added wxAutoBufferedPaintDCFactory. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41993 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1247,7 +1247,7 @@ be used for anything. Typical usage is as follows::
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dc = wx.MemoryDC()
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dc.SelectObject(bitmap)
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# draw on the dc usign any of the Draw methods
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# draw on the dc using any of the Draw methods
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dc.SelectObject(wx.NullBitmap)
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# the bitmap now contains wahtever was drawn upon it
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@@ -1258,12 +1258,13 @@ of it) before a bitmap can be reselected into another memory DC.
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class wxMemoryDC : public wxDC {
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public:
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DocCtorStr(
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wxMemoryDC(),
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wxMemoryDC(const wxBitmap& bitmap = wxNullBitmap),
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"Constructs a new memory device context.
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Use the Ok member to test whether the constructor was successful in
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creating a usable device context. Don't forget to select a bitmap into
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the DC before drawing on it.", "
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creating a usable device context. If a bitmap is not given to this
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constructor then don't forget to select a bitmap into the DC before
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drawing on it.", "
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:see: `MemoryDCFromDC`");
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@@ -1318,7 +1319,7 @@ natively. wxBufferedDC is aware of this however, and will bypass the buffering
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unless an explicit buffer bitmap is given.
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", "");
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class wxBufferedDC : public wxDC
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class wxBufferedDC : public wxMemoryDC
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{
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public:
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%pythonAppend wxBufferedDC
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@@ -1358,10 +1359,10 @@ public:
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wxBufferedDC( wxDC* dc,
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const wxSize& area,
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int style = wxBUFFER_CLIENT_AREA );
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wxBufferedDC(wxWindow* win,
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wxDC *dc,
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const wxSize &area,
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int style = wxBUFFER_CLIENT_AREA);
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// wxBufferedDC(wxWindow* win,
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// wxDC *dc,
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// const wxSize &area,
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// int style = wxBUFFER_CLIENT_AREA);
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DocCtorStr(
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@@ -1549,11 +1550,25 @@ public:
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"""
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If the current platform double buffers by default then this DC is the
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same as a plain `wx.PaintDC`, otherwise it is a `wx.BufferedPaintDC`.
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:see: `wx.AutoBufferedPaintDCFactory`
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"""
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def __init__(self, window):
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_AutoBufferedPaintDCBase.__init__(self, window)
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}
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%newobject wxAutoBufferedPaintDCFactory;
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DocDeclStr(
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wxDC* , wxAutoBufferedPaintDCFactory(wxWindow* window),
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"Checks if the window is natively double buffered and will return a
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`wx.PaintDC` if it is, a `wx.BufferedPaintDC` otherwise. The
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advantage of this function over `wx.AutoBufferedPaintDC` is that this
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function will check if the the specified window supports has
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double-buffering enabled rather than just going by platform defaults.", "");
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//---------------------------------------------------------------------------
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%newgroup
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