Don't use wxUSE_POCKETPC_UI, determine appropriate UI from
SDK defines. Now creates menubar at bottom of window for PPC. Window uses default position and size in PPC. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26889 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -320,7 +320,7 @@ void wxFrame::PositionStatusBar()
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void wxFrame::AttachMenuBar(wxMenuBar *menubar)
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{
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#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || wxUSE_POCKETPC_UI)
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#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP))
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if (!GetToolBar())
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{
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wxToolBar* toolBar = new wxToolBar(this, -1,
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@@ -330,6 +330,20 @@ void wxFrame::AttachMenuBar(wxMenuBar *menubar)
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SetToolBar(toolBar);
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menubar->SetToolBar(toolBar);
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}
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// Now adjust size for menu bar
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int menuHeight = 26;
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//When the main window is created using CW_USEDEFAULT the height of the
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// is created is not taken into account). So we resize the window after
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// if a menubar is present
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{
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RECT rc;
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::GetWindowRect((HWND) GetHWND(), &rc);
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// adjust for menu / titlebar height
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rc.bottom -= (2*menuHeight-1);
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MoveWindow((HWND) GetHWND(), rc.left, rc.top, rc.right, rc.bottom, FALSE);
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}
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#endif
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wxFrameBase::AttachMenuBar(menubar);
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@@ -342,7 +356,7 @@ void wxFrame::AttachMenuBar(wxMenuBar *menubar)
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}
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else // set new non NULL menu bar
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{
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#if !defined(__WXWINCE__) || (_WIN32_WCE >= 400 && !wxUSE_POCKETPC_UI)
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#if !defined(__WXWINCE__) || (_WIN32_WCE >= 400 && !defined(WIN32_PLATFORM_PSPC) && !defined(WIN32_PLATFORM_WFSP))
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// Can set a menubar several times.
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if ( menubar->GetHMenu() )
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{
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@@ -405,7 +419,7 @@ bool wxFrame::ShowFullScreen(bool show, long style)
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if (show)
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{
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#if wxUSE_TOOLBAR
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#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || wxUSE_POCKETPC_UI)
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#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP))
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// TODO: hide commandbar
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#else
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wxToolBar *theToolBar = GetToolBar();
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@@ -450,7 +464,7 @@ bool wxFrame::ShowFullScreen(bool show, long style)
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else
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{
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#if wxUSE_TOOLBAR
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#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || wxUSE_POCKETPC_UI)
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#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP))
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// TODO: show commandbar
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#else
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wxToolBar *theToolBar = GetToolBar();
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@@ -496,7 +510,7 @@ bool wxFrame::ShowFullScreen(bool show, long style)
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wxToolBar* wxFrame::CreateToolBar(long style, wxWindowID id, const wxString& name)
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{
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#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || wxUSE_POCKETPC_UI)
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#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP))
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// We may already have a toolbar from calling SetMenuBar.
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if (GetToolBar())
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return GetToolBar();
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@@ -514,7 +528,7 @@ void wxFrame::PositionToolBar()
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wxToolBar *toolbar = GetToolBar();
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if ( toolbar && toolbar->IsShown() )
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{
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#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || wxUSE_POCKETPC_UI)
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#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP))
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// We want to do something different in WinCE, because
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// the toolbar should be associated with the commandbar,
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// and not an independent window.
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