Rotated text patch from Hans-Joachim Baader (with some corrections)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4833 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -39,7 +39,7 @@ static GdkPixmap **hatch_bitmap = (GdkPixmap **) NULL;
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// constants
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//-----------------------------------------------------------------------------
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#define RAD2DEG 57.2957795131
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const double RAD2DEG = 180.0 / M_PI;
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//-----------------------------------------------------------------------------
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// temporary implementation of the missing GDK function
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@@ -85,6 +85,25 @@ void gdk_draw_bitmap (GdkDrawable *drawable,
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1 );
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}
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/*
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* compare two doubles and return the larger rounded
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* to the nearest int
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*/
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static int roundmax(double a, double b)
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{
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return (int)((a > b ? a : b) + 0.5);
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}
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/*
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* compare two doubles and return the smaller rounded
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* to the nearest int
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*/
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static int roundmin(double a, double b)
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{
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return (int)((a < b ? a : b) - 0.5);
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}
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//-----------------------------------------------------------------------------
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// wxWindowDC
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//-----------------------------------------------------------------------------
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@@ -783,18 +802,97 @@ void wxWindowDC::DoDrawText( const wxString &text, wxCoord x, wxCoord y )
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properties (see wxXt implementation) */
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if (m_font.GetUnderlined())
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{
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wxCoord width = gdk_string_width( font, text.mbc_str() );
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wxCoord ul_y = y + font->ascent;
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long width = gdk_string_width( font, text.mbc_str() );
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long ul_y = y + font->ascent;
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if (font->descent > 0) ul_y++;
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gdk_draw_line( m_window, m_textGC, x, ul_y, x + width, ul_y);
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}
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wxCoord w, h;
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long w, h;
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GetTextExtent (text, &w, &h);
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CalcBoundingBox (x + w, y + h);
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CalcBoundingBox (x, y);
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}
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void wxWindowDC::DoDrawRotatedText( const wxString &text, wxCoord x, wxCoord y, double angle )
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{
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if (angle == 0.0)
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{
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DrawText(text, x, y);
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return;
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}
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wxCHECK_RET( Ok(), wxT("invalid window dc") );
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if (!m_window) return;
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GdkFont *font = m_font.GetInternalFont( m_scaleY );
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wxCHECK_RET( font, wxT("invalid font") );
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x = XLOG2DEV(x);
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y = YLOG2DEV(y);
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int cx = gdk_string_width( font, text.mbc_str() );
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int cy = font->ascent + font->descent;
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wxBitmap src(cx, cy);
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wxMemoryDC dc;
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dc.SelectObject(src);
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dc.SetFont(GetFont());
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dc.SetBackground(*wxWHITE_BRUSH);
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dc.SetBrush(*wxBLACK_BRUSH);
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dc.Clear();
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dc.DrawText(text, 0, 0);
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dc.SetFont(wxNullFont);
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// Calculate the size of the rotated bounding box.
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double dx = cos(angle / 180.0 * M_PI);
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double dy = sin(angle / 180.0 * M_PI);
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double x4 = -cy * dy;
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double y4 = cy * dx;
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double x3 = cx * dx;
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double y3 = cx * dy;
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double x2 = x3 + x4;
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double y2 = y3 + y4;
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double x1 = x;
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double y1 = y;
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// Create image from the source bitmap after writing the text into it.
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wxImage image(src);
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int minx = roundmin(0, roundmin(x4, roundmin(x2, x3)));
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int miny = roundmin(0, roundmin(y4, roundmin(y2, y3)));
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int maxx = roundmax(0, roundmax(x4, roundmax(x2, x3)));
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int maxy = roundmax(0, roundmax(y4, roundmax(y2, y3)));
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// This rotates counterclockwise around the top left corner.
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for (int rx = minx; rx < maxx; rx++)
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{
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for (int ry = miny; ry < maxy; ry++)
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{
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// transform dest coords to source coords
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int sx = (int) (rx * dx + ry * dy + 0.5);
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int sy = (int) (ry * dx - rx * dy + 0.5);
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if (sx >= 0 && sx < cx && sy >= 0 && sy < cy)
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{
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// draw black pixels, ignore white ones (i.e. transparent b/g)
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if (image.GetRed(sx, sy) == 0)
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{
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DrawPoint(x1 + maxx - rx, cy + y1 - ry);
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}
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else
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{
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// Background
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//DrawPoint(x1 + maxx - rx, cy + y1 + maxy - ry);
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}
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}
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}
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}
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// TODO call CalcBoundingBox()
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}
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void wxWindowDC::DoGetTextExtent(const wxString &string,
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wxCoord *width, wxCoord *height,
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wxCoord *descent, wxCoord *externalLeading,
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