Rationalised OnIdle
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@21948 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1025,35 +1025,13 @@ void wxApp::Dispatch()
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void wxApp::OnIdle(wxIdleEvent& event)
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{
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// Avoid recursion (via ProcessEvent default case)
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if ( s_inOnIdle )
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return;
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s_inOnIdle = TRUE;
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// 'Garbage' collection of windows deleted with Close().
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DeletePendingObjects();
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// flush the logged messages if any
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wxLog *pLog = wxLog::GetActiveTarget();
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if ( pLog != NULL && pLog->HasPendingMessages() )
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pLog->Flush();
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// Now done in ProcessIdle()
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#if 0
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// Send OnIdle events to all windows
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bool needMore = SendIdleEvents();
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if (needMore)
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event.RequestMore(TRUE);
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#endif
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wxAppBase::OnIdle(event);
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// If they are pending events, we must process them: pending events are
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// either events to the threads other than main or events posted with
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// wxPostEvent() functions
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wxMacProcessNotifierAndPendingEvents();
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s_inOnIdle = FALSE;
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if(!wxMenuBar::MacGetInstalledMenuBar() && wxMenuBar::MacGetCommonMenuBar())
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wxMenuBar::MacGetCommonMenuBar()->MacInstallMenuBar();
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}
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