Fix build when enabling wxD2D_DEVICE_CONTEXT_SUPPORTED
Add missing GUID and function for dynamic linking.
This commit is contained in:
@@ -23,6 +23,9 @@
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#define D2D1MakeSkewMatrix wxD2D1MakeSkewMatrix
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#define D2D1IsMatrixInvertible wxD2D1IsMatrixInvertible
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#define D2D1InvertMatrix wxD2D1InvertMatrix
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#if wxD2D_DEVICE_CONTEXT_SUPPORTED
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#define D3D11CreateDevice wxD3D11CreateDevice
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#endif
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// There are clashes between the names of the member fields and parameters
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// in the standard d2d1helper.h header resulting in C4458 with VC14,
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@@ -42,9 +45,9 @@
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#endif
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#if wxD2D_DEVICE_CONTEXT_SUPPORTED
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#include <D3D11.h>
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#include <D2d1_1.h>
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#include <DXGI1_2.h>
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#include <d3d11.h>
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#include <d2d1_1.h>
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#include <dxgi1_2.h>
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#endif
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#ifdef __VISUALC__
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@@ -155,6 +158,11 @@ private:
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if ( !m_dllDirectWrite.Load(wxT("dwrite.dll"), wxDL_VERBATIM | wxDL_QUIET) )
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return false;
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#if wxD2D_DEVICE_CONTEXT_SUPPORTED
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if (!m_dllDirect3d.Load(wxT("d3d11.dll"), wxDL_VERBATIM | wxDL_QUIET))
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return false;
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#endif
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#define wxLOAD_FUNC(dll, name) \
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name = (name##_t)dll.RawGetSymbol(#name); \
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if ( !name ) \
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@@ -167,6 +175,10 @@ private:
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wxLOAD_FUNC(m_dllDirect2d, D2D1InvertMatrix);
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wxLOAD_FUNC(m_dllDirectWrite, DWriteCreateFactory);
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#if wxD2D_DEVICE_CONTEXT_SUPPORTED
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wxLOAD_FUNC(m_dllDirect3d, D3D11CreateDevice);
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#endif
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m_D2DRuntimeVersion = wxD2D_VERSION_1_0;
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return true;
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@@ -191,6 +203,11 @@ public:
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typedef HRESULT (WINAPI *DWriteCreateFactory_t)(DWRITE_FACTORY_TYPE, REFIID, IUnknown**);
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static DWriteCreateFactory_t DWriteCreateFactory;
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#if wxD2D_DEVICE_CONTEXT_SUPPORTED
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typedef HRESULT (WINAPI *D3D11CreateDevice_t)(IDXGIAdapter*, D3D_DRIVER_TYPE, HMODULE, UINT, CONST D3D_FEATURE_LEVEL*, UINT, UINT, ID3D11Device**, D3D_FEATURE_LEVEL*, ID3D11DeviceContext**);
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static D3D11CreateDevice_t D3D11CreateDevice;
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#endif
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private:
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static bool m_initialized;
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static bool m_hasDirect2DSupport;
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@@ -198,6 +215,9 @@ private:
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static wxDynamicLibrary m_dllDirect2d;
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static wxDynamicLibrary m_dllDirectWrite;
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#if wxD2D_DEVICE_CONTEXT_SUPPORTED
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static wxDynamicLibrary m_dllDirect3d;
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#endif
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};
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// define the members
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@@ -207,6 +227,9 @@ wxDirect2D::wxD2DVersion wxDirect2D::m_D2DRuntimeVersion = wxD2D_VERSION_NONE;
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wxDynamicLibrary wxDirect2D::m_dllDirect2d;
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wxDynamicLibrary wxDirect2D::m_dllDirectWrite;
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#if wxD2D_DEVICE_CONTEXT_SUPPORTED
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wxDynamicLibrary wxDirect2D::m_dllDirect3d;
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#endif
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// define the (not yet imported) functions
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wxDirect2D::D2D1CreateFactory_t wxDirect2D::D2D1CreateFactory = NULL;
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@@ -216,6 +239,10 @@ wxDirect2D::D2D1IsMatrixInvertible_t wxDirect2D::D2D1IsMatrixInvertible = NULL;
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wxDirect2D::D2D1InvertMatrix_t wxDirect2D::D2D1InvertMatrix = NULL;
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wxDirect2D::DWriteCreateFactory_t wxDirect2D::DWriteCreateFactory = NULL;
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#if wxD2D_DEVICE_CONTEXT_SUPPORTED
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wxDirect2D::D3D11CreateDevice_t wxDirect2D::D3D11CreateDevice = NULL;
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#endif
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// define the interface GUIDs
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DEFINE_GUID(wxIID_IWICImagingFactory,
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0xec5ec8a9, 0xc395, 0x4314, 0x9c, 0x77, 0x54, 0xd7, 0xa9, 0x35, 0xff, 0x70);
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@@ -235,6 +262,11 @@ DEFINE_GUID(GUID_WICPixelFormat32bppPBGRA,
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DEFINE_GUID(GUID_WICPixelFormat32bppBGR,
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0x6fddc324, 0x4e03, 0x4bfe, 0xb1, 0x85, 0x3d, 0x77, 0x76, 0x8d, 0xc9, 0x0e);
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#if wxD2D_DEVICE_CONTEXT_SUPPORTED
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DEFINE_GUID(IID_IDXGIDevice,
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0x54ec77fa, 0x1377, 0x44e6, 0x8c, 0x32, 0x88, 0xfd, 0x5f, 0x44, 0xc8, 0x4c);
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#endif
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#ifndef CLSID_WICImagingFactory
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DEFINE_GUID(CLSID_WICImagingFactory,
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0xcacaf262, 0x9370, 0x4615, 0xa1, 0x3b, 0x9f, 0x55, 0x39, 0xda, 0x4c, 0xa);
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@@ -298,6 +330,36 @@ BOOL WINAPI wxD2D1InvertMatrix(
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return wxDirect2D::D2D1InvertMatrix(matrix);
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}
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#if wxD2D_DEVICE_CONTEXT_SUPPORTED
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HRESULT WINAPI wxD3D11CreateDevice(
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IDXGIAdapter* pAdapter,
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D3D_DRIVER_TYPE DriverType,
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HMODULE Software,
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UINT Flags,
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CONST D3D_FEATURE_LEVEL* pFeatureLevels,
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UINT FeatureLevels,
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UINT SDKVersion,
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ID3D11Device** ppDevice,
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D3D_FEATURE_LEVEL* pFeatureLevel,
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ID3D11DeviceContext** ppImmediateContext)
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{
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if (!wxDirect2D::Initialize())
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return S_FALSE;
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return wxDirect2D::D3D11CreateDevice(
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pAdapter,
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DriverType,
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Software,
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Flags,
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pFeatureLevels,
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FeatureLevels,
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SDKVersion,
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ppDevice,
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pFeatureLevel,
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ppImmediateContext);
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}
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#endif
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static IWICImagingFactory* gs_WICImagingFactory = NULL;
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IWICImagingFactory* wxWICImagingFactory()
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@@ -401,7 +463,7 @@ public:
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// was not previously acquired
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virtual void* GetResource() = 0;
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virtual ~wxResourceHolder(){};
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virtual ~wxResourceHolder() {}
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};
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class wxD2DResourceManager;
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@@ -414,13 +476,13 @@ public:
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virtual bool IsBound() = 0;
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virtual wxD2DResourceManager* GetManager() = 0;
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virtual ~wxD2DManagedObject() {};
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virtual ~wxD2DManagedObject() {}
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};
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class wxManagedResourceHolder : public wxResourceHolder, public wxD2DManagedObject
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{
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public:
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virtual ~wxManagedResourceHolder() {};
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virtual ~wxManagedResourceHolder() {}
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};
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// A Direct2D resource manager handles the device-dependent
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@@ -594,7 +656,7 @@ public:
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virtual wxD2DManagedObject* GetManagedObject() = 0;
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~wxD2DManagedGraphicsData() {};
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~wxD2DManagedGraphicsData() {}
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};
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D2D1_CAP_STYLE wxD2DConvertPenCap(wxPenCap cap)
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@@ -1115,7 +1177,7 @@ public :
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void* GetNativePath() const wxOVERRIDE;
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// give the native path returned by GetNativePath() back (there might be some deallocations necessary)
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void UnGetNativePath(void* WXUNUSED(p)) const wxOVERRIDE {};
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void UnGetNativePath(void* WXUNUSED(p)) const wxOVERRIDE {}
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// transforms each point of this path by the matrix
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void Transform(const wxGraphicsMatrixData* matrix) wxOVERRIDE;
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@@ -2199,7 +2261,7 @@ public:
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wxGraphicsBitmapData(renderer), m_bitmapHolder(bitmap) {}
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wxD2DBitmapData(wxGraphicsRenderer* renderer, const void* pseudoNativeBitmap) :
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wxGraphicsBitmapData(renderer), m_bitmapHolder(*static_cast<const NativeType*>(pseudoNativeBitmap)) {};
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wxGraphicsBitmapData(renderer), m_bitmapHolder(*static_cast<const NativeType*>(pseudoNativeBitmap)) {}
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// returns the native representation
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void* GetNativeBitmap() const wxOVERRIDE;
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@@ -2268,8 +2330,8 @@ template <typename B>
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class wxD2DBrushResourceHolder : public wxD2DResourceHolder<B>
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{
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public:
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wxD2DBrushResourceHolder(const wxBrush& brush) : m_sourceBrush(brush) {};
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virtual ~wxD2DBrushResourceHolder() {};
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wxD2DBrushResourceHolder(const wxBrush& brush) : m_sourceBrush(brush) {}
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virtual ~wxD2DBrushResourceHolder() {}
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protected:
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const wxBrush m_sourceBrush;
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};
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@@ -2645,7 +2707,7 @@ public:
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wxCOMPtr<IDWriteTextFormat> GetTextFormat() const { return m_textFormat; }
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wxCOMPtr<IDWriteFont> GetFont() { return m_font; };
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wxCOMPtr<IDWriteFont> GetFont() { return m_font; }
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private:
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// The native, device-independent font object
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