removed duplicated stuff in Delete() docs
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@21158 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -11,7 +11,7 @@ such as \helpref{mutexes}{wxmutex} and/or \helpref{critical sections}{wxcritical
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There are two types of threads in wxWindows: {\it detached} and {\it joinable}
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There are two types of threads in wxWindows: {\it detached} and {\it joinable}
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ones, just as in the POSIX thread API (but unlike Win32 threads where all threads
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ones, just as in the POSIX thread API (but unlike Win32 threads where all threads
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are joinable). The difference between the two is that only joinable threads
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are joinable). The difference between the two is that only joinable threads
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can return a return code - this is returned by the Wait() function. Detached
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can return a return code -- this is returned by the Wait() function. Detached
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threads (the default type) cannot be waited for.
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threads (the default type) cannot be waited for.
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You shouldn't hurry to create all the threads joinable, however, because this
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You shouldn't hurry to create all the threads joinable, however, because this
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@@ -47,7 +47,7 @@ None.
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\func{}{wxThread}{\param{wxThreadKind }{kind = wxTHREAD\_DETACHED}}
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\func{}{wxThread}{\param{wxThreadKind }{kind = wxTHREAD\_DETACHED}}
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This constructor creates a new detached (default) or joinable C++ thread object. It
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This constructor creates a new detached (default) or joinable C++ thread object. It
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does not create or start execution of the real thread - for this you should
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does not create or start execution of the real thread -- for this you should
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use the \helpref{Create}{wxthreadcreate} and \helpref{Run}{wxthreadrun} methods.
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use the \helpref{Create}{wxthreadcreate} and \helpref{Run}{wxthreadrun} methods.
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The possible values for {\it kind} parameters are:
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The possible values for {\it kind} parameters are:
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@@ -63,7 +63,7 @@ The possible values for {\it kind} parameters are:
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\func{}{\destruct{wxThread}}{\void}
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\func{}{\destruct{wxThread}}{\void}
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The destructor frees the resources associated with the thread. Notice that you
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The destructor frees the resources associated with the thread. Notice that you
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should never delete a detached thread - you may only call
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should never delete a detached thread -- you may only call
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\helpref{Delete}{wxthreaddelete} on it or wait until it terminates (and auto
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\helpref{Delete}{wxthreaddelete} on it or wait until it terminates (and auto
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destructs) itself. Because the detached threads delete themselves, they can
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destructs) itself. Because the detached threads delete themselves, they can
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only be allocated on the heap.
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only be allocated on the heap.
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@@ -107,17 +107,12 @@ until the thread terminates. As it may take a long time, and the message process
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is not stopped during this function execution, message handlers may be
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is not stopped during this function execution, message handlers may be
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called from inside it!
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called from inside it!
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Delete() may be called for thread in any state: running, paused or even not yet
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Delete() may be called for a thread in any state: running, paused or even not
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created. Moreover, it must be called if \helpref{Create}{wxthreadcreate} or
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yet created. Moreover, it must be called if \helpref{Create}{wxthreadcreate} or
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\helpref{Run}{wxthreadrun} failed for a detached thread to free the memory
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\helpref{Run}{wxthreadrun} fail in order to free the memory occupied by the
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occupied by the thread object. This cleanup will be done in the destructor for joinable
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thread object. However, you should not call Delete() on a detached thread which
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threads.
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already terminated -- doing so will probably result in a crash because the
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thread object doesn't exist any more.
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Delete() may be called for a thread in any state: running, paused or even not yet created. Moreover,
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it must be called if \helpref{Create}{wxthreadcreate} or \helpref{Run}{wxthreadrun} fail to free
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the memory occupied by the thread object. However, you should not call Delete()
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on a detached thread which already terminated - doing so will probably result
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in a crash because the thread object doesn't exist any more.
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For detached threads Delete() will also delete the C++ thread object, but it
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For detached threads Delete() will also delete the C++ thread object, but it
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will not do this for joinable ones.
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will not do this for joinable ones.
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@@ -238,7 +233,7 @@ This function can only be called from another thread context, i.e. a thread
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cannot kill itself.
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cannot kill itself.
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It is also an error to call this function for a thread which is not running or
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It is also an error to call this function for a thread which is not running or
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paused (in the latter case, the thread will be resumed first) - if you do it,
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paused (in the latter case, the thread will be resumed first) -- if you do it,
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a {\tt wxTHREAD\_NOT\_RUNNING} error will be returned.
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a {\tt wxTHREAD\_NOT\_RUNNING} error will be returned.
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\membersection{wxThread::OnExit}\label{wxthreadonexit}
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\membersection{wxThread::OnExit}\label{wxthreadonexit}
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@@ -315,7 +310,7 @@ number of threads that the system tries to schedule to run in parallel.
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The value of $0$ for {\it level} may be used to set the default one.
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The value of $0$ for {\it level} may be used to set the default one.
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Returns true on success or false otherwise (for example, if this function is
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Returns true on success or false otherwise (for example, if this function is
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not implemented for this platform - currently everything except Solaris).
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not implemented for this platform -- currently everything except Solaris).
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\membersection{wxThread::TestDestroy}\label{wxthreadtestdestroy}
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\membersection{wxThread::TestDestroy}\label{wxthreadtestdestroy}
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