removed duplicated stuff in Delete() docs

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@21158 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2003-06-14 16:55:35 +00:00
parent ef0dd8e517
commit 9505511c59

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@@ -11,7 +11,7 @@ such as \helpref{mutexes}{wxmutex} and/or \helpref{critical sections}{wxcritical
There are two types of threads in wxWindows: {\it detached} and {\it joinable} There are two types of threads in wxWindows: {\it detached} and {\it joinable}
ones, just as in the POSIX thread API (but unlike Win32 threads where all threads ones, just as in the POSIX thread API (but unlike Win32 threads where all threads
are joinable). The difference between the two is that only joinable threads are joinable). The difference between the two is that only joinable threads
can return a return code - this is returned by the Wait() function. Detached can return a return code -- this is returned by the Wait() function. Detached
threads (the default type) cannot be waited for. threads (the default type) cannot be waited for.
You shouldn't hurry to create all the threads joinable, however, because this You shouldn't hurry to create all the threads joinable, however, because this
@@ -47,7 +47,7 @@ None.
\func{}{wxThread}{\param{wxThreadKind }{kind = wxTHREAD\_DETACHED}} \func{}{wxThread}{\param{wxThreadKind }{kind = wxTHREAD\_DETACHED}}
This constructor creates a new detached (default) or joinable C++ thread object. It This constructor creates a new detached (default) or joinable C++ thread object. It
does not create or start execution of the real thread - for this you should does not create or start execution of the real thread -- for this you should
use the \helpref{Create}{wxthreadcreate} and \helpref{Run}{wxthreadrun} methods. use the \helpref{Create}{wxthreadcreate} and \helpref{Run}{wxthreadrun} methods.
The possible values for {\it kind} parameters are: The possible values for {\it kind} parameters are:
@@ -63,7 +63,7 @@ The possible values for {\it kind} parameters are:
\func{}{\destruct{wxThread}}{\void} \func{}{\destruct{wxThread}}{\void}
The destructor frees the resources associated with the thread. Notice that you The destructor frees the resources associated with the thread. Notice that you
should never delete a detached thread - you may only call should never delete a detached thread -- you may only call
\helpref{Delete}{wxthreaddelete} on it or wait until it terminates (and auto \helpref{Delete}{wxthreaddelete} on it or wait until it terminates (and auto
destructs) itself. Because the detached threads delete themselves, they can destructs) itself. Because the detached threads delete themselves, they can
only be allocated on the heap. only be allocated on the heap.
@@ -107,17 +107,12 @@ until the thread terminates. As it may take a long time, and the message process
is not stopped during this function execution, message handlers may be is not stopped during this function execution, message handlers may be
called from inside it! called from inside it!
Delete() may be called for thread in any state: running, paused or even not yet Delete() may be called for a thread in any state: running, paused or even not
created. Moreover, it must be called if \helpref{Create}{wxthreadcreate} or yet created. Moreover, it must be called if \helpref{Create}{wxthreadcreate} or
\helpref{Run}{wxthreadrun} failed for a detached thread to free the memory \helpref{Run}{wxthreadrun} fail in order to free the memory occupied by the
occupied by the thread object. This cleanup will be done in the destructor for joinable thread object. However, you should not call Delete() on a detached thread which
threads. already terminated -- doing so will probably result in a crash because the
thread object doesn't exist any more.
Delete() may be called for a thread in any state: running, paused or even not yet created. Moreover,
it must be called if \helpref{Create}{wxthreadcreate} or \helpref{Run}{wxthreadrun} fail to free
the memory occupied by the thread object. However, you should not call Delete()
on a detached thread which already terminated - doing so will probably result
in a crash because the thread object doesn't exist any more.
For detached threads Delete() will also delete the C++ thread object, but it For detached threads Delete() will also delete the C++ thread object, but it
will not do this for joinable ones. will not do this for joinable ones.
@@ -238,7 +233,7 @@ This function can only be called from another thread context, i.e. a thread
cannot kill itself. cannot kill itself.
It is also an error to call this function for a thread which is not running or It is also an error to call this function for a thread which is not running or
paused (in the latter case, the thread will be resumed first) - if you do it, paused (in the latter case, the thread will be resumed first) -- if you do it,
a {\tt wxTHREAD\_NOT\_RUNNING} error will be returned. a {\tt wxTHREAD\_NOT\_RUNNING} error will be returned.
\membersection{wxThread::OnExit}\label{wxthreadonexit} \membersection{wxThread::OnExit}\label{wxthreadonexit}
@@ -315,7 +310,7 @@ number of threads that the system tries to schedule to run in parallel.
The value of $0$ for {\it level} may be used to set the default one. The value of $0$ for {\it level} may be used to set the default one.
Returns true on success or false otherwise (for example, if this function is Returns true on success or false otherwise (for example, if this function is
not implemented for this platform - currently everything except Solaris). not implemented for this platform -- currently everything except Solaris).
\membersection{wxThread::TestDestroy}\label{wxthreadtestdestroy} \membersection{wxThread::TestDestroy}\label{wxthreadtestdestroy}