Many changes for wxInputHandler creation mainly related to:

1. Allow the theme to create only the input handlers it customizes instead
   of forcing it to always create a handler even if the standard one is used:
   wxTheme::GetInputHandler() now takes wxInputConsumer to make this possible

2. Prefer delegation to inheritance when creating customized input handlers,
   almost all (except for wxStdScrollbarInputHandler) standard handler classes
   are now private, use wxClassName::GetStdInputHandler() to retrieve the
   standard handler for any class or polymorphic DoGetStdInputHandler()


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41227 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2006-09-14 19:36:47 +00:00
parent 5eefe02976
commit 9467bdb7f5
30 changed files with 611 additions and 499 deletions

View File

@@ -224,6 +224,12 @@ public:
long numArg = -1,
const wxString& strArg = wxEmptyString);
static wxInputHandler *GetStdInputHandler(wxInputHandler *handlerDef);
virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef)
{
return GetStdInputHandler(handlerDef);
}
// override these methods to handle the caret
virtual bool SetFont(const wxFont &font);
virtual bool Enable(bool enable = true);
@@ -522,32 +528,5 @@ private:
friend class wxWrappedLineData;
};
// ----------------------------------------------------------------------------
// wxStdTextCtrlInputHandler: this control handles only the mouse/kbd actions
// common to Win32 and GTK, platform-specific things are implemented elsewhere
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxStdTextCtrlInputHandler : public wxStdInputHandler
{
public:
wxStdTextCtrlInputHandler(wxInputHandler *inphand);
virtual bool HandleKey(wxInputConsumer *consumer,
const wxKeyEvent& event,
bool pressed);
virtual bool HandleMouse(wxInputConsumer *consumer,
const wxMouseEvent& event);
virtual bool HandleMouseMove(wxInputConsumer *consumer,
const wxMouseEvent& event);
virtual bool HandleFocus(wxInputConsumer *consumer, const wxFocusEvent& event);
protected:
// get the position of the mouse click
static wxTextPos HitTest(const wxTextCtrl *text, const wxPoint& pos);
// capture data
wxTextCtrl *m_winCapture;
};
#endif // _WX_UNIV_TEXTCTRL_H_