maintaint the mouse capture stack in all ports, not just wxUniv
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13659 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -546,7 +546,7 @@ wxString wxWindowMSW::GetTitle() const
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return wxGetWindowText(GetHWND());
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}
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void wxWindowMSW::CaptureMouse()
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void wxWindowMSW::DoCaptureMouse()
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{
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HWND hWnd = GetHwnd();
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if ( hWnd )
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@@ -555,7 +555,7 @@ void wxWindowMSW::CaptureMouse()
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}
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}
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void wxWindowMSW::ReleaseMouse()
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void wxWindowMSW::DoReleaseMouse()
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{
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if ( !::ReleaseCapture() )
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{
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