maintaint the mouse capture stack in all ports, not just wxUniv

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13659 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2002-01-19 19:31:19 +00:00
parent aa8a815b84
commit 94633ad9f1
10 changed files with 92 additions and 89 deletions

View File

@@ -200,13 +200,6 @@ public:
// we refresh the window when it is dis/enabled
virtual bool Enable(bool enable = TRUE);
// our Capture/ReleaseMouse() maintains the stack of windows which had
// captured the mouse and when ReleaseMouse() is called, the mouse freed
// only if the stack is empty, otherwise it is captured back by the window
// on top of the stack
virtual void CaptureMouse();
virtual void ReleaseMouse();
protected:
// common part of all ctors
void Init();