maintaint the mouse capture stack in all ports, not just wxUniv

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13659 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2002-01-19 19:31:19 +00:00
parent aa8a815b84
commit 94633ad9f1
10 changed files with 92 additions and 89 deletions

View File

@@ -90,8 +90,6 @@ public:
virtual bool Reparent(wxWindowBase *newParent);
virtual void WarpPointer(int x, int y);
virtual void CaptureMouse();
virtual void ReleaseMouse();
virtual void Refresh( bool eraseBackground = TRUE,
const wxRect *rect = (const wxRect *) NULL );
@@ -438,6 +436,9 @@ protected:
int sizeFlags = wxSIZE_AUTO);
virtual void DoSetClientSize(int width, int height);
virtual void DoCaptureMouse();
virtual void DoReleaseMouse();
// move the window to the specified location and resize it: this is called
// from both DoSetSize() and DoSetClientSize() and would usually just call
// ::MoveWindow() except for composite controls which will want to arrange