trying optimal scrolling solution perf-wise

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45757 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor
2007-05-02 14:31:30 +00:00
parent f1e589cd3d
commit 9372787028

View File

@@ -500,11 +500,6 @@ void wxScrollHelper::HandleOnScroll(wxScrollWinEvent& event)
}
bool needsRefresh = false;
#ifdef __WXMAC__
// OS X blocks on immediate redraws, so make this a refresh
if (!wxScrolledWindowHasChildren(m_targetWindow))
needsRefresh = true;
#endif
int dx = 0,
dy = 0;
int orient = event.GetOrientation();
@@ -536,7 +531,12 @@ void wxScrollHelper::HandleOnScroll(wxScrollWinEvent& event)
// flush all pending repaints before we change m_{x,y}ScrollPosition, as
// otherwise invalidated area could be updated incorrectly later when
// ScrollWindow() makes sure they're repainted before scrolling them
#ifdef __WXMAC__
// wxWindowMac is taking care of making sure the update area is correctly
// set up, while not forcing an immediate redraw
#else
m_targetWindow->Update();
#endif
}
if (orient == wxHORIZONTAL)