Use UTF-8 for saving wxTextCtrl contents now.
This ensures that the files created by wxTextCtrl::SaveFile() can be read back by wxTextCtrl::LoadFile() as previously the files were saved using the current locale encoding but read back using Latin1 (after first trying, and failing, to read them as UTF-8). This is a backwards incompatible change but it ensures that wxTextCtrl can load its own files and is also consistent with the use of UTF-8 by default in other places. Finally, and perhaps most importantly, this ensures that the file contents can always be saved, i.e. there is no risk of conversion errors any more. Closes #15611. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@75073 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -927,7 +927,7 @@ bool wxTextAreaBase::DoSaveFile(const wxString& filename, int WXUNUSED(fileType)
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{
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#if wxUSE_FFILE
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wxFFile file(filename, wxT("w"));
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if ( file.IsOpened() && file.Write(GetValue(), *wxConvCurrent) )
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if ( file.IsOpened() && file.Write(GetValue()) )
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{
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// if it worked, save for future calls
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m_filename = filename;
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