Add wxBitmapBundle::GetBitmapFor() helper
This can be used to get the bitmap of the size appropriate for the DPI scaling used for the given window.
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@@ -109,6 +109,11 @@ public:
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// If size == wxDefaultSize, GetDefaultSize() is used for it instead.
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// If size == wxDefaultSize, GetDefaultSize() is used for it instead.
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wxBitmap GetBitmap(const wxSize& size) const;
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wxBitmap GetBitmap(const wxSize& size) const;
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// Helper combining GetBitmap() and GetPreferredSizeFor(): returns the
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// bitmap of the size appropriate for the current DPI scaling of the given
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// window.
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wxBitmap GetBitmapFor(const wxWindow* window) const;
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// Access implementation
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// Access implementation
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wxBitmapBundleImpl* GetImpl() const { return m_impl.get(); }
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wxBitmapBundleImpl* GetImpl() const { return m_impl.get(); }
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@@ -288,6 +288,19 @@ public:
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consume resources until the application termination.
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consume resources until the application termination.
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*/
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*/
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wxBitmap GetBitmap(const wxSize& size) const;
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wxBitmap GetBitmap(const wxSize& size) const;
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/**
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Get bitmap of the size appropriate for the DPI scaling used by the
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given window.
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This helper function simply combines GetBitmap() and
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GetPreferredSizeFor(), i.e. it returns a (normally unscaled) bitmap
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from the bundle of the closest size to the size that should be used at
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the DPI scaling of the provided window.
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@param window Non-null and fully created window.
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*/
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wxBitmap GetBitmapFor(const wxWindow* window) const;
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};
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};
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/**
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/**
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@@ -407,6 +407,11 @@ wxBitmap wxBitmapBundle::GetBitmap(const wxSize& size) const
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return bmp;
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return bmp;
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}
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}
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wxBitmap wxBitmapBundle::GetBitmapFor(const wxWindow* window) const
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{
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return GetBitmap(GetPreferredSizeFor(window));
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}
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// ============================================================================
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// ============================================================================
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// wxBitmapBundleImpl implementation
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// wxBitmapBundleImpl implementation
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// ============================================================================
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// ============================================================================
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