Fix handling of menu items checked before being attached in wxMSW.
Calling wxMenuItem::Check() before appending the item to a menu didn't have any effect, fix this by checking the item state when actually attaching it. Closes #15748. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_3_0_BRANCH@75767 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -626,6 +626,7 @@ wxMSW:
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- Fix handling of wxSET, wxCLEAR and wxINVERT in wxDC (Artur Wieczorek).
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- Fix bug with multiple default buttons in a dialog (Artur Wieczorek).
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- Improve tooltips wrapping after updating their text (Artur Wieczorek).
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- Fix checking menu items before appending them to the menu.
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wxOSX:
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@@ -526,6 +526,15 @@ bool wxMenu::DoInsertOrAppend(wxMenuItem *pItem, size_t pos)
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checkInitially = true;
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}
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// Also handle the case of check menu items that had been checked before
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// being attached to the menu: we don't need to actually call Check() on
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// them, so we don't use checkInitially in this case, but we do need to
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// make them checked at Windows level too. Notice that we shouldn't ask
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// Windows for the checked state here, as wxMenuItem::IsChecked() does, as
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// the item is not attached yet, so explicitly call the base class version.
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if ( pItem->IsCheck() && pItem->wxMenuItemBase::IsChecked() )
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flags |= MF_CHECKED;
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// adjust position to account for the title of a popup menu, if any
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if ( !GetMenuBar() && !m_title.empty() )
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pos += 2; // for the title itself and its separator
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@@ -611,6 +620,12 @@ bool wxMenu::DoInsertOrAppend(wxMenuItem *pItem, size_t pos)
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mii.wID = id;
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}
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if ( flags & MF_CHECKED )
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{
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mii.fMask |= MIIM_STATE;
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mii.fState = MFS_CHECKED;
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}
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mii.dwItemData = reinterpret_cast<ULONG_PTR>(pItem);
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ok = ::InsertMenuItem(GetHmenu(), pos, TRUE /* by pos */, &mii);
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