Tweaks
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27154 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -9,7 +9,7 @@ class TestPanel(wx.Panel):
|
||||
def __init__(self, parent, log):
|
||||
wx.Panel.__init__(self, parent, -1)
|
||||
self.log = log
|
||||
|
||||
|
||||
b = wx.Button(self, -1, "Play Sound 1 (sync)", (25, 25))
|
||||
self.Bind(wx.EVT_BUTTON, self.OnButton1, b)
|
||||
|
||||
@@ -32,9 +32,13 @@ class TestPanel(wx.Panel):
|
||||
|
||||
def OnButton2(self, evt):
|
||||
try:
|
||||
#sound = wx.Sound(opj('data/plan.wav'))
|
||||
data = open(opj('data/plan.wav'), 'rb').read()
|
||||
sound = wx.SoundFromData(data)
|
||||
if True:
|
||||
sound = wx.Sound(opj('data/plan.wav'))
|
||||
else:
|
||||
# sounds can also be loaded from a buffer object
|
||||
data = open(opj('data/plan.wav'), 'rb').read()
|
||||
sound = wx.SoundFromData(data)
|
||||
|
||||
self.log.write("before Play...\n")
|
||||
sound.Play(wx.SOUND_ASYNC)
|
||||
wx.YieldIfNeeded()
|
||||
@@ -55,7 +59,7 @@ class TestPanel(wx.Panel):
|
||||
except NotImplementedError, v:
|
||||
wx.MessageBox(str(v), "Exception Message")
|
||||
dlg.Destroy()
|
||||
|
||||
|
||||
|
||||
#----------------------------------------------------------------------
|
||||
|
||||
@@ -68,8 +72,8 @@ def runTest(frame, nb, log):
|
||||
|
||||
overview = """<html><body>
|
||||
<h2>Sound</h2>
|
||||
This class represents a short wave file, in Windows WAV format, that can
|
||||
be stored in memory and played. Currently this class is implemented on Windows
|
||||
This class represents a short wave file, in Windows WAV format, that can
|
||||
be stored in memory and played. Currently this class is implemented on Windows
|
||||
and GTK (Linux) only.
|
||||
<p>
|
||||
This demo offers two examples, both driven by buttons, but obviously the event
|
||||
|
Reference in New Issue
Block a user