Applied patch [ 735304 ] wxDisplay::ChangeMode - does not resize full-screen windows
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@20827 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -729,6 +729,18 @@ bool wxDisplay::DoChangeModeWindows(const wxVideoMode& mode)
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{
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{
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case DISP_CHANGE_SUCCESSFUL:
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case DISP_CHANGE_SUCCESSFUL:
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// ok
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// ok
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{
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// If we have a top-level, full-screen frame, emulate
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// the DirectX behavior and resize it. This makes this
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// API quite a bit easier to use.
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wxWindow *winTop = wxTheApp->GetTopWindow();
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wxFrame *frameTop = wxDynamicCast(winTop, wxFrame);
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if (frameTop && frameTop->IsFullScreen())
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{
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wxVideoMode current = GetCurrentMode();
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frameTop->SetClientSize(current.w, current.h);
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}
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}
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return true;
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return true;
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case DISP_CHANGE_BADMODE:
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case DISP_CHANGE_BADMODE:
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