OSX using ref data for colour and NSColor native support (#878)
* First attempt using ref data for colour and spliting implementation for CGColorRef and NSColor * correcting SDK dependency * Implementing feedback suggestions
This commit is contained in:
@@ -65,7 +65,7 @@ DECLARE_VARIANT_OBJECT_EXPORTED(wxColour,WXDLLIMPEXP_CORE)
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not need the wxGDIObject machinery to handle colors, please add it to the
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list of ports which do not need it.
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*/
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#if defined( __WXMAC__ ) || defined( __WXMSW__ ) || defined( __WXQT__ )
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#if defined( __WXMSW__ ) || defined( __WXQT__ )
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#define wxCOLOUR_IS_GDIOBJECT 0
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#else
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#define wxCOLOUR_IS_GDIOBJECT 1
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@@ -29,60 +29,76 @@ public:
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// default copy ctor and dtor are ok
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// accessors
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virtual bool IsOk() const { return m_cgColour != NULL; }
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virtual ChannelType Red() const wxOVERRIDE;
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virtual ChannelType Green() const wxOVERRIDE;
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virtual ChannelType Blue() const wxOVERRIDE;
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virtual ChannelType Alpha() const wxOVERRIDE;
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virtual WXDLLIMPEXP_INLINE_CORE ChannelType Red() const { return m_red; }
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virtual WXDLLIMPEXP_INLINE_CORE ChannelType Green() const { return m_green; }
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virtual WXDLLIMPEXP_INLINE_CORE ChannelType Blue() const { return m_blue; }
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virtual WXDLLIMPEXP_INLINE_CORE ChannelType Alpha() const { return m_alpha; }
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wxColour& operator=(const wxColour& col);
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// comparison
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bool operator == (const wxColour& colour) const;
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bool operator != (const wxColour& colour) const { return !(*this == colour); }
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CGColorRef GetPixel() const { return m_cgColour; }
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// CoreGraphics CGColor
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// --------------------
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CGColorRef GetCGColor() const { return m_cgColour; }
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CGColorRef CreateCGColor() const { return wxCFRetain( (CGColorRef)m_cgColour ); }
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// This ctor does take ownership of the color.
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wxColour( CGColorRef col );
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// don't take ownership of the returned value
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CGColorRef GetCGColor() const;
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// do take ownership of the returned value
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CGColorRef CreateCGColor() const { return wxCFRetain(GetCGColor()); }
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#if wxOSX_USE_COCOA_OR_CARBON
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// Quickdraw RGBColor
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// ------------------
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wxColour(const RGBColor& col);
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void GetRGBColor( RGBColor *col ) const;
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#endif
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// Mac-specific ctor and assignment operator from the native colour
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// assumes ownership of CGColorRef
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wxColour( CGColorRef col );
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#if wxOSX_USE_COCOA_OR_CARBON
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wxColour(const RGBColor& col);
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wxColour& operator=(const RGBColor& col);
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#endif
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#if wxOSX_USE_COCOA
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// NSColor Cocoa
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// -------------
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// This ctor does not take ownership of the color.
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explicit wxColour(WX_NSColor color);
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WX_NSColor OSXGetNSColor() const;
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#endif
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wxColour& operator=(CGColorRef col);
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wxColour& operator=(const wxColour& col);
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protected :
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virtual void
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InitRGBA(ChannelType r, ChannelType g, ChannelType b, ChannelType a);
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#if wxOSX_USE_COCOA_OR_CARBON
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void InitRGBColor( const RGBColor& col );
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#endif
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void InitCGColorRef( CGColorRef col );
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InitRGBA(ChannelType r, ChannelType g, ChannelType b, ChannelType a) wxOVERRIDE;
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virtual wxGDIRefData *CreateGDIRefData() const wxOVERRIDE;
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virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const wxOVERRIDE;
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private:
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wxCFRef<CGColorRef> m_cgColour;
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ChannelType m_red;
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ChannelType m_blue;
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ChannelType m_green;
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ChannelType m_alpha;
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wxDECLARE_DYNAMIC_CLASS(wxColour);
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};
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class wxColourRefData : public wxGDIRefData
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{
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public:
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wxColourRefData() {}
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virtual ~wxColourRefData() {}
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virtual CGFloat Red() const = 0;
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virtual CGFloat Green() const = 0;
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virtual CGFloat Blue() const = 0;
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virtual CGFloat Alpha() const = 0;
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virtual CGColorRef GetCGColor() const = 0;
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virtual wxColourRefData* Clone() const = 0;
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#if wxOSX_USE_COCOA
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virtual WX_NSColor GetNSColor() const;
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#endif
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};
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#endif
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// _WX_COLOUR_H_
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@@ -13,78 +13,136 @@
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#include "wx/osx/private.h"
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// Helper function to avoid writing too many casts in wxColour ctor.
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static inline wxColour::ChannelType NSColorChannelToWX(CGFloat c)
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class wxNSColorRefData : public wxColourRefData
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{
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return static_cast<wxColour::ChannelType>(c * 255 + 0.5);
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public:
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wxNSColorRefData(WX_NSColor color);
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wxNSColorRefData(const wxNSColorRefData& other);
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virtual ~wxNSColorRefData();
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virtual CGFloat Red() const wxOVERRIDE;
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virtual CGFloat Green() const wxOVERRIDE;
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virtual CGFloat Blue() const wxOVERRIDE;
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virtual CGFloat Alpha() const wxOVERRIDE;
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CGColorRef GetCGColor() const wxOVERRIDE;
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virtual wxColourRefData* Clone() const wxOVERRIDE { return new wxNSColorRefData(*this); }
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virtual WX_NSColor GetNSColor() const wxOVERRIDE;
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private:
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WX_NSColor m_nsColour;
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wxDECLARE_NO_ASSIGN_CLASS(wxNSColorRefData);
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};
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wxNSColorRefData::wxNSColorRefData(WX_NSColor color)
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{
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m_nsColour = [color retain];
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}
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wxColour::wxColour(WX_NSColor col)
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wxNSColorRefData::wxNSColorRefData(const wxNSColorRefData& other)
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{
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m_nsColour = [other.m_nsColour retain];
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}
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wxNSColorRefData::~wxNSColorRefData()
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{
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[m_nsColour release];
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}
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WX_NSColor wxNSColorRefData::GetNSColor() const
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{
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return m_nsColour;
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}
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CGFloat wxNSColorRefData::Red() const
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{
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if ( NSColor* colRGBA = [m_nsColour colorUsingColorSpaceName:NSCalibratedRGBColorSpace] )
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return [colRGBA redComponent];
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return 0.0;
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}
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CGFloat wxNSColorRefData::Green() const
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{
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if ( NSColor* colRGBA = [m_nsColour colorUsingColorSpaceName:NSCalibratedRGBColorSpace] )
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return [colRGBA greenComponent];
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return 0.0;
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}
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CGFloat wxNSColorRefData::Blue() const
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{
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if ( NSColor* colRGBA = [m_nsColour colorUsingColorSpaceName:NSCalibratedRGBColorSpace] )
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return [colRGBA blueComponent];
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return 0.0;
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}
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CGFloat wxNSColorRefData::Alpha() const
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{
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if ( NSColor* colRGBA = [m_nsColour colorUsingColorSpaceName:NSCalibratedRGBColorSpace] )
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return [colRGBA alphaComponent];
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return 0.0;
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}
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CGColorRef wxNSColorRefData::GetCGColor() const
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{
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_8
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if ( wxPlatformInfo::Get().CheckOSVersion(10, 8) )
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{
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CGColorRef cgcolor = [col CGColor];
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CFRetain(cgcolor);
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InitCGColorRef(cgcolor);
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return ;
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}
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if (wxPlatformInfo::Get().CheckOSVersion(10, 8))
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return [m_nsColour CGColor];
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#endif
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CGColorRef cgcolor = NULL;
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// Simplest case is when we can directly get the RGBA components:
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if ( NSColor* colRGBA = [col colorUsingColorSpaceName:NSCalibratedRGBColorSpace] )
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if (NSColor* colRGBA = [m_nsColour colorUsingColorSpaceName:NSCalibratedRGBColorSpace])
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{
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InitRGBA
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(
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NSColorChannelToWX([colRGBA redComponent]),
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NSColorChannelToWX([colRGBA greenComponent]),
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NSColorChannelToWX([colRGBA blueComponent]),
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NSColorChannelToWX([colRGBA alphaComponent])
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);
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return;
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}
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CGFloat components[4];
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[colRGBA getRed:&components[0] green:&components[1] blue:&components[2] alpha:&components[3]];
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cgcolor = CGColorCreate(wxMacGetGenericRGBColorSpace(), components);
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}
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// Some colours use patterns, we can handle them with the help of CGColorRef
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if ( NSColor* colPat = [col colorUsingColorSpaceName:NSPatternColorSpace] )
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else if (NSColor* colPat = [m_nsColour colorUsingColorSpaceName:NSPatternColorSpace])
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{
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NSImage* const nsimage = [colPat patternImage];
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if ( nsimage )
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if (nsimage)
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{
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NSSize size = [nsimage size];
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NSRect r = NSMakeRect(0, 0, size.width, size.height);
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CGImageRef cgimage = [nsimage CGImageForProposedRect:&r context:nil hints:nil];
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if ( cgimage )
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if (cgimage)
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{
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// Callbacks for CGPatternCreate()
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struct PatternCreateCallbacks
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{
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static void Draw(void *info, CGContextRef ctx)
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static void Draw(void* info, CGContextRef ctx)
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{
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CGImageRef image = (CGImageRef) info;
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CGContextDrawImage
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(
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CGImageRef image = (CGImageRef)info;
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CGContextDrawImage(
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ctx,
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CGRectMake(0, 0, CGImageGetWidth(image), CGImageGetHeight(image)),
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image
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);
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image);
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}
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static void Release(void * WXUNUSED(info))
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static void Release(void* WXUNUSED(info))
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{
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// Do not release the image here, we don't own it as it
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// comes from NSImage.
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}
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};
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const CGPatternCallbacks callbacks =
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{
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const CGPatternCallbacks callbacks = {
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/* version: */ 0,
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&PatternCreateCallbacks::Draw,
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&PatternCreateCallbacks::Release
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};
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CGPatternRef pattern = CGPatternCreate
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(
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CGPatternRef pattern = CGPatternCreate(
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cgimage,
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CGRectMake(0, 0, size.width, size.height),
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CGAffineTransformMake(1, 0, 0, 1, 0, 0),
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@@ -96,24 +154,32 @@ wxColour::wxColour(WX_NSColor col)
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);
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CGColorSpaceRef space = CGColorSpaceCreatePattern(NULL);
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CGFloat components[1] = { 1.0 };
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CGColorRef cgcolor = CGColorCreateWithPattern(space, pattern, components);
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cgcolor = CGColorCreateWithPattern(space, pattern, components);
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CGColorSpaceRelease(space);
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CGPatternRelease(pattern);
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InitCGColorRef(cgcolor);
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return;
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}
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}
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}
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if (cgcolor == NULL)
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{
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// Don't assert here, this will more likely than not result in a crash as
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// colours are often created in drawing code which will be called again
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// when the assert dialog is shown, resulting in a recursive assertion
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// failure and, hence, a crash.
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NSLog(@"Failed to convert NSColor \"%@\" to wxColour.", col);
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NSLog(@"Failed to convert NSColor \"%@\" to CGColorRef.", m_nsColour);
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}
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return cgcolor;
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}
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WX_NSColor wxColour::OSXGetNSColor() const
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WX_NSColor wxColourRefData::GetNSColor() const
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{
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return [NSColor colorWithCalibratedRed:m_red / 255.0 green:m_green / 255.0 blue:m_blue / 255.0 alpha:m_alpha / 255.0];
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return [NSColor colorWithCalibratedRed:Red() green:Green() blue:Blue() alpha:Alpha() ];
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}
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wxColour::wxColour(WX_NSColor col)
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{
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m_refData = new wxNSColorRefData(col);
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}
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|
@@ -18,122 +18,221 @@
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#include "wx/osx/private.h"
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CGColorSpaceRef wxMacGetGenericRGBColorSpace();
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class wxCGColorRefData : public wxColourRefData
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{
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public:
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wxCGColorRefData(CGFloat r, CGFloat g, CGFloat b, CGFloat a = 1.0);
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wxCGColorRefData(CGFloat components[4]);
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wxCGColorRefData(CGColorRef);
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wxCGColorRefData(const wxCGColorRefData& other);
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virtual bool IsOk() const wxOVERRIDE{ return m_cgColour != NULL; }
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virtual CGFloat Red() const wxOVERRIDE { return m_red; }
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virtual CGFloat Green() const wxOVERRIDE { return m_green; }
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virtual CGFloat Blue() const wxOVERRIDE { return m_blue; }
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virtual CGFloat Alpha() const wxOVERRIDE { return m_alpha; }
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CGColorRef GetCGColor() const wxOVERRIDE { return m_cgColour; }
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virtual wxColourRefData* Clone() const wxOVERRIDE { return new wxCGColorRefData(*this); }
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private:
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void Init(CGFloat components[4]);
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wxCFRef<CGColorRef> m_cgColour;
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CGFloat m_red;
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CGFloat m_blue;
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CGFloat m_green;
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CGFloat m_alpha;
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wxDECLARE_NO_ASSIGN_CLASS(wxCGColorRefData);
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};
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wxCGColorRefData::wxCGColorRefData(CGFloat r, CGFloat g, CGFloat b, CGFloat a)
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{
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CGFloat components[4];
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components[0] = r;
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components[1] = b;
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components[2] = g;
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components[3] = a;
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Init(components);
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}
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wxCGColorRefData::wxCGColorRefData(CGFloat components[4])
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{
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Init(components);
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}
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wxCGColorRefData::wxCGColorRefData(const wxCGColorRefData& other)
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{
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m_red = other.m_red;
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m_blue = other.m_blue;
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m_green = other.m_green;
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m_alpha = other.m_alpha;
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m_cgColour = other.m_cgColour;
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}
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void wxCGColorRefData::Init(CGFloat components[4])
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{
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m_red = components[0];
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m_blue = components[1];
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m_green = components[2];
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m_alpha = components[3];
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m_cgColour = CGColorCreate(wxMacGetGenericRGBColorSpace(), components);
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}
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wxCGColorRefData::wxCGColorRefData(CGColorRef col)
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{
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wxASSERT_MSG(col != NULL, "Invalid CoreGraphics Color");
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m_cgColour.reset(col);
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wxCFRef<CGColorRef> rgbacol;
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size_t noComp = CGColorGetNumberOfComponents(col);
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const CGFloat* components = CGColorGetComponents(col);
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// set default alpha
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m_alpha = 1.0;
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bool isRGB = true;
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CGColorSpaceModel model = CGColorSpaceGetModel(CGColorGetColorSpace(col));
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if (model == kCGColorSpaceModelMonochrome)
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{
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wxASSERT_MSG(1 <= noComp && noComp <= 2, "Monochrome Color unexpected components");
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m_red = components[0];
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m_green = components[0];
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m_blue = components[0];
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if (noComp > 1)
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m_alpha = components[1];
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isRGB = false;
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}
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else if (model != kCGColorSpaceModelRGB)
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{
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_11
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if (wxPlatformInfo::Get().CheckOSVersion(10, 11))
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{
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rgbacol = CGColorCreateCopyByMatchingToColorSpace(wxMacGetGenericRGBColorSpace(), kCGRenderingIntentDefault, col, NULL);
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noComp = CGColorGetNumberOfComponents(rgbacol);
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components = CGColorGetComponents(rgbacol);
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}
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else
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#endif
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{
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isRGB = false;
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}
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}
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if (isRGB)
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{
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wxASSERT_MSG(3 <= noComp && noComp <= 4, "RGB Color unexpected components");
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m_red = components[0];
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m_green = components[1];
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m_blue = components[2];
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if (noComp == 4)
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m_alpha = components[3];
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}
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}
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#define M_COLDATA static_cast<wxColourRefData*>(m_refData)
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#if wxOSX_USE_COCOA_OR_CARBON
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wxColour::wxColour(const RGBColor& col)
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{
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InitRGBColor(col);
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CGFloat components[4] = { (CGFloat)(col.red / 65535.0), (CGFloat)(col.green / 65535.0),
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(CGFloat)(col.blue / 65535.0), (CGFloat)1.0 };
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m_refData = new wxCGColorRefData(components);
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}
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#endif
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wxColour::wxColour(CGColorRef col)
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{
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InitCGColorRef(col);
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wxASSERT_MSG(col != NULL, "Invalid CoreGraphics Color");
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m_refData = new wxCGColorRefData(col);
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}
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wxColour::ChannelType wxColour::Red() const
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{
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return wxRound(M_COLDATA->Red() * 255.0);
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}
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wxColour::ChannelType wxColour::Green() const
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{
|
||||
return wxRound(M_COLDATA->Red() * 255.0);
|
||||
}
|
||||
|
||||
wxColour::ChannelType wxColour::Blue() const
|
||||
{
|
||||
return wxRound(M_COLDATA->Red() * 255.0);
|
||||
}
|
||||
|
||||
wxColour::ChannelType wxColour::Alpha() const
|
||||
{
|
||||
return wxRound(M_COLDATA->Red() * 255.0);
|
||||
}
|
||||
|
||||
#if wxOSX_USE_COCOA_OR_CARBON
|
||||
void wxColour::GetRGBColor( RGBColor *col ) const
|
||||
void wxColour::GetRGBColor(RGBColor* col) const
|
||||
{
|
||||
col->red = (m_red << 8) + m_red;
|
||||
col->blue = (m_blue << 8) + m_blue;
|
||||
col->green = (m_green << 8) + m_green;
|
||||
}
|
||||
|
||||
wxColour& wxColour::operator=(const RGBColor& col)
|
||||
{
|
||||
InitRGBColor(col);
|
||||
return *this;
|
||||
col->red = M_COLDATA->Red() * 65535.0;
|
||||
col->blue = M_COLDATA->Blue() * 65535.0;
|
||||
col->green = M_COLDATA->Green() * 65535.0;
|
||||
}
|
||||
#endif
|
||||
|
||||
wxColour& wxColour::operator=(CGColorRef col)
|
||||
CGColorRef wxColour::GetCGColor() const
|
||||
{
|
||||
InitCGColorRef(col);
|
||||
return *this;
|
||||
return M_COLDATA->GetCGColor();
|
||||
}
|
||||
|
||||
#if wxOSX_USE_COCOA
|
||||
WX_NSColor wxColour::OSXGetNSColor() const
|
||||
{
|
||||
return M_COLDATA->GetNSColor();
|
||||
}
|
||||
#endif
|
||||
|
||||
void wxColour::InitRGBA(ChannelType r, ChannelType g, ChannelType b, ChannelType a)
|
||||
{
|
||||
CGFloat components[4] = { (CGFloat)(r / 255.0), (CGFloat)(g / 255.0), (CGFloat)(b / 255.0), (CGFloat)(a / 255.0) };
|
||||
m_refData = new wxCGColorRefData(components);
|
||||
}
|
||||
|
||||
wxColour& wxColour::operator=(const wxColour& col)
|
||||
{
|
||||
m_red = col.m_red;
|
||||
m_green = col.m_green;
|
||||
m_blue = col.m_blue;
|
||||
m_alpha = col.m_alpha;
|
||||
m_cgColour = col.m_cgColour;
|
||||
wxObject::operator=(col);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
void wxColour::InitRGBA (ChannelType r, ChannelType g, ChannelType b, ChannelType a)
|
||||
bool wxColour::operator==(const wxColour& other) const
|
||||
{
|
||||
m_red = r;
|
||||
m_green = g;
|
||||
m_blue = b;
|
||||
m_alpha = a ;
|
||||
if (m_refData == other.m_refData)
|
||||
return true;
|
||||
|
||||
CGColorRef col = 0 ;
|
||||
CGFloat components[4] = { (CGFloat)(r / 255.0), (CGFloat) (g / 255.0), (CGFloat) (b / 255.0), (CGFloat) (a / 255.0) } ;
|
||||
col = CGColorCreate( wxMacGetGenericRGBColorSpace() , components ) ;
|
||||
if (!m_refData || !other.m_refData)
|
||||
return false;
|
||||
|
||||
wxASSERT_MSG(col != NULL, "Invalid CoreGraphics Color");
|
||||
m_cgColour.reset( col );
|
||||
return CGColorEqualToColor(GetCGColor(), other.GetCGColor());
|
||||
}
|
||||
|
||||
#if wxOSX_USE_COCOA_OR_CARBON
|
||||
void wxColour::InitRGBColor( const RGBColor& col )
|
||||
wxGDIRefData* wxColour::CreateGDIRefData() const
|
||||
{
|
||||
m_red = col.red >> 8;
|
||||
m_blue = col.blue >> 8;
|
||||
m_green = col.green >> 8;
|
||||
m_alpha = wxALPHA_OPAQUE;
|
||||
CGColorRef cfcol;
|
||||
CGFloat components[4] = { (CGFloat)(col.red / 65535.0), (CGFloat)(col.green / 65535.0),
|
||||
(CGFloat)(col.blue / 65535.0), (CGFloat) 1.0 } ;
|
||||
cfcol = CGColorCreate( wxMacGetGenericRGBColorSpace() , components ) ;
|
||||
|
||||
wxASSERT_MSG(cfcol != NULL, "Invalid CoreGraphics Color");
|
||||
m_cgColour.reset( cfcol );
|
||||
}
|
||||
#endif
|
||||
|
||||
void wxColour::InitCGColorRef( CGColorRef col )
|
||||
{
|
||||
wxASSERT_MSG(col != NULL, "Invalid CoreGraphics Color");
|
||||
m_cgColour.reset( col );
|
||||
size_t noComp = CGColorGetNumberOfComponents( col );
|
||||
|
||||
const CGFloat *components = NULL;
|
||||
if ( noComp >= 1 && noComp <= 4 )
|
||||
{
|
||||
// TODO verify whether we really are on a RGB color space
|
||||
m_alpha = wxALPHA_OPAQUE;
|
||||
components = CGColorGetComponents( col );
|
||||
}
|
||||
|
||||
if ( noComp < 1 || !components )
|
||||
{
|
||||
m_alpha = wxALPHA_OPAQUE;
|
||||
m_red = m_green = m_blue = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
if ( noComp >= 3 )
|
||||
{
|
||||
m_red = (int)(components[0]*255+0.5);
|
||||
m_green = (int)(components[1]*255+0.5);
|
||||
m_blue = (int)(components[2]*255+0.5);
|
||||
if ( noComp == 4 )
|
||||
m_alpha = (int)(components[3]*255+0.5);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_red = (int)(components[0]*255+0.5);
|
||||
m_green = (int)(components[0]*255+0.5);
|
||||
m_blue = (int)(components[0]*255+0.5);
|
||||
}
|
||||
// black
|
||||
return new wxCGColorRefData(0.0, 0.0, 0.0);
|
||||
}
|
||||
|
||||
bool wxColour::operator == (const wxColour& colour) const
|
||||
wxGDIRefData* wxColour::CloneGDIRefData(const wxGDIRefData* data) const
|
||||
{
|
||||
return ( (IsOk() == colour.IsOk()) && (!IsOk() ||
|
||||
CGColorEqualToColor( m_cgColour, colour.m_cgColour ) ) );
|
||||
return static_cast<const wxColourRefData*>(data)->Clone();
|
||||
}
|
||||
|
||||
|
||||
|
Reference in New Issue
Block a user