added GetEncodingFromName(); documented it and rearranged the methods in alphaabetical order
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26703 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -94,6 +94,12 @@ public:
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// NB: hard-coded now, but might change later (read it from config?)
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static wxString GetEncodingDescription(wxFontEncoding encoding);
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// find the encoding corresponding to the given name, inverse of
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// GetEncodingName() and less general than CharsetToEncoding()
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//
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// returns wxFONTENCODING_MAX if the name is not a supported encoding
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static wxFontEncoding GetEncodingFromName(const wxString& name);
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// functions which allow to configure the config object used: by default,
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// the global one (from wxConfigBase::Get() will be used) and the default
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@@ -206,7 +212,9 @@ public:
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bool interactive = true);
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// checks whether given encoding is available in given face or not.
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// If no facename is given,
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//
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// if no facename is given (default), return true if it's available in any
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// facename at alll.
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virtual bool IsEncodingAvailable(wxFontEncoding encoding,
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const wxString& facename = wxEmptyString);
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