diff --git a/docs/mac/install.txt b/docs/mac/install.txt index 8882520cf7..90aa5c0b71 100644 --- a/docs/mac/install.txt +++ b/docs/mac/install.txt @@ -23,13 +23,25 @@ CodeWarrior Pro 5:Pre-Release:Carbon & MacOSX Development:Carbonized MSL and CodeWarrior Pro 5:Pre-Release:Carbon & MacOSX Development:Carbonized Runtimes (consult the file CodeWarrior Pro 5:Pre-Release:Carbon & MacOSX Development:Carbon & MacOSX README) +setup.h +------- + +in order to build wxMac with CodeWarrior, you must copy or alias the file include/wx/mac/setup0.h +to include/wx/setup.h. + +this step is not needed when using the Apple Developer Tools under Mac OS X since the setup.h +file is automatically generated during the configuration of wxMac. + OpenGL ------ -in order to build opengl support you must install the opengl libraries and headers from -http://developer.apple.com/opengl/index.html +in order to build opengl support with CodeWarrior, you must install the opengl libraries and headers +from http://developer.apple.com/opengl/index.html -if you don't want OpenGL support, set the wxUSE_OPENGL in mac/setup.h to 0 +if you want OpenGL support with CodeWarrior, set wxUSE_OPENGL in include/wx/setup.h to 1 + +if you want OpenGL support with the Apple Developer Tools under Mac OS X, add --with-opengl to the +arguments of configure when configuring wxMac. Project Files -------------