Send idle events from inside wxYield() in all ports, including wxMSW.
This means it can be now done in wxEventLoopBase itself and calls to ProcessIdle() in the port-specific code are not needed any more, so remove them. This introduces a change in behaviour for wxMSW, where idle event handlers were not invoked from inside wxYield() at all previously, and for wxOSX, where only a single idle event is now generated from wxYield() instead of a stream of them until no idle handler needs any more of them as before. But on the bright side, the new behaviour seems to make most sense and is now the same in all ports. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@78222 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -17,6 +17,10 @@ Changes in behaviour not resulting in compilation errors
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wxINTERPOLATION_DEFAULT and not wxINTERPOLATION_GOOD as in 3.0 for
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consistency with OS X, call SetInterpolationQuality() explicitly if needed.
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- Calling wxYield() in wxMSW now generates wxEVT_IDLE events, just as in the
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other ports, but this can be unexpected for the applications not expecting
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their idle handlers to be called from inside wxYield().
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Changes in behaviour which may result in build errors
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-----------------------------------------------------
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