Modify dialogs sample to present also generic colour dialog with alpha support.
Added separate submenu and menu items to show generic colour dialogs with opacity control enabled/disabled.
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@@ -221,6 +221,7 @@ wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
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#if USE_COLOURDLG_GENERIC
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EVT_MENU(DIALOGS_CHOOSE_COLOUR_GENERIC, MyFrame::ChooseColourGeneric)
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EVT_MENU(DIALOGS_CHOOSE_COLOUR_GENERIC_ALPHA, MyFrame::ChooseColourGeneric)
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#endif // USE_COLOURDLG_GENERIC
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#if wxUSE_PROGRESSDLG
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@@ -400,7 +401,10 @@ bool MyApp::OnInit()
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#endif // USE_COLOURDLG_GENERIC || USE_FONTDLG_GENERIC
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#if USE_COLOURDLG_GENERIC
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choices_menu->Append(DIALOGS_CHOOSE_COLOUR_GENERIC, wxT("&Choose colour (generic)"));
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wxMenu *colourGeneric_menu = new wxMenu;
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colourGeneric_menu->Append(DIALOGS_CHOOSE_COLOUR_GENERIC, wxT("&No opacity"));
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colourGeneric_menu->Append(DIALOGS_CHOOSE_COLOUR_GENERIC_ALPHA, wxT("&With opacity"));
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choices_menu->Append(wxID_ANY, wxT("&Choose colour (generic)"), colourGeneric_menu);
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#endif // USE_COLOURDLG_GENERIC
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#if USE_FONTDLG_GENERIC
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@@ -741,12 +745,13 @@ void MyFrame::GetColour(wxCommandEvent& WXUNUSED(event))
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#if USE_COLOURDLG_GENERIC
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void MyFrame::ChooseColourGeneric(wxCommandEvent& WXUNUSED(event))
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void MyFrame::ChooseColourGeneric(wxCommandEvent& event)
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{
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m_clrData.SetColour(m_canvas->GetBackgroundColour());
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//FIXME:TODO:This has no effect...
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m_clrData.SetChooseFull(true);
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m_clrData.SetChooseAlpha(event.GetId() == DIALOGS_CHOOSE_COLOUR_GENERIC_ALPHA);
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for (int i = 0; i < 16; i++)
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{
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